Player Matchup

Neith
Neith
IAMUNINTELLIGENT
Neith
Level 128
God Stats
7W - 1L
1,523 SR
Queue Stats
699W - 396L
1,865 Elo+
Party 1
Tiamat
Tiamat
Zaperzero
Tiamat
Level 160
God Stats
108W - 48L
1,854 SR
Queue Stats
595W - 361L
1,854 Elo+
Party 1
Jormungandr
Jormungandr
cherialuce
Jormungandr
Level 12
God Stats
4W - 0L
1,881 SR
Queue Stats
16W - 5L
1,736 Elo+
Party 1
Team Averages
Level 100
1,753 SR
1,818 Elo+

VS

Team Averages
Level 52
1,646 SR
1,619 Elo+
Nemesis
Nemesis
Anjnu
Nemesis
Level 20
God Stats
5W - 7L
1,484 SR
Queue Stats
71W - 52L
1,579 Elo+
Solo
Achilles
Achilles
HotKittenz
Achilles
Level 108
God Stats
19W - 7L
1,704 SR
Queue Stats
326W - 292L
1,604 Elo+
Party 2
Anubis
Anubis
RubberProx
Anubis
Level 28
God Stats
20W - 10L
1,749 SR
Queue Stats
257W - 216L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 5
13,730
858
21,155
13,553
5,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Zaperzero
Tiamat
16
3 / 4 / 12
12,685
793
15,533
15,804
16,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
cherialuce
Jormungandr
14
3 / 5 / 8
11,730
733
4,157
14,055
11,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anjnu
Nemesis
15
3 / 3 / 6
11,378
711
11,139
15,988
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
HotKittenz
Achilles
14
4 / 7 / 4
10,922
683
13,986
19,918
16,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
RubberProx
Anubis
15
4 / 6 / 4
10,925
683
11,020
14,371
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
11
11
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anjnu
Nemesis
3
3
6
2
L
Achilles
HotKittenz
Achilles
4
7
4
0.86
W
10
2
5
6.25
L
Anubis
RubberProx
Anubis
4
6
4
1
W
Tiamat
Zaperzero
Tiamat
3
4
12
2.25
W
Jormungandr
cherialuce
Jormungandr
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
36,145
43,412
Taken
50,277
33,267
Mitigated
31,096
8,351
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anjnu
Nemesis
11,139
4,311
0
2,678
15,988
6,977
0
5,687
10,301
0
46,745
L
Achilles
HotKittenz
Achilles
13,986
2,630
0
2,529
19,918
16,882
0
6,430
13,488
0
34,839
W
21,155
11,175
0
2,892
13,553
5,186
2,455
2,242
11,311
0
74,027
L
Anubis
RubberProx
Anubis
11,020
156
15
5,504
14,371
7,237
235
7,660
6,711
71,241
0
W
Tiamat
Zaperzero
Tiamat
15,533
2,796
0
5,459
15,804
16,995
823
3,629
12,175
41,379
0
W
Jormungandr
cherialuce
Jormungandr
4,157
1,121
0
0
14,055
11,086
121
5,215
8,840
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
33,225
182
Minions Killed
248
0
Camps Cleared
0
757,669
Distance Traveled
812,379
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,378
711
67
4
0
306,132
3
L
Achilles
10,922
683
47
3
0
286,516
3
W
Neith
13,730
858
95
6
0
266,297
0
L
Anubis
10,925
683
134
8
0
219,731
0
W
Tiamat
12,685
793
58
4
0
276,882
0
W
Jormungandr
11,730
733
29
2
0
214,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role