Player Matchup

Danzaburou
Danzaburou
INSANE_HITMAN_28
Danzaburou
Level 27
God Stats
2W - 0L
1,279 SR
Queue Stats
6W - 7L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Noot Noot4038
Cthulhu
Level 18
God Stats
1W - 3L
1,377 SR
Queue Stats
181W - 181L
1,289 Elo+
Solo
Anubis
Anubis
UsedToast920
Anubis
Level 14
God Stats
17W - 13L
1,509 SR
Queue Stats
36W - 32L
1,370 Elo+
Party 2
Mercury
Mercury
bluechet102
Mercury
Level 64
God Stats
2W - 2L
1,414 SR
Queue Stats
147W - 156L
1,397 Elo+
Party 2
Bellona
Bellona
oCyphyr
Bellona
Level 9
God Stats
16W - 4L
1,728 SR
Queue Stats
30W - 28L
1,332 Elo+
Party 2
Team Averages
Level 26
1,461 SR
1,350 Elo+

VS

Team Averages
Level 17
1,457 SR
1,397 Elo+
Cu Chulainn
Cu Chulainn
Im Nolt
Cu Chulainn
Level 26
God Stats
16W - 13L
1,599 SR
Queue Stats
271W - 308L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Ishiura_Urimusha
Cthulhu
Level 4
God Stats
3W - 2L
1,188 SR
Queue Stats
12W - 8L
1,125 Elo+
Solo
Hel
Hel
Wandysbro
Hel
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
131W - 118L
1,500 Elo+
Party 3
Nemesis
Nemesis
ibjayy
Nemesis
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 65L
1,421 Elo+
Party 1
Hercules
Hercules
thelacsboy9819
Hercules
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 103L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
INSANE_HITMAN_28
Danzaburou
19
8 / 5 / 1
12,842
535
19,814
20,774
8,849
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
18
4 / 4 / 11
11,943
498
11,333
23,933
17,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
19
3 / 6 / 5
12,991
541
12,191
13,814
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
bluechet102
Mercury
20
12 / 5 / 6
14,827
618
23,099
19,736
10,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
oCyphyr
Bellona
19
1 / 6 / 2
12,031
501
5,804
17,097
16,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Im Nolt
Cu Chulainn
20
4 / 4 / 6
12,711
530
14,343
22,539
20,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 6
10,671
445
13,975
23,874
12,439
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
3 / 6 / 8
11,241
468
12,806
14,229
4,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
ibjayy
Nemesis
20
15 / 6 / 4
13,373
557
17,087
17,593
12,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
13
2 / 9 / 3
8,978
374
5,969
19,760
12,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
28
Kills
25
26
Deaths
30
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
INSANE_HITMAN_28
Danzaburou
8
5
1
1.7
L
Cu Chulainn
Im Nolt
Cu Chulainn
4
4
6
1.75
L
1
5
6
0.8
W
Cthulhu
4
4
11
2.38
W
Anubis
3
6
5
0.92
L
3
6
8
1.17
W
Mercury
bluechet102
Mercury
12
5
6
3
L
Nemesis
ibjayy
Nemesis
15
6
4
2.83
W
Bellona
oCyphyr
Bellona
1
6
2
0.33
L
Hercules
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,241
Damage
64,180
95,354
Taken
97,995
59,767
Mitigated
62,837
28,509
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
INSANE_HITMAN_28
Danzaburou
19,814
12,401
135
9,080
20,774
8,849
3,850
9,329
11,270
0
89,539
L
Cu Chulainn
Im Nolt
Cu Chulainn
14,343
2,292
0
6,893
22,539
20,441
236
3,436
18,764
12,301
75,737
L
13,975
477
0
6,053
23,874
12,439
984
7,452
16,219
57,231
0
W
Cthulhu
11,333
738
248
7,167
23,933
17,794
416
8,715
15,003
30,537
0
W
Anubis
12,191
905
255
4,414
13,814
6,355
1,298
5,867
7,897
57,700
0
L
12,806
1,714
3,443
4,458
14,229
4,966
542
4,005
10,036
74,112
0
W
Mercury
bluechet102
Mercury
23,099
15,713
0
5,948
19,736
10,567
1,185
3,950
15,786
0
116,285
L
Nemesis
ibjayy
Nemesis
17,087
8,158
0
2,346
17,593
12,429
0
3,331
14,196
0
74,938
W
Bellona
oCyphyr
Bellona
5,804
1,980
0
1,262
17,097
16,202
1,877
3,201
13,896
0
67,933
L
Hercules
5,969
1,834
0
2,349
19,760
12,562
1,152
4,951
14,727
0
20,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,634
Gold Earned
56,974
564
Minions Killed
474
0
Camps Cleared
0
2,131,985
Distance Traveled
2,169,512
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,842
535
110
5
0
368,897
3
L
Cu Chulainn
12,711
530
143
6
0
452,617
2
L
Cthulhu
10,671
445
95
4
0
427,464
0
W
Cthulhu
11,943
498
39
2
0
429,532
0
W
Anubis
12,991
541
128
5
0
397,033
0
L
Hel
11,241
468
120
5
0
386,938
5
W
Mercury
14,827
618
147
6
0
496,484
0
L
Nemesis
13,373
557
94
4
0
505,230
0
W
Bellona
12,031
501
140
6
0
440,039
1
L
Hercules
8,978
374
22
1
0
397,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role