Player Matchup

Neith
Neith
AmenoZickZack
Neith
Level 6
God Stats
2W - 2L
1,707 SR
Queue Stats
6W - 6L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Beneej
Baron Samedi
Level 22
God Stats
4W - 0L
1,534 SR
Queue Stats
24W - 14L
1,716 Elo+
Solo
Bellona
Bellona
Blaski2205
Bellona
Level 23
God Stats
6W - 1L
1,660 SR
Queue Stats
44W - 34L
1,470 Elo+
Solo
Tiamat
Tiamat
SashaBae
Tiamat
Level 28
God Stats
19W - 5L
1,607 SR
Queue Stats
22W - 8L
1,755 Elo+
Solo
Yemoja
Yemoja
cam38
Yemoja
Level 28
God Stats
10W - 4L
1,545 SR
Queue Stats
43W - 39L
1,355 Elo+
Solo
Team Averages
Level 21
1,611 SR
1,556 Elo+

VS

Team Averages
Level 20
1,555 SR
1,418 Elo+
Sol
Sol
Dimas2143
Sol
Level 12
God Stats
6W - 6L
1,724 SR
Queue Stats
147W - 159L
1,408 Elo+
Solo
Arachne
Arachne
FortifiedSoul
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HollowCristo
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
Kazzeshinni
Nu Wa
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 85L
1,382 Elo+
Party 1
Thor
Thor
Valkiria1301
Thor
Level 17
God Stats
1W - 2L
1,552 SR
Queue Stats
4W - 7L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 19
12,058
1,096
18,512
13,289
5,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Beneej
Baron Samedi
20
15 / 0 / 27
14,046
1,277
33,006
10,175
9,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Blaski2205
Bellona
19
6 / 1 / 29
11,702
1,064
11,684
17,303
13,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
SashaBae
Tiamat
19
11 / 0 / 32
13,057
1,187
40,064
10,324
10,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
cam38
Yemoja
19
5 / 1 / 34
12,585
1,144
12,203
10,409
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
10,819
984
16,130
15,365
5,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
16
1 / 9 / 2
9,912
901
6,169
33,388
18,520
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
HollowCristo
Achilles
16
1 / 12 / 3
10,027
912
13,613
33,190
33,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

16
2 / 9 / 3
10,467
952
17,833
22,778
7,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 17 / 2
9,339
849
2,363
21,664
8,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
19
49
Kills
5
5
Deaths
50
141
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
3
19
7.17
W
Baron Samedi
Beneej
Baron Samedi
15
0
27
28.5
W
Bellona
Blaski2205
Bellona
6
1
29
20.5
L
1
3
4
1
L
Arachne
1
9
2
0.22
L
Achilles
HollowCristo
Achilles
1
12
3
0.21
L
2
9
3
0.39
W
Tiamat
SashaBae
Tiamat
11
0
32
27
L
0
17
2
0.06
W
Yemoja
cam38
Yemoja
5
1
34
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,469
Damage
56,108
61,500
Taken
126,385
48,310
Mitigated
73,336
30,630
Healing
9,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,512
13,160
297
2,991
13,289
5,810
0
7,052
6,237
0
35,632
W
Baron Samedi
Beneej
Baron Samedi
33,006
2,973
10,346
7,335
10,175
9,350
0
4,661
5,514
54,954
0
W
Bellona
Blaski2205
Bellona
11,684
3,222
0
1,563
17,303
13,030
0
8,912
8,391
157
37,383
L
16,130
2,411
0
2,820
15,365
5,052
0
11,037
4,153
56,769
0
L
Arachne
6,169
4,348
732
3,213
33,388
18,520
0
23,990
9,128
0
18,413
L
Achilles
HollowCristo
Achilles
13,613
4,823
0
959
33,190
33,737
0
20,209
12,626
204
23,688
L
17,833
5,446
224
2,018
22,778
7,924
0
16,933
5,595
42,484
0
W
Tiamat
SashaBae
Tiamat
40,064
3,607
0
3,311
10,324
10,079
0
6,205
4,119
57,885
0
L
2,363
1,724
0
0
21,664
8,103
0
12,102
8,706
0
6,217
W
Yemoja
cam38
Yemoja
12,203
1,029
1,827
2,960
10,409
10,041
0
7,337
3,072
29,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,448
Gold Earned
50,564
228
Minions Killed
169
5
Camps Cleared
4
1,096,670
Distance Traveled
956,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,058
1,096
32
3
1
154,647
0
W
Baron Samedi
14,046
1,277
67
6
1
234,898
0
W
Bellona
11,702
1,064
60
5
1
251,267
0
L
Sol
10,819
984
79
7
0
217,429
0
L
Arachne
9,912
901
23
2
3
241,111
0
L
Achilles
10,027
912
25
2
1
206,355
0
L
Nu Wa
10,467
952
34
3
0
180,389
0
W
Tiamat
13,057
1,187
39
4
2
254,730
1
L
Thor
9,339
849
8
1
0
111,534
0
W
Yemoja
12,585
1,144
30
3
0
201,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role