Player Matchup

Tyr
Tyr
Fuhrermejia
Tyr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
hlcc2001
Da Ji
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 82L
1,303 Elo+
Solo
Ra
Ra
joxeph
Ra
Level 105
God Stats
11W - 13L
1,620 SR
Queue Stats
223W - 238L
1,536 Elo+
Party 1
Team Averages
Level 55
1,540 SR
1,446 Elo+

VS

Team Averages
Level 69
1,594 SR
1,828 Elo+
Sylvanus
Sylvanus
KhanTotalGaming
Sylvanus
Level 29
God Stats
3W - 0L
1,843 SR
Queue Stats
60W - 35L
1,635 Elo+
Solo
Fafnir
Fafnir
Remember2Soar
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 17L
2,079 Elo+
Party 2
Cerberus
Cerberus
TheAvenger73
Cerberus
Level 154
God Stats
4W - 1L
1,440 SR
Queue Stats
100W - 50L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,099
820
2,802
5,337
4,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
hlcc2001
Da Ji
3
0 / 0 / 0
3,652
730
0
216
54
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
8
0 / 4 / 0
4,463
893
3,569
4,671
1,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
4 / 0 / 3
5,515
1,103
3,119
4,468
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 6
4,702
940
1,915
4,597
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
TheAvenger73
Cerberus
8
3 / 1 / 3
5,143
1,029
2,899
4,536
2,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
7
7
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Sylvanus
4
0
3
5.5
W
0
0
6
3
W
Cerberus
TheAvenger73
Cerberus
3
1
3
4.5
L
Da Ji
hlcc2001
Da Ji
0
0
0
0
L
Ra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,371
Damage
7,933
10,224
Taken
13,601
5,670
Mitigated
8,449
1,585
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,802
520
0
467
5,337
4,245
0
3,736
1,426
0
5,179
W
Sylvanus
3,119
1,467
2,018
2,021
4,468
2,113
128
1,527
2,941
11,300
2,161
W
1,915
639
405
1,252
4,597
3,703
0
1,526
3,071
6,559
0
W
Cerberus
TheAvenger73
Cerberus
2,899
276
0
1,600
4,536
2,633
217
579
3,957
17,189
0
L
Da Ji
hlcc2001
Da Ji
0
0
0
0
216
54
0
0
216
0
1,179
L
Ra
3,569
376
223
895
4,671
1,371
0
3,578
1,018
21,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,214
Gold Earned
15,360
58
Minions Killed
71
0
Camps Cleared
0
190,125
Distance Traveled
287,242
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,099
820
3
1
0
88,697
0
W
Sylvanus
5,515
1,103
24
5
0
90,087
1
W
Fafnir
4,702
940
13
3
0
99,230
0
W
Cerberus
5,143
1,029
34
7
0
97,925
1
L
Da Ji
3,652
730
3
1
0
18,918
0
L
Ra
4,463
893
52
10
0
82,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role