Player Matchup

Set
Set
AmaJon7699
Set
Level 11
God Stats
2W - 2L
1,367 SR
Queue Stats
5W - 3L
1,575 Elo+
Solo
Mercury
Mercury
Janus1235
Mercury
Level 22
God Stats
3W - 1L
1,293 SR
Queue Stats
68W - 70L
1,543 Elo+
Solo
Cupid
Cupid
Qubanoh
Cupid
Level 24
God Stats
25W - 18L
1,586 SR
Queue Stats
212W - 201L
1,551 Elo+
Solo
Geb
Geb
Salibur98
Geb
Level 16
God Stats
9W - 8L
1,712 SR
Queue Stats
125W - 124L
1,560 Elo+
Solo
Kukulkan
Kukulkan
xXFoxyARMyXx
Kukulkan
Level 26
God Stats
20W - 23L
1,392 SR
Queue Stats
51W - 58L
1,505 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,547 Elo+

VS

Team Averages
Level 18
1,625 SR
1,579 Elo+
Danzaburou
Danzaburou
BROSKAPHROUS
Danzaburou
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 29L
1,531 Elo+
Solo
Artio
Artio
CaptianBags
Artio
Level 20
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 4L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
TheGypsyGimp
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,483 Elo+
Solo
Aphrodite
Aphrodite
isitjio
Aphrodite
Level 7
God Stats
38W - 33L
1,831 SR
Queue Stats
51W - 44L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
weediagram1
Tsukuyomi
Level 21
God Stats
10W - 6L
1,917 SR
Queue Stats
379W - 435L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,821
519
10,353
12,472
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Janus1235
Mercury
18
5 / 2 / 2
10,434
614
11,319
13,037
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Qubanoh
Cupid
15
8 / 4 / 2
9,690
570
9,767
9,018
3,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 12
8,596
506
8,999
17,597
15,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
xXFoxyARMyXx
Kukulkan
14
2 / 2 / 6
8,698
512
6,749
6,300
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BROSKAPHROUS
Danzaburou
16
7 / 4 / 3
10,253
603
15,115
11,568
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 8 / 7
6,446
379
3,724
14,264
9,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
TheGypsyGimp
Sun Wukong
14
1 / 4 / 1
7,938
467
6,788
15,333
9,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
isitjio
Aphrodite
14
5 / 2 / 2
8,825
519
9,146
9,086
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
weediagram1
Tsukuyomi
12
1 / 4 / 3
7,398
435
5,061
12,309
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
22
Kills
14
14
Deaths
22
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Danzaburou
BROSKAPHROUS
Danzaburou
7
4
3
2.13
L
0
8
7
0.44
W
Mercury
Janus1235
Mercury
5
2
2
3
W
Cupid
Qubanoh
Cupid
8
4
2
2.25
W
2
3
12
2.67
L
Sun Wukong
TheGypsyGimp
Sun Wukong
1
4
1
0.38
L
Aphrodite
isitjio
Aphrodite
5
2
2
3
L
Tsukuyomi
weediagram1
Tsukuyomi
1
4
3
0.63
W
Kukulkan
xXFoxyARMyXx
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,187
Damage
39,834
58,424
Taken
62,560
33,035
Mitigated
30,989
15,797
Healing
19,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,353
5,787
0
3,365
12,472
5,795
0
4,681
7,537
0
55,616
L
Danzaburou
BROSKAPHROUS
Danzaburou
15,115
8,795
0
2,837
11,568
4,069
377
2,837
8,705
0
52,939
L
3,724
68
756
1,901
14,264
9,257
0
5,101
9,083
8,131
0
W
Mercury
Janus1235
Mercury
11,319
4,901
0
6,700
13,037
5,481
2,140
424
12,583
0
79,998
W
Cupid
Qubanoh
Cupid
9,767
5,247
552
1,320
9,018
3,425
847
624
8,354
0
57,983
W
8,999
1,633
0
3,860
17,597
15,947
187
3,232
14,247
22,812
0
L
Sun Wukong
TheGypsyGimp
Sun Wukong
6,788
1,003
0
4,080
15,333
9,335
0
183
15,150
0
43,347
L
Aphrodite
isitjio
Aphrodite
9,146
358
4,036
5,185
9,086
3,944
259
4,095
4,807
44,629
0
L
Tsukuyomi
weediagram1
Tsukuyomi
5,061
1,265
0
873
12,309
4,384
0
3,070
9,067
0
44,886
W
Kukulkan
xXFoxyARMyXx
Kukulkan
6,749
1,014
0
0
6,300
2,387
503
3,359
2,833
41,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,239
Gold Earned
40,860
480
Minions Killed
332
0
Camps Cleared
0
1,572,516
Distance Traveled
1,491,979
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,821
519
95
6
0
338,621
2
L
Danzaburou
10,253
603
83
5
0
291,860
2
L
Artio
6,446
379
13
1
0
346,247
3
W
Mercury
10,434
614
139
8
0
326,153
4
W
Cupid
9,690
570
119
7
0
263,024
0
W
Geb
8,596
506
27
2
0
314,641
8
L
Sun Wukong
7,938
467
77
5
0
274,171
2
L
Aphrodite
8,825
519
80
5
0
264,182
6
L
Tsukuyomi
7,398
435
79
5
0
315,519
0
W
Kukulkan
8,698
512
100
6
0
330,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role