Player Matchup

Zhong Kui
Zhong Kui
I-Hate-Sunshine
Zhong Kui
Level 25
God Stats
1W - 3L
1,280 SR
Queue Stats
145W - 139L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReaprOfSouls747
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,670 SR
Queue Stats
111W - 123L
1,384 Elo+
Solo
Thor
Thor
SALVATION-KILLER
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,384 Elo+
Party 1
Geb
Geb
Will-Gravel_12
Geb
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,031 Elo+
Party 1
Loki
Loki
issa_ball23
Loki
Level 6
God Stats
3W - 6L
1,118 SR
Queue Stats
4W - 7L
1,235 Elo+
Party 1
Team Averages
Level 15
1,414 SR
1,313 Elo+

VS

Team Averages
Level 19
1,389 SR
1,360 Elo+
Medusa
Medusa
Jessthebest8618
Medusa
Level 16
God Stats
1W - 4L
1,094 SR
Queue Stats
56W - 92L
1,286 Elo+
Party 2
Ymir
Ymir
ManicMozart
Ymir
Level 29
God Stats
60W - 78L
1,532 SR
Queue Stats
60W - 90L
1,399 Elo+
Party 2
Anubis
Anubis
kaiking173
Anubis
Level 7
God Stats
1W - 2L
1,513 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 3
Nemesis
Nemesis
l Legend I
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
sabersofinfinity
Odin
Level 16
God Stats
0W - 2L
1,309 SR
Queue Stats
16W - 22L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I-Hate-Sunshine
Zhong Kui
20
13 / 0 / 13
14,572
1,121
31,137
9,956
8,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
ReaprOfSouls747
Ah Muzen Cab
20
5 / 0 / 21
13,070
1,005
23,130
8,604
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
1 / 4 / 14
12,731
979
7,157
11,234
4,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 0 / 12
12,358
951
8,773
10,728
5,468
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 0 / 16
13,121
1,009
15,107
12,094
5,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
11,388
876
12,555
21,173
16,419
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 8 / 0
11,471
882
17,234
35,003
40,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
kaiking173
Anubis
13
0 / 0 / 0
8,200
631
0
0
0
Nemesis
l Legend I
Nemesis
15
0 / 3 / 0
9,933
764
2,238
4,389
1,404
18
0 / 14 / 2
11,438
880
9,592
34,615
21,994
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
7
31
Kills
4
4
Deaths
31
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
I-Hate-Sunshine
Zhong Kui
13
0
13
19.5
L
1
6
1
0.25
L
3
8
0
0.38
W
Ah Muzen Cab
ReaprOfSouls747
Ah Muzen Cab
5
0
21
15.5
W
1
4
14
2
W
5
0
12
11
W
7
0
16
15
L
Anubis
kaiking173
Anubis
0
0
0
0
L
Nemesis
l Legend I
Nemesis
0
3
0
0
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,304
Damage
41,619
52,616
Taken
95,180
27,111
Mitigated
80,052
10,376
Healing
1,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
I-Hate-Sunshine
Zhong Kui
31,137
6,935
0
5,458
9,956
8,015
0
2,433
7,523
65,187
0
L
12,555
7,954
0
0
21,173
16,419
0
8,999
12,174
0
36,059
L
17,234
2,339
0
0
35,003
40,235
0
14,979
20,024
39,911
0
W
Ah Muzen Cab
ReaprOfSouls747
Ah Muzen Cab
23,130
14,305
582
3,763
8,604
3,721
0
4,869
3,735
0
44,055
W
7,157
1,581
0
90
11,234
4,600
0
4,365
6,869
0
18,175
W
8,773
3,001
0
483
10,728
5,468
0
2,123
8,605
14,040
0
W
15,107
3,850
0
0
12,094
5,307
0
3,444
8,523
0
34,890
L
Anubis
kaiking173
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
l Legend I
Nemesis
2,238
955
42
218
4,389
1,404
0
1,313
3,076
0
4,863
L
9,592
3,369
243
813
34,615
21,994
0
14,619
19,996
0
36,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,852
Gold Earned
52,430
217
Minions Killed
166
7
Camps Cleared
3
1,233,104
Distance Traveled
703,653
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,572
1,121
77
6
5
237,747
3
L
Medusa
11,388
876
53
4
0
204,901
1
L
Ymir
11,471
882
59
5
2
240,192
0
W
Ah Muzen Cab
13,070
1,005
53
4
0
220,161
1
W
Thor
12,731
979
24
2
0
184,560
0
W
Geb
12,358
951
16
1
1
290,580
5
W
Loki
13,121
1,009
47
4
1
300,056
0
L
Anubis
8,200
631
0
0
0
0
0
L
Nemesis
9,933
764
6
0
1
78,397
0
L
Odin
11,438
880
48
4
0
180,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role