Player Matchup

Tsukuyomi
Tsukuyomi
CHEWY PEEEN
Tsukuyomi
Level 83
God Stats
18W - 16L
1,536 SR
Queue Stats
304W - 283L
1,405 Elo+
Party 1
Chaac
Chaac
Prince_Api
Chaac
Level 28
God Stats
34W - 19L
1,768 SR
Queue Stats
99W - 102L
1,432 Elo+
Party 3
Kuzenbo
Kuzenbo
Smelly Flaps233
Kuzenbo
Level 18
God Stats
8W - 7L
1,739 SR
Queue Stats
39W - 31L
1,629 Elo+
Party 1
Neith
Neith
Strauss93
Neith
Level 22
God Stats
36W - 31L
1,524 SR
Queue Stats
52W - 45L
1,448 Elo+
Party 1
Chang'e
Chang'e
jabarimars
Chang'e
Level 25
God Stats
15W - 9L
1,607 SR
Queue Stats
90W - 102L
1,438 Elo+
Party 3
Team Averages
Level 35
1,635 SR
1,470 Elo+

VS

Team Averages
Level 17
1,467 SR
1,370 Elo+
Olorun
Olorun
L0NE H0B0
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
ThornyBushWorm
Ra
Level 25
God Stats
27W - 31L
1,475 SR
Queue Stats
101W - 108L
1,322 Elo+
Solo
Sylvanus
Sylvanus
Uncle Steve505
Sylvanus
Level 29
God Stats
2W - 4L
1,658 SR
Queue Stats
7W - 12L
1,273 Elo+
Solo
Merlin
Merlin
XSkyLordXD
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
voo_encerado
Neith
Level 8
God Stats
0W - 8L
1,204 SR
Queue Stats
53W - 58L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CHEWY PEEEN
Tsukuyomi
17
9 / 3 / 3
10,241
602
9,035
14,666
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
16
6 / 0 / 2
9,526
560
5,906
5,630
6,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 1 / 3
9,282
546
5,196
10,738
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Strauss93
Neith
14
4 / 1 / 5
8,939
526
7,523
9,417
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
jabarimars
Chang'e
15
0 / 1 / 8
8,594
506
9,223
9,934
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
L0NE H0B0
Olorun
11
0 / 7 / 0
6,594
388
2,311
9,485
3,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 5 / 1
7,504
441
5,555
9,498
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
1 / 3 / 1
7,162
421
4,958
9,837
7,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
XSkyLordXD
Merlin
11
1 / 6 / 0
6,755
397
6,422
9,368
3,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

10
2 / 3 / 3
6,786
399
4,585
9,456
3,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
5
6
Deaths
24
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CHEWY PEEEN
Tsukuyomi
9
3
3
3.5
L
Olorun
L0NE H0B0
Olorun
0
7
0
0
W
Chaac
6
0
2
7
W
5
1
3
6.5
W
Neith
Strauss93
Neith
4
1
5
6.5
L
1
5
1
0.3
L
Sylvanus
1
3
1
0.5
L
Merlin
XSkyLordXD
Merlin
1
6
0
0.17
W
Chang'e
jabarimars
Chang'e
0
1
8
4
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,883
Damage
23,831
50,385
Taken
47,644
29,411
Mitigated
20,297
27,546
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CHEWY PEEEN
Tsukuyomi
9,035
1,230
0
7,996
14,666
5,536
0
3,362
11,168
0
77,151
L
Olorun
L0NE H0B0
Olorun
2,311
823
386
808
9,485
3,415
492
625
8,820
32,352
0
W
Chaac
5,906
718
0
2,256
5,630
6,160
2,370
2,235
3,323
0
42,304
W
5,196
2,559
915
3,378
10,738
11,118
504
3,686
7,040
28,807
0
W
Neith
Strauss93
Neith
7,523
3,289
0
4,982
9,417
3,262
2,791
3,824
5,565
0
57,121
L
5,555
196
442
1,004
9,498
3,356
588
2,984
6,348
43,377
0
L
Sylvanus
4,958
2,314
1,094
3,366
9,837
7,292
276
4,289
5,218
20,178
0
L
Merlin
XSkyLordXD
Merlin
6,422
241
0
731
9,368
3,148
222
2,249
7,087
36,643
0
W
Chang'e
jabarimars
Chang'e
9,223
986
1,457
6,562
9,934
3,335
180
5,681
4,043
49,816
0
L
4,585
809
0
3,331
9,456
3,086
132
3,676
5,752
0
29,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
34,801
465
Minions Killed
301
0
Camps Cleared
0
1,518,947
Distance Traveled
1,375,177
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,241
602
143
8
0
349,401
1
L
Olorun
6,594
388
60
4
0
264,232
4
W
Chaac
9,526
560
77
5
0
276,522
0
W
Kuzenbo
9,282
546
48
3
0
334,938
3
W
Neith
8,939
526
95
6
0
269,091
1
L
Ra
7,504
441
91
5
0
304,599
0
L
Sylvanus
7,162
421
31
2
0
302,414
3
L
Merlin
6,755
397
68
4
0
229,903
5
W
Chang'e
8,594
506
102
6
0
288,995
0
L
Neith
6,786
399
51
3
0
274,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role