Player Matchup

Fenrir
Fenrir
DarkShadow_0826
Fenrir
Level 7
God Stats
0W - 2L
1,426 SR
Queue Stats
0W - 2L
1,115 Elo+
Party 1
Scylla
Scylla
Skywarker66
Scylla
Level 15
God Stats
0W - 2L
1,253 SR
Queue Stats
9W - 15L
1,238 Elo+
Solo
Sun Wukong
Sun Wukong
SpaceBoy_44
Sun Wukong
Level 6
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 1
Susano
Susano
TotsukaLoli
Susano
Level 8
God Stats
0W - 2L
1,377 SR
Queue Stats
0W - 4L
1,012 Elo+
Party 1
Thor
Thor
josecarreras2311
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,066 Elo+
Party 1
Team Averages
Level 8
1,397 SR
1,117 Elo+

VS

Team Averages
Level 30
1,610 SR
1,429 Elo+
Baron Samedi
Baron Samedi
DominicG710
Baron Samedi
Level 23
God Stats
19W - 8L
1,679 SR
Queue Stats
77W - 62L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
Genosynth
Heimdallr
Level 15
God Stats
5W - 4L
1,699 SR
Queue Stats
15W - 10L
1,388 Elo+
Party 2
King Arthur
King Arthur
LordSamuel19
King Arthur
Level 27
God Stats
6W - 7L
1,558 SR
Queue Stats
110W - 107L
1,353 Elo+
Solo
Jormungandr
Jormungandr
jbird06410
Jormungandr
Level 68
God Stats
10W - 9L
1,614 SR
Queue Stats
83W - 76L
1,450 Elo+
Party 2
Camazotz
Camazotz
pizzaman4360
Camazotz
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 28L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 16 / 3
7,514
395
11,598
18,784
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
12
1 / 10 / 7
7,587
399
11,951
14,288
4,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sun Wukong
SpaceBoy_44
Sun Wukong
13
4 / 11 / 2
9,463
498
10,427
19,566
13,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
11
1 / 16 / 4
7,755
408
8,823
18,306
7,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 13 / 3
6,792
357
6,206
18,867
6,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DominicG710
Baron Samedi
17
22 / 5 / 20
11,968
630
20,089
24,172
12,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Genosynth
Heimdallr
15
7 / 2 / 30
9,990
526
14,125
11,570
4,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LordSamuel19
King Arthur
15
5 / 0 / 12
10,336
544
7,558
11,581
6,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
jbird06410
Jormungandr
15
9 / 3 / 25
10,875
572
14,552
18,231
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
pizzaman4360
Camazotz
15
20 / 2 / 17
11,340
597
15,946
19,843
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
167
10
Kills
63
66
Deaths
12
19
Assists
104
Player
Kills
Deaths
Assists
KDA
L
4
16
3
0.34
W
Baron Samedi
DominicG710
Baron Samedi
22
5
20
6.4
W
Heimdallr
Genosynth
Heimdallr
7
2
30
11
W
King Arthur
LordSamuel19
King Arthur
5
0
12
11
L
Scylla
1
10
7
0.45
L
Sun Wukong
SpaceBoy_44
Sun Wukong
4
11
2
0.45
L
Susano
1
16
4
0.19
W
Jormungandr
jbird06410
Jormungandr
9
3
25
7.17
L
0
13
3
0.12
W
Camazotz
pizzaman4360
Camazotz
20
2
17
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,005
Damage
72,270
89,811
Taken
85,397
39,582
Mitigated
50,056
4,162
Healing
34,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,598
3,174
0
970
18,784
7,308
146
6,897
11,707
0
18,826
W
Baron Samedi
DominicG710
Baron Samedi
20,089
2,995
3,321
10,489
24,172
12,301
3,091
1,660
22,512
59,896
0
W
Heimdallr
Genosynth
Heimdallr
14,125
7,488
0
3,412
11,570
4,811
3,370
2,459
9,089
0
42,820
W
King Arthur
LordSamuel19
King Arthur
7,558
756
0
1,147
11,581
6,182
3,256
127
11,454
0
49,092
L
Scylla
11,951
2,563
0
1,466
14,288
4,927
261
6,367
7,921
34,547
0
L
Sun Wukong
SpaceBoy_44
Sun Wukong
10,427
1,438
0
861
19,566
13,786
0
7,492
12,074
0
31,892
L
Susano
8,823
1,648
0
0
18,306
7,017
140
9,119
9,184
0
29,124
W
Jormungandr
jbird06410
Jormungandr
14,552
2,862
514
1,818
18,231
19,202
688
4,021
14,210
47,916
0
L
6,206
2,283
0
865
18,867
6,544
170
4,766
14,101
0
27,336
W
Camazotz
pizzaman4360
Camazotz
15,946
7,103
1,742
11,930
19,843
7,560
2,346
3,662
16,181
0
44,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
54,509
157
Minions Killed
361
0
Camps Cleared
0
1,609,594
Distance Traveled
1,746,993
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,514
395
12
1
0
328,766
0
W
Baron Samedi
11,968
630
83
4
0
314,531
2
W
Heimdallr
9,990
526
60
3
0
326,929
0
W
King Arthur
10,336
544
93
5
0
391,934
0
L
Scylla
7,587
399
34
2
0
268,010
1
L
Sun Wukong
9,463
498
40
2
0
359,780
0
L
Susano
7,755
408
35
2
0
333,365
0
W
Jormungandr
10,875
572
65
3
0
339,081
3
L
Thor
6,792
357
36
2
0
319,673
0
W
Camazotz
11,340
597
60
3
0
374,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role