Player Matchup

Hera
Hera
BmFxGearx
Hera
Level 69
God Stats
0W - 1L
1,559 SR
Queue Stats
12W - 14L
1,383 Elo+
Party 2
Nemesis
Nemesis
CapnCode
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DannyBoi09876
Jing Wei
Level 27
God Stats
7W - 15L
1,468 SR
Queue Stats
65W - 82L
1,245 Elo+
Party 2
Chaac
Chaac
Gyojima
Chaac
Level 64
God Stats
12W - 11L
1,522 SR
Queue Stats
86W - 91L
1,439 Elo+
Party 2
Horus
Horus
IAmTheOnlyCure
Horus
Level 38
God Stats
3W - 7L
1,052 SR
Queue Stats
52W - 74L
1,198 Elo+
Party 2
Team Averages
Level 49
1,420 SR
1,353 Elo+

VS

Team Averages
Level 88
1,497 SR
1,507 Elo+
Set
Set
Arkenonx
Set
Level 43
God Stats
2W - 3L
1,455 SR
Queue Stats
147W - 129L
1,500 Elo+
Party 1
Medusa
Medusa
Gnomezilla
Medusa
Level 97
God Stats
30W - 22L
1,416 SR
Queue Stats
319W - 292L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
JayDucky
Sun Wukong
Level 88
God Stats
3W - 1L
1,502 SR
Queue Stats
82W - 67L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
MonkeyDDucky
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NoctisEld
Nu Wa
Level 127
God Stats
6W - 4L
1,613 SR
Queue Stats
92W - 103L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 1 / 0
4,974
452
1,448
4,033
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
CapnCode
Nemesis
10
0 / 2 / 1
5,532
503
3,200
8,228
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
DannyBoi09876
Jing Wei
7
0 / 3 / 0
4,566
415
2,010
5,557
1,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Gyojima
Chaac
10
1 / 4 / 0
6,166
561
4,767
11,275
6,482
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,691
426
851
8,394
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,115
556
4,413
8,403
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Gnomezilla
Medusa
10
3 / 0 / 1
5,894
536
4,279
6,780
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
JayDucky
Sun Wukong
13
4 / 1 / 0
7,576
689
9,052
9,912
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
MonkeyDDucky
Cthulhu
9
0 / 0 / 3
5,141
467
3,806
5,998
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
NoctisEld
Nu Wa
12
4 / 0 / 2
7,152
650
4,653
1,825
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Hera
0
1
0
0
L
Nemesis
CapnCode
Nemesis
0
2
1
0.25
L
Jing Wei
DannyBoi09876
Jing Wei
0
3
0
0
W
Medusa
Gnomezilla
Medusa
3
0
1
3.5
L
Chaac
Gyojima
Chaac
1
4
0
0.25
L
0
3
0
0
W
Sun Wukong
JayDucky
Sun Wukong
4
1
0
4
W
Cthulhu
MonkeyDDucky
Cthulhu
0
0
3
1.5
W
Nu Wa
NoctisEld
Nu Wa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,276
Damage
26,203
37,487
Taken
32,918
17,209
Mitigated
16,477
8,929
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,413
1,831
0
3,314
8,403
2,977
171
393
8,008
0
35,722
L
Hera
1,448
278
0
0
4,033
1,067
0
1,887
1,911
21,629
0
L
Nemesis
CapnCode
Nemesis
3,200
1,047
0
3,491
8,228
2,991
0
1,254
6,823
138
30,585
L
Jing Wei
DannyBoi09876
Jing Wei
2,010
1,677
0
453
5,557
1,453
0
1,402
4,047
0
19,749
W
Medusa
Gnomezilla
Medusa
4,279
1,482
0
3,383
6,780
1,885
1,074
578
6,174
0
34,902
L
Chaac
Gyojima
Chaac
4,767
1,420
0
2,487
11,275
6,482
0
181
11,062
0
30,365
L
851
384
616
1,882
8,394
5,216
0
2,926
5,185
0
8,593
W
Sun Wukong
JayDucky
Sun Wukong
9,052
4,101
0
3,040
9,912
6,971
60
0
9,912
0
50,175
W
Cthulhu
MonkeyDDucky
Cthulhu
3,806
53
22
498
5,998
4,090
175
0
5,998
19,400
0
W
Nu Wa
NoctisEld
Nu Wa
4,653
1,051
0
293
1,825
554
216
520
1,255
36,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,929
Gold Earned
31,878
240
Minions Killed
327
0
Camps Cleared
0
1,075,123
Distance Traveled
1,044,269
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,115
556
68
6
0
228,491
1
L
Hera
4,974
452
45
4
0
201,755
5
L
Nemesis
5,532
503
66
6
0
262,670
0
L
Jing Wei
4,566
415
35
3
0
213,347
3
W
Medusa
5,894
536
56
5
0
190,684
4
L
Chaac
6,166
561
78
7
0
194,366
3
L
Horus
4,691
426
16
1
0
202,985
2
W
Sun Wukong
7,576
689
98
9
0
190,128
2
W
Cthulhu
5,141
467
32
3
0
234,371
0
W
Nu Wa
7,152
650
73
7
0
200,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role