Player Matchup

Jing Wei
Jing Wei
CyanCatalyst
Jing Wei
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 214L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
DaiHana
Xing Tian
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
758W - 773L
1,421 Elo+
Solo
Skadi
Skadi
Griwer
Skadi
Level 107
God Stats
1W - 3L
1,284 SR
Queue Stats
232W - 227L
1,468 Elo+
Solo
Artemis
Artemis
StonedSaiyaJ
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
lx Exodus
Nike
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 235L
1,589 Elo+
Party 1
Team Averages
Level 93
1,457 SR
1,489 Elo+

VS

Team Averages
Level 68
1,407 SR
1,575 Elo+
He Bo
He Bo
Abrahamius
He Bo
Level 79
God Stats
1W - 4L
1,705 SR
Queue Stats
223W - 235L
1,514 Elo+
Party 2
Vulcan
Vulcan
LegendaryDante
Vulcan
Level 47
God Stats
3W - 4L
1,481 SR
Queue Stats
252W - 253L
1,506 Elo+
Solo
Agni
Agni
chinesebaba
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,819 Elo+
Solo
Sol
Sol
moreha99
Sol
Level 101
God Stats
3W - 8L
1,056 SR
Queue Stats
215W - 213L
1,515 Elo+
Party 2
Odin
Odin
potentialelf1
Odin
Level 85
God Stats
1W - 2L
1,294 SR
Queue Stats
121W - 81L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CyanCatalyst
Jing Wei
20
8 / 7 / 12
12,286
878
11,259
17,310
7,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
DaiHana
Xing Tian
18
5 / 5 / 13
11,405
815
8,634
17,120
22,065
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Griwer
Skadi
20
8 / 6 / 17
12,247
875
12,424
15,733
7,167
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
StonedSaiyaJ
Artemis
17
2 / 6 / 14
11,271
805
15,718
15,673
6,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
18
6 / 5 / 11
11,031
788
8,745
14,184
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
4 / 8 / 13
9,897
707
8,846
11,420
3,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 16
11,047
789
18,486
13,169
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 14
12,788
913
22,648
13,605
6,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 9
10,872
777
8,461
12,484
4,907
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 14
9,776
698
6,893
14,586
8,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
94
29
Kills
28
29
Deaths
29
67
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
8
13
1.31
W
Jing Wei
CyanCatalyst
Jing Wei
8
7
12
2
W
Xing Tian
DaiHana
Xing Tian
5
5
13
2.3
W
Skadi
Griwer
Skadi
8
6
17
2.75
L
4
6
16
2
W
Artemis
StonedSaiyaJ
Artemis
2
6
14
1.5
L
10
4
14
4.25
W
Nike
6
5
11
2.3
L
7
4
9
2.88
L
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,780
Damage
65,334
80,020
Taken
65,264
54,253
Mitigated
28,739
25,828
Healing
21,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,846
167
328
730
11,420
3,413
45
1,609
9,736
13,281
0
W
Jing Wei
CyanCatalyst
Jing Wei
11,259
6,827
1,142
2,706
17,310
7,994
1,492
13,825
3,485
0
27,695
W
Xing Tian
DaiHana
Xing Tian
8,634
315
3,924
3,907
17,120
22,065
73
11,582
5,538
17,262
0
W
Skadi
Griwer
Skadi
12,424
5,620
3,860
2,991
15,733
7,167
1,306
12,220
3,513
0
31,877
L
18,486
6,465
2,591
3,788
13,169
5,405
261
2,142
10,952
37,052
0
W
Artemis
StonedSaiyaJ
Artemis
15,718
3,864
3,557
1,986
15,673
6,929
1,893
10,524
5,149
0
38,338
L
22,648
1,251
1,427
3,471
13,605
6,083
570
1,363
12,192
46,904
0
W
Nike
8,745
88
773
982
14,184
10,098
1,096
10,290
3,894
0
21,117
L
8,461
508
2,188
3,649
12,484
4,907
1,391
2,103
10,381
20,631
0
L
6,893
1,386
1,364
1,979
14,586
8,931
73
1,417
12,944
0
14,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,240
Gold Earned
54,380
161
Minions Killed
145
0
Camps Cleared
0
1,231,676
Distance Traveled
1,200,169
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,897
707
12
1
0
213,290
0
W
Jing Wei
12,286
878
39
3
0
249,123
0
W
Xing Tian
11,405
815
18
1
0
277,225
0
W
Skadi
12,247
875
41
3
0
235,326
1
L
Vulcan
11,047
789
41
3
0
245,953
0
W
Artemis
11,271
805
32
2
0
231,228
1
L
Agni
12,788
913
50
4
0
258,366
4
W
Nike
11,031
788
31
2
0
238,774
0
L
Sol
10,872
777
22
2
0
258,798
0
L
Odin
9,776
698
20
1
0
223,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role