Player Matchup

Bacchus
Bacchus
Dangleeesack
Bacchus
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ugly Aim
Danzaburou
Level 108
God Stats
6W - 3L
1,737 SR
Queue Stats
15W - 20L
1,682 Elo+
Party 2
Bellona
Bellona
youngowl7
Bellona
Level 68
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 2
Team Averages
Level 83
1,513 SR
1,499 Elo+

VS

Team Averages
Level 117
1,485 SR
1,579 Elo+
Baron Samedi
Baron Samedi
AngelF011
Baron Samedi
Level 47
God Stats
52W - 51L
1,549 SR
Queue Stats
136W - 134L
1,555 Elo+
Party 1
Hercules
Hercules
CarlosMateusS
Hercules
Level 143
God Stats
2W - 1L
1,133 SR
Queue Stats
37W - 33L
1,570 Elo+
Solo
Aphrodite
Aphrodite
GreyWolfieBirkin
Aphrodite
Level 160
God Stats
35W - 16L
1,774 SR
Queue Stats
91W - 87L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dangleeesack
Bacchus
13
4 / 5 / 2
10,173
727
8,270
16,569
18,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Ugly Aim
Danzaburou
11
0 / 8 / 2
8,278
591
7,791
15,259
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
youngowl7
Bellona
12
2 / 9 / 4
9,627
688
10,769
18,133
15,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelF011
Baron Samedi
13
4 / 2 / 14
10,151
725
10,537
8,724
4,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
CarlosMateusS
Hercules
14
12 / 2 / 8
11,209
801
16,305
15,238
13,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
14
6 / 2 / 13
10,582
756
15,119
13,974
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
22
22
Deaths
6
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AngelF011
Baron Samedi
4
2
14
5.5
W
Hercules
CarlosMateusS
Hercules
12
2
8
8
L
Bacchus
Dangleeesack
Bacchus
4
5
2
1
W
Aphrodite
6
2
13
6.25
L
Danzaburou
Ugly Aim
Danzaburou
0
8
2
0.13
L
Bellona
youngowl7
Bellona
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
41,961
49,961
Taken
37,936
39,541
Mitigated
24,023
8,304
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AngelF011
Baron Samedi
10,537
1,294
1,454
2,855
8,724
4,422
816
1,851
6,732
29,515
0
W
Hercules
CarlosMateusS
Hercules
16,305
5,118
0
5,457
15,238
13,284
1,663
1,945
13,068
0
42,258
L
Bacchus
Dangleeesack
Bacchus
8,270
1,083
1,284
942
16,569
18,518
0
9,755
6,688
20,287
0
W
Aphrodite
15,119
1,192
5,816
8,248
13,974
6,317
894
4,526
9,248
49,837
0
L
Danzaburou
Ugly Aim
Danzaburou
7,791
2,293
0
1,920
15,259
5,941
0
5,745
9,350
0
37,003
L
Bellona
youngowl7
Bellona
10,769
2,698
966
3,192
18,133
15,082
0
9,837
8,195
0
33,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
31,942
117
Minions Killed
151
0
Camps Cleared
0
692,215
Distance Traveled
750,076
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,151
725
37
3
0
260,844
4
W
Hercules
11,209
801
41
3
0
243,030
1
L
Bacchus
10,173
727
19
1
0
235,696
5
W
Aphrodite
10,582
756
73
5
0
246,202
3
L
Danzaburou
8,278
591
63
5
0
228,433
5
L
Bellona
9,627
688
35
3
0
228,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role