Player Matchup

Chiron
Chiron
JiggyHerbs024
Chiron
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Todd_GSD
Bellona
Level 77
God Stats
37W - 46L
1,193 SR
Queue Stats
171W - 261L
1,315 Elo+
Party 1
Anubis
Anubis
silvertheamazing
Anubis
Level 66
God Stats
12W - 11L
1,624 SR
Queue Stats
165W - 224L
1,302 Elo+
Party 1
Team Averages
Level 69
1,439 SR
1,372 Elo+

VS

Team Averages
Level 56
1,566 SR
1,370 Elo+
Neith
Neith
AWeSom3sAUce69
Neith
Level 63
God Stats
4W - 9L
1,914 SR
Queue Stats
11W - 28L
1,343 Elo+
Party 2
Achilles
Achilles
DGAF II RoKsTaR
Achilles
Level 60
God Stats
18W - 21L
1,619 SR
Queue Stats
251W - 268L
1,418 Elo+
Solo
Olorun
Olorun
SUPERMAN DWC
Olorun
Level 45
God Stats
0W - 3L
1,164 SR
Queue Stats
18W - 40L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 10
8,031
1,004
8,998
5,524
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Todd_GSD
Bellona
11
6 / 3 / 9
7,969
996
5,197
9,875
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 10
7,356
920
3,992
6,587
2,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
6,190
774
4,268
5,745
1,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
9
4 / 6 / 1
6,930
866
6,290
10,989
6,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
9
1 / 5 / 0
5,656
707
1,741
6,881
2,242
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
6
6
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Achilles
4
6
1
0.75
W
7
0
10
12
L
Olorun
1
5
0
0.2
W
Bellona
Todd_GSD
Bellona
6
3
9
3.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
12,299
21,986
Taken
23,615
11,240
Mitigated
10,310
8,384
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,268
1,932
0
290
5,745
1,430
0
1,132
4,538
0
17,651
L
Achilles
6,290
2,091
0
1,647
10,989
6,638
0
2,129
8,725
0
13,145
W
8,998
3,477
814
2,247
5,524
1,605
1,260
655
4,769
0
24,518
L
Olorun
1,741
634
64
516
6,881
2,242
0
828
5,978
14,734
0
W
Bellona
Todd_GSD
Bellona
5,197
1,675
453
2,103
9,875
7,035
1,309
692
9,083
0
20,966
W
3,992
144
89
2,678
6,587
2,600
162
684
5,778
25,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
18,776
92
Minions Killed
70
0
Camps Cleared
0
448,409
Distance Traveled
364,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,190
774
34
4
0
110,827
0
L
Achilles
6,930
866
12
2
0
136,133
0
W
Chiron
8,031
1,004
30
4
0
157,722
0
L
Olorun
5,656
707
24
3
0
117,313
0
W
Bellona
7,969
996
37
5
0
159,498
0
W
Anubis
7,356
920
25
3
0
131,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role