Player Matchup

Sylvanus
Sylvanus
LordCrabius
Sylvanus
Level 24
God Stats
5W - 2L
1,658 SR
Queue Stats
17W - 36L
1,256 Elo+
Party 1
Nemesis
Nemesis
SlamJamurai
Nemesis
Level 25
God Stats
2W - 0L
1,724 SR
Queue Stats
46W - 69L
1,356 Elo+
Party 1
Hades
Hades
Sub01106
Hades
Level 24
God Stats
18W - 33L
1,329 SR
Queue Stats
57W - 92L
1,377 Elo+
Party 1
Team Averages
Level 24
1,570 SR
1,330 Elo+

VS

Team Averages
Level 26
1,337 SR
1,373 Elo+
Pele
Pele
Slayer611420
Pele
Level 55
God Stats
2W - 12L
1,066 SR
Queue Stats
135W - 241L
1,363 Elo+
Solo
Ymir
Ymir
SparkiOnLaptop
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,428 Elo+
Solo
Sylvanus
Sylvanus
crowblue13
Sylvanus
Level 16
God Stats
4W - 5L
1,447 SR
Queue Stats
33W - 44L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LordCrabius
Sylvanus
13
1 / 2 / 7
10,039
669
6,783
12,270
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
SlamJamurai
Nemesis
13
6 / 2 / 2
10,286
686
10,523
11,097
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Sub01106
Hades
14
3 / 1 / 6
9,928
662
12,065
12,406
6,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
8,210
547
7,197
11,759
4,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 5
8,282
552
4,500
11,109
7,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
crowblue13
Sylvanus
13
5 / 2 / 0
9,396
626
12,878
13,614
12,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
5
5
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
LordCrabius
Sylvanus
1
2
7
2.25
W
Nemesis
SlamJamurai
Nemesis
6
2
2
3.5
L
0
6
4
0.33
L
0
2
5
1.25
W
Hades
Sub01106
Hades
3
1
6
6
L
Sylvanus
crowblue13
Sylvanus
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,371
Damage
24,575
35,773
Taken
36,482
22,935
Mitigated
24,906
14,943
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
LordCrabius
Sylvanus
6,783
2,265
2,156
5,874
12,270
10,702
90
7,246
5,024
19,341
0
W
Nemesis
SlamJamurai
Nemesis
10,523
5,910
0
2,096
11,097
5,731
383
4,804
6,229
0
45,615
L
7,197
1,675
0
440
11,759
4,080
0
5,502
6,257
0
26,242
L
4,500
869
0
0
11,109
7,888
0
7,454
3,655
11,510
0
W
Hades
Sub01106
Hades
12,065
798
1,083
3,734
12,406
6,502
877
5,578
6,771
45,683
0
L
Sylvanus
crowblue13
Sylvanus
12,878
4,667
1,212
3,280
13,614
12,938
306
5,960
7,654
39,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
25,888
172
Minions Killed
121
0
Camps Cleared
0
827,947
Distance Traveled
742,530
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,039
669
30
2
0
262,193
1
W
Nemesis
10,286
686
59
4
0
304,304
0
L
Pele
8,210
547
35
2
0
292,927
5
L
Ymir
8,282
552
27
2
0
235,934
3
W
Hades
9,928
662
83
6
0
261,450
0
L
Sylvanus
9,396
626
59
4
0
213,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role