Player Matchup

Ao Kuang
Ao Kuang
FateOfArmageddon
Ao Kuang
Level 107
God Stats
2W - 0L
1,707 SR
Queue Stats
86W - 91L
1,517 Elo+
Solo
Poseidon
Poseidon
King GoobIV
Poseidon
Level 127
God Stats
4W - 8L
1,691 SR
Queue Stats
8W - 9L
1,576 Elo+
Party 1
Tyr
Tyr
Kitzmilla
Tyr
Level 132
God Stats
42W - 25L
1,573 SR
Queue Stats
386W - 374L
1,525 Elo+
Solo
Izanami
Izanami
sernakitty
Izanami
Level 146
God Stats
17W - 4L
1,783 SR
Queue Stats
42W - 24L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
xRebelSaint
Cthulhu
Level 141
God Stats
8W - 1L
1,780 SR
Queue Stats
43W - 33L
1,622 Elo+
Party 1
Team Averages
Level 131
1,707 SR
1,572 Elo+

VS

Team Averages
Level 113
1,560 SR
1,557 Elo+
Apollo
Apollo
BlackWater Nk
Apollo
Level 153
God Stats
0W - 3L
1,264 SR
Queue Stats
194W - 188L
1,539 Elo+
Party 2
Bacchus
Bacchus
Carnage Nk
Bacchus
Level 126
God Stats
8W - 8L
1,246 SR
Queue Stats
559W - 536L
1,619 Elo+
Party 2
Baba Yaga
Baba Yaga
SpuntCookie1017
Baba Yaga
Level 160
God Stats
0W - 1L
1,945 SR
Queue Stats
445W - 442L
1,584 Elo+
Solo
Set
Set
TheThrashCaptain
Set
Level 58
God Stats
0W - 2L
1,631 SR
Queue Stats
433W - 433L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
o Rare Air
Ah Muzen Cab
Level 68
God Stats
5W - 7L
1,716 SR
Queue Stats
331W - 303L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
9,986
555
9,983
12,259
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
King GoobIV
Poseidon
17
8 / 2 / 3
10,761
598
10,803
8,585
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 3
9,983
555
7,435
16,125
14,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
sernakitty
Izanami
15
2 / 3 / 3
8,913
495
10,274
10,851
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
xRebelSaint
Cthulhu
15
2 / 1 / 3
8,980
499
7,808
18,096
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,191
455
8,851
9,448
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Carnage Nk
Bacchus
13
3 / 2 / 2
8,742
486
8,335
14,873
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
SpuntCookie1017
Baba Yaga
14
0 / 4 / 1
8,898
494
11,420
11,679
4,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 6 / 0
8,663
481
7,652
15,356
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
o Rare Air
Ah Muzen Cab
17
4 / 5 / 2
10,276
571
10,464
13,102
6,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
9
9
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Bacchus
Carnage Nk
Bacchus
3
2
2
2
W
5
2
4
3.5
W
Poseidon
King GoobIV
Poseidon
8
2
3
4.75
W
2
1
3
3.5
L
Baba Yaga
SpuntCookie1017
Baba Yaga
0
4
1
0.13
L
2
6
0
0.33
L
Ah Muzen Cab
o Rare Air
Ah Muzen Cab
4
5
2
1
W
Izanami
sernakitty
Izanami
2
3
3
1.17
W
Cthulhu
xRebelSaint
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,303
Damage
46,722
65,916
Taken
64,458
36,699
Mitigated
35,138
27,936
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,851
6,193
0
2,526
9,448
4,795
0
3,793
5,611
0
63,520
L
Bacchus
Carnage Nk
Bacchus
8,335
832
0
3,972
14,873
12,839
0
6,679
8,098
22,982
0
W
9,983
2,380
0
3,955
12,259
4,882
0
3,009
9,250
71,808
0
W
Poseidon
King GoobIV
Poseidon
10,803
1,574
0
1,718
8,585
3,057
67
336
8,249
63,328
0
W
7,435
1,180
0
10,040
16,125
14,651
0
8,236
7,889
0
64,599
L
Baba Yaga
SpuntCookie1017
Baba Yaga
11,420
1,273
0
3,169
11,679
4,652
0
4,013
7,556
61,954
0
L
7,652
2,696
0
2,174
15,356
6,281
0
6,349
8,833
0
61,456
L
Ah Muzen Cab
o Rare Air
Ah Muzen Cab
10,464
4,318
0
2,875
13,102
6,571
0
7,050
5,766
0
79,909
W
Izanami
sernakitty
Izanami
10,274
7,314
162
3,707
10,851
3,672
1,583
3,348
7,503
0
61,865
W
Cthulhu
xRebelSaint
Cthulhu
7,808
269
767
7,587
18,096
10,437
0
4,826
13,270
36,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
44,770
587
Minions Killed
528
0
Camps Cleared
0
1,743,460
Distance Traveled
1,678,330
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,191
455
120
7
0
344,817
2
L
Bacchus
8,742
486
28
2
0
372,407
5
W
Ao Kuang
9,986
555
119
7
0
377,854
3
W
Poseidon
10,761
598
145
8
0
345,115
3
W
Tyr
9,983
555
146
8
0
370,378
4
L
Baba Yaga
8,898
494
130
7
0
310,963
5
L
Set
8,663
481
100
6
0
325,105
0
L
Ah Muzen Cab
10,276
571
150
8
0
325,038
3
W
Izanami
8,913
495
116
6
0
298,714
5
W
Cthulhu
8,980
499
61
3
0
351,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role