Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DeltaWolf No1
Ymir
Level 27
God Stats
19W - 14L
1,500 SR
Queue Stats
640W - 629L
1,503 Elo+
Solo
Nemesis
Nemesis
PatifeRX
Nemesis
Level 6
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 1
Ganesha
Ganesha
VanGeko
Ganesha
Level 18
God Stats
0W - 2L
1,228 SR
Queue Stats
15W - 19L
1,349 Elo+
Solo
Danzaburou
Danzaburou
chuski23
Danzaburou
Level 26
God Stats
1W - 2L
1,497 SR
Queue Stats
69W - 74L
1,500 Elo+
Solo
Team Averages
Level 37
1,492 SR
1,460 Elo+

VS

Team Averages
Level 17
1,572 SR
1,546 Elo+
Ullr
Ullr
Belaestiger_Boy
Ullr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,662 Elo+
Party 3
Chronos
Chronos
LegendNeXxus
Chronos
Level 25
God Stats
5W - 2L
1,628 SR
Queue Stats
18W - 8L
1,654 Elo+
Party 3
Ao Kuang
Ao Kuang
OnlyCam4
Ao Kuang
Level 27
God Stats
2W - 0L
1,724 SR
Queue Stats
37W - 21L
1,597 Elo+
Solo
Bellona
Bellona
ReegaliTo
Bellona
Level 11
God Stats
18W - 11L
1,522 SR
Queue Stats
29W - 24L
1,431 Elo+
Party 2
Loki
Loki
The-Martyr_SoS
Loki
Level 8
God Stats
8W - 7L
1,485 SR
Queue Stats
18W - 12L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 3
8,263
393
8,213
10,284
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
8,738
416
7,605
16,466
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
PatifeRX
Nemesis
13
2 / 6 / 2
8,035
383
3,860
12,193
4,264
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
VanGeko
Ganesha
11
0 / 4 / 3
7,152
341
3,019
13,026
10,127
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
chuski23
Danzaburou
13
4 / 8 / 2
8,616
410
6,174
16,993
6,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 5
12,276
585
14,520
7,810
3,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
LegendNeXxus
Chronos
18
6 / 0 / 12
10,718
510
15,013
11,553
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
OnlyCam4
Ao Kuang
19
9 / 0 / 3
11,918
568
10,298
11,356
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ReegaliTo
Bellona
12
1 / 3 / 8
7,881
375
4,781
11,663
5,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 5 / 1
8,297
395
3,324
11,619
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
27
27
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
3
0.38
W
11
0
5
13.5
L
2
5
2
0.6
W
Chronos
LegendNeXxus
Chronos
6
0
12
12
W
Ao Kuang
OnlyCam4
Ao Kuang
9
0
3
10.5
L
Nemesis
PatifeRX
Nemesis
2
6
2
0.5
W
Bellona
ReegaliTo
Bellona
1
3
8
1.67
W
0
5
1
0.1
L
Ganesha
VanGeko
Ganesha
0
4
3
0.38
L
Danzaburou
chuski23
Danzaburou
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,871
Damage
47,936
68,962
Taken
54,001
37,487
Mitigated
21,785
16,189
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,213
1,001
0
1,961
10,284
3,415
0
4,573
5,711
51,510
0
W
14,520
5,162
0
1,395
7,810
3,583
790
2,408
5,402
0
95,253
L
7,605
421
0
3,487
16,466
13,414
0
8,458
8,008
43,383
0
W
Chronos
LegendNeXxus
Chronos
15,013
3,280
0
5,441
11,553
4,270
1,200
3,139
7,840
84,506
0
W
Ao Kuang
OnlyCam4
Ao Kuang
10,298
2,126
0
8,595
11,356
4,838
0
4,218
7,138
84,426
0
L
Nemesis
PatifeRX
Nemesis
3,860
1,073
0
1,303
12,193
4,264
0
1,724
10,469
0
38,213
W
Bellona
ReegaliTo
Bellona
4,781
1,485
0
2,414
11,663
5,802
273
5,162
5,924
0
22,027
W
3,324
448
0
2,717
11,619
3,292
1,123
2,759
8,860
0
38,056
L
Ganesha
VanGeko
Ganesha
3,019
156
195
2,955
13,026
10,127
69
5,303
7,723
24,066
0
L
Danzaburou
chuski23
Danzaburou
6,174
2,346
0
6,288
16,993
6,267
175
5,253
11,740
0
52,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,804
Gold Earned
51,090
364
Minions Killed
535
0
Camps Cleared
0
1,776,678
Distance Traveled
1,939,580
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,263
393
99
5
0
403,392
5
W
Ullr
12,276
585
151
7
0
376,068
2
L
Ymir
8,738
416
78
4
0
356,740
6
W
Chronos
10,718
510
128
6
0
410,832
3
W
Ao Kuang
11,918
568
166
8
0
351,323
2
L
Nemesis
8,035
383
72
3
0
355,057
1
W
Bellona
7,881
375
29
1
0
400,342
2
W
Loki
8,297
395
61
3
0
401,015
1
L
Ganesha
7,152
341
26
1
0
327,954
3
L
Danzaburou
8,616
410
89
4
0
333,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role