Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DovaExecutioner
Nu Wa
Level 104
God Stats
12W - 8L
1,430 SR
Queue Stats
131W - 140L
1,528 Elo+
Party 1
Susano
Susano
PartlySalty
Susano
Level 157
God Stats
3W - 0L
1,521 SR
Queue Stats
137W - 122L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
StolenPenta
Baron Samedi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,531 Elo+
Party 1
Team Averages
Level 128
1,490 SR
1,534 Elo+

VS

Team Averages
Level 145
1,551 SR
1,563 Elo+
Anhur
Anhur
Capt BootySmash
Anhur
Level 151
God Stats
11W - 7L
1,551 SR
Queue Stats
719W - 623L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
Mikeyk09
Jormungandr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,510 Elo+
Party 2
Fenrir
Fenrir
R3AP3R-Regen
Fenrir
Level 112
God Stats
3W - 4L
1,512 SR
Queue Stats
451W - 359L
1,621 Elo+
Party 3
Ra
Ra
herobrin721
Ra
Level 146
God Stats
10W - 9L
1,657 SR
Queue Stats
717W - 595L
1,529 Elo+
Party 3
Ymir
Ymir
x2eZ MaJiiN x
Ymir
Level 157
God Stats
16W - 12L
1,533 SR
Queue Stats
1,305W - 1,174L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 0
3,910
652
190
2,831
1,225
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
 
Izanami
6
0 / 1 / 0
3,343
557
985
2,552
435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 1
3,607
601
1,523
2,828
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
7
3 / 0 / 0
4,100
683
2,196
3,164
798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
StolenPenta
Baron Samedi
6
0 / 1 / 0
3,303
551
2,255
2,400
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
3,422
570
755
2,925
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Mikeyk09
Jormungandr
1
0 / 0 / 0
1,083
181
0
111
30
Fenrir
6
2 / 1 / 1
4,200
700
2,015
3,601
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 1
3,967
661
1,950
2,926
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,350
558
556
3,347
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
0
0
W
Izanami
 
Izanami
0
1
0
0
L
1
1
1
1.5
W
0
2
1
0.25
L
Jormungandr
Mikeyk09
Jormungandr
0
0
0
0
W
Susano
3
0
0
3
L
Fenrir
2
1
1
2.5
W
Baron Samedi
StolenPenta
Baron Samedi
0
1
0
0
L
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,149
Damage
5,276
13,775
Taken
12,910
3,730
Mitigated
3,557
6,043
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
190
34
0
1,412
2,831
1,225
0
0
2,831
0
18,620
W
Izanami
 
Izanami
985
907
0
1,178
2,552
435
0
295
2,257
0
17,389
L
755
413
0
1,586
2,925
628
0
1,103
1,648
0
11,417
W
1,523
345
0
932
2,828
688
0
1,424
1,222
15,827
0
L
Jormungandr
Mikeyk09
Jormungandr
0
0
0
0
111
30
0
95
0
0
0
W
Susano
2,196
1,053
0
1,566
3,164
798
0
409
2,703
0
13,503
L
Fenrir
2,015
393
0
1,599
3,601
967
0
143
3,424
0
14,699
W
Baron Samedi
StolenPenta
Baron Samedi
2,255
298
120
835
2,400
584
0
144
2,256
8,955
0
L
1,950
357
32
947
2,926
759
0
1,028
1,796
16,524
0
L
556
72
0
1,558
3,347
1,173
0
949
2,264
5,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,263
Gold Earned
16,022
187
Minions Killed
105
0
Camps Cleared
0
518,677
Distance Traveled
426,231
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,910
652
59
10
0
103,403
2
W
Izanami
3,343
557
41
7
0
96,060
0
L
Anhur
3,422
570
24
4
0
96,675
0
W
Nu Wa
3,607
601
34
6
0
100,088
1
L
Jormungandr
1,083
181
0
0
0
0
0
W
Susano
4,100
683
32
5
0
129,723
2
L
Fenrir
4,200
700
38
6
0
107,486
0
W
Baron Samedi
3,303
551
21
4
0
89,403
2
L
Ra
3,967
661
34
6
0
111,236
2
L
Ymir
3,350
558
9
2
0
110,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role