Player Matchup

Cupid
Cupid
Platinum I
BenjiiHendrix412
Cupid
Platinum I
Level 63
God Stats
93W - 94L
1,653 SR
Queue Stats
111W - 112L
1,940 MMR
Party 1
Chaac
Chaac
Gold III
Xx412SaVaGexX18
Chaac
Gold III
Level 114
God Stats
24W - 17L
1,637 SR
Queue Stats
286W - 303L
1,542 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
oc412
Baron Samedi
Gold II
Level 126
God Stats
40W - 21L
1,736 SR
Queue Stats
97W - 94L
1,606 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,675 SR
1,696 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,568 SR
1,609 MMR
Persephone
Persephone
Gold IV
Sundancekid9888
Persephone
Gold IV
Level 106
God Stats
1W - 2L
1,653 SR
Queue Stats
55W - 52L
1,527 MMR
Solo
Anhur
Anhur
Platinum II
TheWiseOne7544
Anhur
Platinum II
Level 81
God Stats
3W - 8L
1,358 SR
Queue Stats
164W - 166L
1,825 MMR
Party 2
Cerberus
Cerberus
Gold II
mattthetall3308
Cerberus
Gold II
Level 117
God Stats
1W - 2L
1,694 SR
Queue Stats
208W - 228L
1,473 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
10,341
689
10,984
11,152
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 5
11,161
744
15,065
21,815
17,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
oc412
Baron Samedi
13
4 / 6 / 9
10,352
690
14,432
13,548
4,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
CthulhuSobekAphroditeTiamatCu Chulainn

VS

Bans
AresAthenaKumbhakarnaCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Sundancekid9888
Persephone
13
3 / 3 / 5
10,064
671
13,183
9,201
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 9 / 4
9,947
663
13,616
16,956
7,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
13
3 / 4 / 7
10,381
692
7,657
22,231
21,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
16
Kills
11
11
Deaths
16
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Persephone
Sundancekid9888
Persephone
3
3
5
1.83
L
5
9
4
0.78
W
9
2
5
5.75
L
Cerberus
3
4
7
1.63
W
Baron Samedi
oc412
Baron Samedi
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,481
Damage
34,456
46,515
Taken
48,388
25,739
Mitigated
32,877
17,790
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,984
6,460
693
1,000
11,152
3,551
1,856
5,875
5,277
0
38,246
L
Persephone
Sundancekid9888
Persephone
13,183
1,452
100
1,245
9,201
3,678
0
1,965
7,234
47,684
0
L
13,616
8,452
0
1,856
16,956
7,328
0
3,434
13,522
0
41,533
W
15,065
2,230
0
8,711
21,815
17,258
654
8,034
13,781
0
40,659
L
Cerberus
7,657
411
0
6,457
22,231
21,871
0
9,084
13,147
22,467
0
W
Baron Samedi
oc412
Baron Samedi
14,432
1,070
3,051
4,335
13,548
4,930
611
6,985
6,563
38,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
30,392
146
Minions Killed
161
0
Camps Cleared
0
816,829
Distance Traveled
738,852
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,341
689
64
4
0
287,644
0
L
Persephone
10,064
671
63
4
0
267,506
1
L
Anhur
9,947
663
53
4
0
215,672
0
W
Chaac
11,161
744
46
3
0
283,752
0
L
Cerberus
10,381
692
45
3
0
255,674
0
W
Baron Samedi
10,352
690
36
2
0
245,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role