Player Matchup

Ra
Ra
A_Menace7
Ra
Level 6
God Stats
6W - 7L
1,259 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Ganesha
Ganesha
MusicMasterBre
Ganesha
Level 7
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 8L
1,412 Elo+
Solo
Thanatos
Thanatos
TaylorMade_Dev
Thanatos
Level 6
God Stats
0W - 3L
1,096 SR
Queue Stats
0W - 8L
918 Elo+
Solo
Fenrir
Fenrir
j0dyye_
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 151L
1,409 Elo+
Solo
Heimdallr
Heimdallr
volcanic_crow9
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,117 Elo+
Solo
Team Averages
Level 7
1,413 SR
1,271 Elo+

VS

Team Averages
Level 17
1,504 SR
1,400 Elo+
Kali
Kali
H3AV3NLYKITT3H
Kali
Level 17
God Stats
5W - 4L
1,373 SR
Queue Stats
301W - 339L
1,428 Elo+
Solo
Kukulkan
Kukulkan
HaydenC522
Kukulkan
Level 13
God Stats
12W - 8L
1,595 SR
Queue Stats
18W - 18L
1,464 Elo+
Solo
Artemis
Artemis
Toxoroki
Artemis
Level 17
God Stats
36W - 36L
1,553 SR
Queue Stats
229W - 236L
1,403 Elo+
Solo
Yemoja
Yemoja
josethajalapeno
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,203 Elo+
Solo
Ra
Ra
kjs2025
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
10,182
1,018
4,969
11,185
3,885
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 7 / 5
9,152
915
3,533
15,850
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
15
1 / 8 / 7
9,351
935
2,987
15,994
5,669
Fenrir
j0dyye_
Fenrir
14
1 / 11 / 2
8,561
856
4,167
21,435
7,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
volcanic_crow9
Heimdallr
15
2 / 11 / 2
9,052
905
6,578
20,001
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 17
11,404
1,140
12,010
7,210
2,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
HaydenC522
Kukulkan
18
5 / 0 / 19
12,054
1,205
21,473
2,267
748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Toxoroki
Artemis
19
26 / 0 / 4
14,093
1,409
34,508
8,791
3,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 14
10,310
1,031
1,552
3,596
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 7 / 10
9,180
918
6,569
8,228
2,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
9
Kills
40
40
Deaths
9
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
W
8
1
17
16.5
W
Kukulkan
HaydenC522
Kukulkan
5
0
19
14.5
L
0
7
5
0.36
L
Thanatos
1
8
7
0.56
W
Artemis
Toxoroki
Artemis
26
0
4
28
L
Fenrir
j0dyye_
Fenrir
1
11
2
0.18
W
0
1
14
7
W
1
7
10
0.86
L
Heimdallr
volcanic_crow9
Heimdallr
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
76,112
84,465
Taken
30,092
37,138
Mitigated
12,342
5,899
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,969
921
902
294
11,185
3,885
0
4,404
6,781
25,569
0
W
12,010
7,725
0
1,056
7,210
2,227
0
1,980
3,657
0
19,181
W
Kukulkan
HaydenC522
Kukulkan
21,473
1,375
0
0
2,267
748
0
1,062
1,205
64,909
0
L
3,533
352
0
514
15,850
12,041
0
6,853
8,997
5,751
0
L
Thanatos
2,987
959
0
1,380
15,994
5,669
0
6,719
9,275
0
8,126
W
Artemis
Toxoroki
Artemis
34,508
23,208
0
4,060
8,791
3,603
0
1,419
7,372
0
53,917
L
Fenrir
j0dyye_
Fenrir
4,167
1,299
123
1,733
21,435
7,630
0
5,100
16,335
0
14,257
W
1,552
423
1,238
655
3,596
2,834
0
1,077
2,519
5,955
0
W
6,569
2,326
26
45
8,228
2,930
0
2,964
5,264
13,781
0
L
Heimdallr
volcanic_crow9
Heimdallr
6,578
3,821
0
953
20,001
7,913
0
6,518
13,483
0
30,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
57,041
136
Minions Killed
202
0
Camps Cleared
9
718,775
Distance Traveled
994,816
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,182
1,018
56
6
0
153,201
0
W
Kali
11,404
1,140
14
1
3
262,740
1
W
Kukulkan
12,054
1,205
110
11
0
212,273
2
L
Ganesha
9,152
915
0
0
0
124,597
3
L
Thanatos
9,351
935
19
2
0
154,146
1
W
Artemis
14,093
1,409
50
5
5
206,684
0
L
Fenrir
8,561
856
12
1
0
145,183
0
W
Yemoja
10,310
1,031
13
1
1
179,885
0
W
Ra
9,180
918
15
2
0
133,234
0
L
Heimdallr
9,052
905
49
5
0
141,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role