Player Matchup

Vamana
Vamana
GabeNoodle
Vamana
Level 45
God Stats
3W - 0L
1,499 SR
Queue Stats
125W - 141L
1,393 Elo+
Party 1
Izanami
Izanami
Graminski
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
Kris41
Sun Wukong
Level 27
God Stats
22W - 21L
1,374 SR
Queue Stats
65W - 56L
1,371 Elo+
Solo
Sylvanus
Sylvanus
MataMataMoo
Sylvanus
Level 17
God Stats
10W - 5L
1,505 SR
Queue Stats
26W - 26L
1,501 Elo+
Party 1
Persephone
Persephone
Resonance28
Persephone
Level 15
God Stats
3W - 6L
1,255 SR
Queue Stats
25W - 27L
1,487 Elo+
Party 1
Team Averages
Level 22
1,426 SR
1,457 Elo+

VS

Team Averages
Level 20
1,491 SR
1,489 Elo+
Set
Set
Mandaloreo
Set
Level 26
God Stats
5W - 4L
1,727 SR
Queue Stats
127W - 100L
1,536 Elo+
Solo
Kukulkan
Kukulkan
Padawon7777
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Cerberus
Cerberus
SkunkNecro
Cerberus
Level 25
God Stats
13W - 7L
1,622 SR
Queue Stats
55W - 48L
1,544 Elo+
Solo
Ra
Ra
killerfrost1104
Ra
Level 7
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 4L
1,339 Elo+
Solo
Da Ji
Da Ji
观察并思考
Da Ji
Level 28
God Stats
0W - 1L
1,316 SR
Queue Stats
82W - 62L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GabeNoodle
Vamana
10
5 / 3 / 2
6,294
572
6,008
11,242
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Graminski
Izanami
9
3 / 1 / 3
5,838
531
3,215
3,329
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Kris41
Sun Wukong
10
3 / 0 / 3
6,534
594
4,006
5,879
2,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MataMataMoo
Sylvanus
10
2 / 1 / 2
6,088
553
4,353
6,076
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Resonance28
Persephone
9
2 / 0 / 4
6,074
552
3,541
2,291
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,510
501
4,501
5,624
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Padawon7777
Kukulkan
7
1 / 4 / 1
4,749
432
2,641
3,700
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SkunkNecro
Cerberus
7
0 / 2 / 2
4,674
425
2,597
8,856
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
1 / 5 / 0
4,379
398
589
3,386
813
7
0 / 3 / 1
4,978
453
2,680
8,680
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
GabeNoodle
Vamana
5
3
2
2
W
Izanami
Graminski
Izanami
3
1
3
4.5
W
Sun Wukong
Kris41
Sun Wukong
3
0
3
4.5
L
3
1
0
3
W
Sylvanus
MataMataMoo
Sylvanus
2
1
2
3
L
Kukulkan
Padawon7777
Kukulkan
1
4
1
0.38
W
Persephone
Resonance28
Persephone
2
0
4
4
L
Cerberus
SkunkNecro
Cerberus
0
2
2
0.5
L
1
5
0
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,123
Damage
13,008
28,817
Taken
30,246
12,686
Mitigated
10,988
9,477
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
GabeNoodle
Vamana
6,008
2,980
140
5,280
11,242
5,220
561
1,602
9,480
0
22,733
W
Izanami
Graminski
Izanami
3,215
2,387
0
316
3,329
1,239
3,372
673
2,648
0
22,706
W
Sun Wukong
Kris41
Sun Wukong
4,006
775
0
1,381
5,879
2,300
246
192
5,647
0
27,278
L
4,501
1,652
0
1,422
5,624
2,483
0
600
4,956
0
16,645
W
Sylvanus
MataMataMoo
Sylvanus
4,353
1,913
642
1,566
6,076
3,426
1,135
2,375
3,593
22,310
8,120
L
Kukulkan
Padawon7777
Kukulkan
2,641
461
0
0
3,700
957
0
1,121
2,523
10,378
0
W
Persephone
Resonance28
Persephone
3,541
698
0
152
2,291
501
263
669
1,622
18,228
0
L
Cerberus
SkunkNecro
Cerberus
2,597
167
0
1,347
8,856
4,274
0
4,582
4,058
10,712
0
L
589
176
0
101
3,386
813
21
533
2,853
6,209
0
L
2,680
1,043
0
4,090
8,680
2,461
0
185
8,495
0
20,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
24,290
234
Minions Killed
133
0
Camps Cleared
0
1,033,553
Distance Traveled
803,121
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,294
572
44
4
0
212,353
0
W
Izanami
5,838
531
40
4
0
191,127
0
W
Sun Wukong
6,534
594
50
5
0
242,174
3
L
Set
5,510
501
27
2
0
178,861
1
W
Sylvanus
6,088
553
59
5
0
188,119
2
L
Kukulkan
4,749
432
26
2
0
164,736
0
W
Persephone
6,074
552
41
4
0
199,780
0
L
Cerberus
4,674
425
19
2
0
207,998
0
L
Ra
4,379
398
14
1
0
85,209
1
L
Da Ji
4,978
453
47
4
0
166,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role