Player Matchup

Artemis
Artemis
HiddenRapidz
Artemis
Level 14
God Stats
5W - 0L
1,657 SR
Queue Stats
99W - 92L
1,270 Elo+
Solo
Cthulhu
Cthulhu
PurpleKushxQc
Cthulhu
Level 26
God Stats
3W - 0L
1,511 SR
Queue Stats
9W - 7L
1,416 Elo+
Party 1
Pele
Pele
T4NNER17
Pele
Level 120
God Stats
2W - 3L
1,512 SR
Queue Stats
40W - 34L
1,531 Elo+
Party 2
Anubis
Anubis
WearyCalf628291
Anubis
Level 16
God Stats
13W - 7L
1,525 SR
Queue Stats
28W - 29L
1,393 Elo+
Party 1
Hachiman
Hachiman
Zebulak
Hachiman
Level 8
God Stats
3W - 0L
1,290 SR
Queue Stats
16W - 9L
1,375 Elo+
Party 2
Team Averages
Level 37
1,499 SR
1,397 Elo+

VS

Team Averages
Level 17
1,497 SR
1,419 Elo+
Ratatoskr
Ratatoskr
DubstepKat
Ratatoskr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SwagKills
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
Usefulidi0t
Sylvanus
Level 10
God Stats
6W - 4L
1,484 SR
Queue Stats
10W - 19L
1,334 Elo+
Solo
Ra
Ra
WinniwTheFool
Ra
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,309 Elo+
Party 3
Neith
Neith
ngochuyr
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HiddenRapidz
Artemis
10
1 / 2 / 1
5,716
572
1,799
4,162
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
9
1 / 1 / 3
5,084
508
1,791
4,893
2,408
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
12
7 / 0 / 3
7,229
723
8,608
6,821
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 3 / 4
6,014
601
3,626
4,980
2,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Zebulak
Hachiman
8
1 / 3 / 0
4,942
494
2,440
4,077
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DubstepKat
Ratatoskr
8
2 / 3 / 0
5,207
521
2,872
6,192
3,304
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SwagKills
Arachne
8
4 / 3 / 1
5,359
536
5,524
7,934
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Usefulidi0t
Sylvanus
9
3 / 2 / 2
5,444
544
2,321
4,495
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 1
5,310
531
1,563
6,308
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ngochuyr
Neith
1
0 / 0 / 0
3,594
359
0
0
0
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
9
9
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DubstepKat
Ratatoskr
2
3
0
0.67
W
Artemis
HiddenRapidz
Artemis
1
2
1
0.75
W
Cthulhu
1
1
3
2.5
L
Arachne
SwagKills
Arachne
4
3
1
1.5
W
Pele
7
0
3
8.5
L
Sylvanus
Usefulidi0t
Sylvanus
3
2
2
2
W
3
3
4
1.67
L
0
5
1
0.1
W
Hachiman
Zebulak
Hachiman
1
3
0
0.33
L
Neith
ngochuyr
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,264
Damage
12,280
24,933
Taken
24,929
9,452
Mitigated
9,645
4,522
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DubstepKat
Ratatoskr
2,872
586
0
1,487
6,192
3,304
416
889
5,303
0
13,524
W
Artemis
HiddenRapidz
Artemis
1,799
739
0
390
4,162
1,562
1,013
97
3,965
0
30,705
W
Cthulhu
1,791
335
46
360
4,893
2,408
350
660
4,233
9,953
0
L
Arachne
SwagKills
Arachne
5,524
3,847
0
2,910
7,934
2,743
302
1,381
6,553
0
19,740
W
Pele
8,608
2,378
0
1,572
6,821
2,313
0
671
6,068
0
46,203
L
Sylvanus
Usefulidi0t
Sylvanus
2,321
761
145
822
4,495
2,410
0
1,069
3,426
13,059
1,800
W
3,626
254
0
1,275
4,980
2,046
394
1,097
3,697
20,907
0
L
1,563
254
0
1,461
6,308
1,188
803
2,078
4,230
22,526
0
W
Hachiman
Zebulak
Hachiman
2,440
1,828
0
879
4,077
1,123
1,069
990
3,087
0
17,802
L
Neith
ngochuyr
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
24,914
236
Minions Killed
133
0
Camps Cleared
0
852,861
Distance Traveled
758,412
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,207
521
37
4
0
185,036
0
W
Artemis
5,716
572
65
7
0
144,396
0
W
Cthulhu
5,084
508
24
2
0
155,956
3
L
Arachne
5,359
536
27
3
0
212,243
0
W
Pele
7,229
723
79
8
0
224,097
1
L
Sylvanus
5,444
544
23
2
0
188,304
2
W
Anubis
6,014
601
35
4
0
164,962
1
L
Ra
5,310
531
46
5
0
172,829
0
W
Hachiman
4,942
494
33
3
0
163,450
0
L
Neith
3,594
359
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role