Player Matchup

Anhur
Anhur
Aceman100100
Anhur
Level 128
God Stats
15W - 19L
1,455 SR
Queue Stats
473W - 436L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CthulhusNutsack
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 119L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Hillbillypowpow
Sun Wukong
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 133L
1,543 Elo+
Party 1
Sobek
Sobek
MrPotatoHeadPHD
Sobek
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Discordia
Discordia
Nugmander
Discordia
Level 95
God Stats
0W - 2L
1,266 SR
Queue Stats
165W - 136L
1,514 Elo+
Party 1
Team Averages
Level 96
1,398 SR
1,479 Elo+

VS

Team Averages
Level 77
1,702 SR
1,657 Elo+
Artio
Artio
BabySplosion
Artio
Level 109
God Stats
8W - 4L
1,967 SR
Queue Stats
230W - 156L
1,730 Elo+
Party 2
Horus
Horus
DrTopOp
Horus
Level 36
God Stats
9W - 3L
1,795 SR
Queue Stats
109W - 59L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
Figgyyooyyggif
Kukulkan
Level 144
God Stats
28W - 24L
1,681 SR
Queue Stats
637W - 521L
1,678 Elo+
Party 2
Loki
Loki
ToucanHero
Loki
Level 54
God Stats
5W - 3L
1,301 SR
Queue Stats
225W - 167L
1,673 Elo+
Party 2
Chiron
Chiron
leandfbkjvsdv
Chiron
Level 42
God Stats
11W - 8L
1,765 SR
Queue Stats
409W - 426L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,606
506
12,982
15,501
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
CthulhusNutsack
Tsukuyomi
14
1 / 8 / 2
8,667
456
9,313
15,564
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Hillbillypowpow
Sun Wukong
15
0 / 2 / 0
8,803
463
5,832
13,049
9,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
6,786
357
1,526
11,460
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Nugmander
Discordia
13
0 / 5 / 0
7,985
420
1,644
7,777
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
10,958
577
9,117
12,757
15,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
DrTopOp
Horus
13
1 / 0 / 8
9,055
477
4,812
11,328
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
6 / 1 / 9
10,941
576
12,919
9,798
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 8
10,267
540
10,443
10,802
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 5
9,128
480
8,152
10,710
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
5
Kills
19
19
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
4
0
5
6.5
L
Tsukuyomi
CthulhusNutsack
Tsukuyomi
1
8
2
0.25
W
Horus
DrTopOp
Horus
1
0
8
5
W
Kukulkan
6
1
9
10.5
L
Sun Wukong
Hillbillypowpow
Sun Wukong
0
2
0
0
L
0
2
0
0
L
Discordia
Nugmander
Discordia
0
5
0
0
W
6
0
8
10
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
45,443
63,351
Taken
55,395
30,083
Mitigated
34,936
16,144
Healing
26,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,982
5,493
0
4,693
15,501
4,688
370
1,988
13,417
0
74,691
W
9,117
1,124
750
6,998
12,757
15,012
592
112
12,645
80,810
0
L
Tsukuyomi
CthulhusNutsack
Tsukuyomi
9,313
2,091
0
3,962
15,564
6,883
0
4,771
10,614
0
56,853
W
Horus
DrTopOp
Horus
4,812
2,175
1,366
4,519
11,328
8,959
154
1,169
10,117
0
21,369
W
Kukulkan
12,919
466
0
2,944
9,798
4,490
1,214
612
8,964
78,304
0
L
Sun Wukong
Hillbillypowpow
Sun Wukong
5,832
1,533
0
4,124
13,049
9,298
0
6,657
6,391
0
52,953
L
1,526
169
0
2,398
11,460
6,628
0
4,865
6,437
4,479
0
L
Discordia
Nugmander
Discordia
1,644
0
0
967
7,777
2,586
0
3,143
4,456
46,321
0
W
10,443
3,566
0
4,714
10,802
4,043
359
387
10,321
0
65,356
W
8,152
2,645
922
4,492
10,710
2,432
659
492
10,157
0
57,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,847
Gold Earned
50,349
471
Minions Killed
518
0
Camps Cleared
0
1,743,325
Distance Traveled
1,842,761
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,606
506
129
7
0
347,762
3
W
Artio
10,958
577
151
8
0
365,729
0
L
Tsukuyomi
8,667
456
97
5
0
356,878
5
W
Horus
9,055
477
24
1
0
387,099
6
W
Kukulkan
10,941
576
138
7
0
357,467
15
L
Sun Wukong
8,803
463
118
6
0
348,654
8
L
Sobek
6,786
357
14
1
0
364,255
0
L
Discordia
7,985
420
113
6
0
325,776
8
W
Loki
10,267
540
103
5
0
397,224
1
W
Chiron
9,128
480
102
5
0
335,242
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role