Player Matchup

Bacchus
Bacchus
DaddyYapper
Bacchus
Level 84
God Stats
56W - 45L
1,584 SR
Queue Stats
150W - 121L
1,594 Elo+
Party 2
Arachne
Arachne
QU4NTUMAspectz
Arachne
Level 67
God Stats
8W - 5L
1,765 SR
Queue Stats
174W - 149L
1,540 Elo+
Party 3
Chiron
Chiron
Tha_PaRtY_PANDA
Chiron
Level 29
God Stats
4W - 3L
1,724 SR
Queue Stats
141W - 117L
1,633 Elo+
Party 2
Mulan
Mulan
ZEZM0
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,583 Elo+
Party 3
Eset
Eset
mpv4mvp7
Eset
Level 105
God Stats
6W - 8L
1,271 SR
Queue Stats
241W - 226L
1,507 Elo+
Party 3
Team Averages
Level 62
1,569 SR
1,572 Elo+

VS

Team Averages
Level 75
1,521 SR
1,627 Elo+
Cernunnos
Cernunnos
Cruiser0829
Cernunnos
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
228W - 150L
1,600 Elo+
Party 1
Zhong Kui
Zhong Kui
Schuutz
Zhong Kui
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
280W - 228L
1,585 Elo+
Party 1
Discordia
Discordia
Wilierbus1
Discordia
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,585 Elo+
Party 1
Bacchus
Bacchus
Zmelt24
Bacchus
Level 83
God Stats
6W - 3L
1,500 SR
Queue Stats
41W - 27L
1,686 Elo+
Party 1
Fenrir
Fenrir
theblakecake
Fenrir
Level 99
God Stats
7W - 6L
1,606 SR
Queue Stats
207W - 146L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyYapper
Bacchus
20
6 / 9 / 11
14,635
488
13,169
34,211
49,774
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
11 / 11 / 5
15,812
527
31,105
32,770
17,042
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 6 / 3
13,550
452
11,129
18,563
8,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ZEZM0
Mulan
20
0 / 9 / 2
12,988
433
3,714
21,753
18,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
20
7 / 12 / 10
15,059
502
17,118
23,980
9,543
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cruiser0829
Cernunnos
20
12 / 5 / 11
18,753
625
26,760
29,655
20,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Schuutz
Zhong Kui
20
10 / 3 / 14
17,999
600
26,010
25,265
17,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Wilierbus1
Discordia
20
5 / 7 / 14
16,410
547
14,605
14,873
6,977
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Zmelt24
Bacchus
20
3 / 5 / 28
15,548
518
13,794
29,014
41,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
20
17 / 6 / 10
18,075
603
21,835
29,798
19,443
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
124
25
Kills
47
47
Deaths
26
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cruiser0829
Cernunnos
12
5
11
3.5
L
Bacchus
DaddyYapper
Bacchus
6
9
11
1.28
L
11
11
5
1.23
W
Zhong Kui
Schuutz
Zhong Kui
10
3
14
5.67
L
1
6
3
0.42
W
Discordia
Wilierbus1
Discordia
5
7
14
1.71
L
Mulan
ZEZM0
Mulan
0
9
2
0.11
W
Bacchus
Zmelt24
Bacchus
3
5
28
3.4
L
Eset
7
12
10
1
W
Fenrir
17
6
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,235
Damage
103,004
131,277
Taken
128,605
103,164
Mitigated
105,711
30,235
Healing
37,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cruiser0829
Cernunnos
26,760
14,601
0
4,750
29,655
20,637
4,222
3,675
25,780
4,295
144,380
L
Bacchus
DaddyYapper
Bacchus
13,169
1,137
1,228
5,921
34,211
49,774
21
17,336
16,230
43,900
0
L
31,105
18,787
0
5,381
32,770
17,042
0
15,629
16,883
0
115,649
W
Zhong Kui
Schuutz
Zhong Kui
26,010
4,110
0
14,391
25,265
17,482
4,748
7,255
18,010
139,075
0
L
11,129
3,690
1,236
5,458
18,563
8,624
1,004
9,009
9,440
0
117,275
W
Discordia
Wilierbus1
Discordia
14,605
923
0
2,976
14,873
6,977
597
5,726
9,147
96,506
0
L
Mulan
ZEZM0
Mulan
3,714
396
0
5,460
21,753
18,181
0
4,308
17,405
0
71,748
W
Bacchus
Zmelt24
Bacchus
13,794
2,502
0
3,697
29,014
41,172
679
8,493
20,474
56,406
0
L
Eset
17,118
196
1,079
4,472
23,980
9,543
0
11,136
12,556
102,778
0
W
Fenrir
21,835
5,725
0
11,521
29,798
19,443
1,105
9,419
20,354
0
140,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,044
Gold Earned
86,785
665
Minions Killed
785
0
Camps Cleared
0
2,607,604
Distance Traveled
2,715,395
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,753
625
207
7
0
465,843
2
L
Bacchus
14,635
488
43
1
0
583,594
3
L
Arachne
15,812
527
124
4
0
534,407
8
W
Zhong Kui
17,999
600
183
6
0
536,595
10
L
Chiron
13,550
452
188
6
0
538,896
6
W
Discordia
16,410
547
176
6
0
525,836
4
L
Mulan
12,988
433
149
5
0
432,901
2
W
Bacchus
15,548
518
51
2
0
585,075
1
L
Eset
15,059
502
161
5
0
517,806
4
W
Fenrir
18,075
603
168
6
0
602,046
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role