Player Matchup

Ra
Ra
BudHeavy12oz
Ra
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
15W - 20L
1,371 Elo+
Party 2
Tyr
Tyr
Buz10Nutz
Tyr
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 30L
1,409 Elo+
Party 2
Merlin
Merlin
DEADPOLEO27
Merlin
Level 28
God Stats
96W - 100L
1,426 SR
Queue Stats
348W - 380L
1,388 Elo+
Party 3
Guan Yu
Guan Yu
NOitsmediumsize
Guan Yu
Level 17
God Stats
6W - 4L
1,686 SR
Queue Stats
31W - 37L
1,354 Elo+
Party 2
Hera
Hera
mercuryson98
Hera
Level 17
God Stats
13W - 11L
1,500 SR
Queue Stats
580W - 600L
1,280 Elo+
Party 3
Team Averages
Level 28
1,476 SR
1,360 Elo+

VS

Team Averages
Level 26
1,450 SR
1,283 Elo+
Kumbhakarna
Kumbhakarna
Draxx01
Kumbhakarna
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 99L
1,209 Elo+
Party 4
Kukulkan
Kukulkan
Edymaster
Kukulkan
Level 31
God Stats
11W - 9L
1,500 SR
Queue Stats
39W - 25L
1,198 Elo+
Party 1
Artemis
Artemis
Rgtheog
Artemis
Level 24
God Stats
3W - 4L
1,285 SR
Queue Stats
61W - 52L
1,198 Elo+
Party 1
Bakasura
Bakasura
Sinikettu
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Merlin
Merlin
timic2001
Merlin
Level 18
God Stats
7W - 6L
1,465 SR
Queue Stats
23W - 18L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 2
11,176
798
7,049
20,413
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 10 / 1
11,220
801
13,109
32,799
28,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
18
1 / 6 / 1
12,349
882
15,189
16,356
6,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 0
11,736
838
4,935
24,218
19,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 7 / 2
11,402
814
6,176
15,350
4,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Draxx01
Kumbhakarna
20
5 / 0 / 25
13,882
992
12,704
14,577
18,571
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Edymaster
Kukulkan
20
14 / 1 / 18
14,206
1,015
33,975
11,757
4,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Rgtheog
Artemis
20
4 / 0 / 19
13,161
940
17,089
10,538
4,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Sinikettu
Bakasura
20
11 / 1 / 13
13,479
963
17,485
9,783
5,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
timic2001
Merlin
20
5 / 0 / 18
13,612
972
23,117
8,279
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
132
2
Kills
39
39
Deaths
2
6
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
0
10
1
0.05
L
Merlin
1
6
1
0.25
W
Kumbhakarna
Draxx01
Kumbhakarna
5
0
25
17.5
W
Kukulkan
Edymaster
Kukulkan
14
1
18
23
L
1
5
0
0.2
W
Artemis
Rgtheog
Artemis
4
0
19
13.5
W
Bakasura
Sinikettu
Bakasura
11
1
13
17.5
L
0
7
2
0.14
W
Merlin
timic2001
Merlin
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,458
Damage
104,370
109,136
Taken
54,934
65,360
Mitigated
36,543
5,059
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,049
1,691
0
0
20,413
6,543
0
15,708
4,443
16,990
0
L
13,109
1,871
0
2,259
32,799
28,268
0
17,801
13,887
1,564
25,798
L
Merlin
15,189
295
0
0
16,356
6,063
0
10,236
6,120
56,287
0
W
Kumbhakarna
Draxx01
Kumbhakarna
12,704
2,131
0
1,248
14,577
18,571
0
7,200
7,377
23,818
0
W
Kukulkan
Edymaster
Kukulkan
33,975
5,162
0
1,792
11,757
4,811
0
8,071
3,686
61,313
0
L
4,935
959
986
1,582
24,218
19,671
0
17,267
6,951
0
18,522
W
Artemis
Rgtheog
Artemis
17,089
8,791
0
2,149
10,538
4,305
0
7,008
3,530
0
41,025
W
Bakasura
Sinikettu
Bakasura
17,485
11,585
0
2,553
9,783
5,172
0
3,797
5,986
0
25,758
L
6,176
1,438
0
232
15,350
4,815
0
8,784
6,426
26,526
0
W
Merlin
timic2001
Merlin
23,117
714
0
0
8,279
3,684
0
3,543
4,736
41,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,883
Gold Earned
68,340
241
Minions Killed
213
4
Camps Cleared
5
1,301,124
Distance Traveled
1,311,974
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,176
798
26
2
0
250,222
0
L
Tyr
11,220
801
21
2
0
275,621
0
L
Merlin
12,349
882
113
8
1
228,442
0
W
Kumbhakarna
13,882
992
25
2
1
252,549
0
W
Kukulkan
14,206
1,015
61
4
2
255,406
0
L
Guan Yu
11,736
838
32
2
2
302,863
0
W
Artemis
13,161
940
56
4
1
240,818
1
W
Bakasura
13,479
963
40
3
0
294,194
0
L
Hera
11,402
814
49
4
1
243,976
1
W
Merlin
13,612
972
31
2
1
269,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role