Player Matchup

Rama
Rama
MrSoulxd
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
RingoJam
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,382 Elo+
Solo
Cerberus
Cerberus
ale2819
Cerberus
Level 13
God Stats
1W - 5L
1,157 SR
Queue Stats
4W - 8L
1,260 Elo+
Party 1
Ares
Ares
hsoj72
Ares
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 1
Izanami
Izanami
zupremebagel
Izanami
Level 19
God Stats
6W - 12L
1,263 SR
Queue Stats
7W - 14L
1,219 Elo+
Party 1
Team Averages
Level 13
1,425 SR
1,330 Elo+

VS

Team Averages
Level 22
1,455 SR
1,293 Elo+
Ra
Ra
A_Menace7
Ra
Level 6
God Stats
13W - 12L
1,233 SR
Queue Stats
14W - 13L
1,152 Elo+
Solo
Poseidon
Poseidon
BigFreshGoose
Poseidon
Level 18
God Stats
21W - 12L
1,386 SR
Queue Stats
120W - 112L
1,358 Elo+
Solo
Guan Yu
Guan Yu
C4ke__Te4m
Guan Yu
Level 27
God Stats
13W - 9L
1,639 SR
Queue Stats
23W - 34L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
Pochinomeme
Danzaburou
Level 29
God Stats
8W - 8L
1,418 SR
Queue Stats
22W - 28L
1,272 Elo+
Solo
Thanatos
Thanatos
itzMatt_5
Thanatos
Level 29
God Stats
8W - 7L
1,600 SR
Queue Stats
39W - 38L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 6 / 1
5,237
308
605
4,272
831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
RingoJam
Khepri
12
1 / 3 / 2
8,215
483
4,074
8,863
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
ale2819
Cerberus
8
0 / 16 / 2
6,149
362
1,440
21,291
8,532
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
hsoj72
Ares
11
2 / 20 / 3
6,763
398
7,692
28,561
14,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
zupremebagel
Izanami
13
2 / 4 / 2
7,606
447
4,230
11,770
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
9,528
560
4,630
6,813
4,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
BigFreshGoose
Poseidon
16
25 / 0 / 5
12,096
712
25,466
6,450
2,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
C4ke__Te4m
Guan Yu
13
3 / 2 / 5
8,909
524
4,546
9,894
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Pochinomeme
Danzaburou
13
6 / 4 / 16
9,725
572
13,072
10,945
3,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
itzMatt_5
Thanatos
16
11 / 1 / 2
10,557
621
8,599
10,844
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
84
5
Kills
47
49
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Poseidon
BigFreshGoose
Poseidon
25
0
5
27.5
W
Guan Yu
C4ke__Te4m
Guan Yu
3
2
5
2.75
L
Rama
0
6
1
0.08
W
Danzaburou
Pochinomeme
Danzaburou
6
4
16
3.5
L
Khepri
RingoJam
Khepri
1
3
2
0.67
L
Cerberus
ale2819
Cerberus
0
16
2
0.06
L
Ares
hsoj72
Ares
2
20
3
0.18
W
Thanatos
itzMatt_5
Thanatos
11
1
2
12
L
Izanami
zupremebagel
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
56,313
74,757
Taken
44,946
34,427
Mitigated
25,657
3,655
Healing
23,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,630
992
450
2,035
6,813
4,267
1,854
1,675
5,138
42,407
0
W
Poseidon
BigFreshGoose
Poseidon
25,466
3,891
0
2,262
6,450
2,334
1,478
3,305
3,145
63,741
0
W
Guan Yu
C4ke__Te4m
Guan Yu
4,546
473
477
2,956
9,894
10,993
3,119
1,544
8,350
0
31,888
L
Rama
605
591
0
243
4,272
831
110
1,014
3,093
0
6,006
W
Danzaburou
Pochinomeme
Danzaburou
13,072
8,565
207
1,669
10,945
3,788
3,527
5,042
5,903
0
41,703
L
Khepri
RingoJam
Khepri
4,074
423
0
894
8,863
6,506
431
3,416
5,334
22,992
0
L
Cerberus
ale2819
Cerberus
1,440
249
0
1,628
21,291
8,532
0
8,023
12,902
20,279
0
L
Ares
hsoj72
Ares
7,692
1,613
300
464
28,561
14,481
0
11,431
16,443
16,162
0
W
Thanatos
itzMatt_5
Thanatos
8,599
1,959
0
13,078
10,844
4,275
1,883
1,640
9,204
0
64,200
L
Izanami
zupremebagel
Izanami
4,230
3,311
0
126
11,770
4,077
659
4,985
6,614
0
48,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
50,815
175
Minions Killed
397
0
Camps Cleared
0
1,267,682
Distance Traveled
1,563,467
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,528
560
81
5
0
293,389
0
W
Poseidon
12,096
712
89
5
0
321,708
0
W
Guan Yu
8,909
524
50
3
0
330,709
0
L
Rama
5,237
308
7
0
0
123,297
2
W
Danzaburou
9,725
572
54
3
0
260,907
0
L
Khepri
8,215
483
29
2
0
355,942
2
L
Cerberus
6,149
362
48
3
0
219,072
0
L
Ares
6,763
398
7
0
0
289,894
1
W
Thanatos
10,557
621
123
7
0
356,754
0
L
Izanami
7,606
447
84
5
0
279,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role