Player Matchup

Xbalanque
Xbalanque
Bronze III
DarthSylux
Xbalanque
Bronze III
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 28L
1,413 MMR
Solo
Guan Yu
Guan Yu
Gold III
Jasck27
Guan Yu
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
Jcsp
Fenrir
Gold IV
Level 129
God Stats
3W - 1L
1,437 SR
Queue Stats
27W - 33L
1,458 MMR
Party 1
Sobek
Sobek
Bronze III
TeslaMcEinstein
Sobek
Bronze III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,402 MMR
Solo
Scylla
Scylla
Gold IV
xXlKinTharOlXx
Scylla
Gold IV
Level 159
God Stats
35W - 23L
1,736 SR
Queue Stats
397W - 392L
1,438 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,535 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,555 SR
1,425 MMR
Athena
Athena
Gold V
BetterThanDave
Athena
Gold V
Level 89
God Stats
10W - 8L
1,727 SR
Queue Stats
530W - 532L
1,410 MMR
Party 2
Thor
Thor
Bronze III
NickyB40 YT
Thor
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,454 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Upproarr
Aphrodite
Gold IV
Level 107
God Stats
1W - 4L
1,332 SR
Queue Stats
510W - 500L
1,426 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
b1rdp3rs0n
Ah Muzen Cab
Gold IV
Level 39
God Stats
17W - 12L
1,672 SR
Queue Stats
23W - 24L
1,452 MMR
Solo
Chaac
Chaac
Gold IV
vilchissYT
Chaac
Gold IV
Level 155
God Stats
2W - 4L
1,542 SR
Queue Stats
618W - 621L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarthSylux
Xbalanque
20
5 / 9 / 9
14,845
594
20,208
23,424
10,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Jasck27
Guan Yu
20
2 / 2 / 11
13,414
537
17,743
25,499
37,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Jcsp
Fenrir
20
11 / 6 / 7
14,798
592
18,696
22,800
12,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 3 / 20
13,005
520
8,062
22,208
25,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 0 / 10
15,423
617
32,667
14,906
6,900
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneKhepriTsukuyomiSetJanus

VS

Bans
ZeusIzanamiTiamatDanzaburouKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
10,723
429
11,783
25,265
17,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 7 / 5
11,366
455
8,473
21,922
8,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Upproarr
Aphrodite
19
4 / 6 / 4
12,324
493
8,680
17,208
8,477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
b1rdp3rs0n
Ah Muzen Cab
19
8 / 8 / 6
12,485
499
26,509
25,915
11,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
20
4 / 6 / 3
13,039
522
22,059
33,270
32,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
48
33
Kills
20
20
Deaths
33
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
10
1
W
Xbalanque
DarthSylux
Xbalanque
5
9
9
1.06
W
Guan Yu
Jasck27
Guan Yu
2
2
11
3.75
W
Fenrir
Jcsp
Fenrir
11
6
7
2.42
L
3
7
5
0.79
W
4
3
20
4.67
L
Aphrodite
Upproarr
Aphrodite
4
6
4
1
L
Ah Muzen Cab
b1rdp3rs0n
Ah Muzen Cab
8
8
6
1.38
L
Chaac
4
6
3
0.92
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,376
Damage
77,504
108,837
Taken
123,580
93,032
Mitigated
79,145
43,910
Healing
37,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,783
2,980
358
4,594
25,265
17,804
100
12,349
12,800
47,461
0
W
Xbalanque
DarthSylux
Xbalanque
20,208
10,258
0
7,964
23,424
10,462
4,916
3,476
19,948
0
125,982
W
Guan Yu
Jasck27
Guan Yu
17,743
2,309
3,467
12,483
25,499
37,795
1,115
4,451
21,048
0
92,293
W
Fenrir
Jcsp
Fenrir
18,696
8,191
0
7,282
22,800
12,505
1,202
5,005
17,795
0
105,958
L
8,473
2,170
0
5,482
21,922
8,961
0
7,596
14,052
0
69,472
W
8,062
947
0
4,660
22,208
25,370
232
6,866
15,342
24,392
0
L
Aphrodite
Upproarr
Aphrodite
8,680
1,073
3,546
6,866
17,208
8,477
0
5,858
11,166
84,016
0
L
Ah Muzen Cab
b1rdp3rs0n
Ah Muzen Cab
26,509
15,033
0
6,830
25,915
11,114
1,600
5,380
20,443
0
101,354
L
Chaac
22,059
5,102
0
9,859
33,270
32,789
0
9,322
23,791
11,024
80,577
W
32,667
2,976
1,221
6,833
14,906
6,900
2,092
4,738
10,168
129,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,485
Gold Earned
59,937
718
Minions Killed
648
0
Camps Cleared
0
2,477,743
Distance Traveled
2,236,879
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,723
429
58
2
0
465,121
0
W
Xbalanque
14,845
594
199
8
0
439,290
1
W
Guan Yu
13,414
537
154
6
0
536,338
6
W
Fenrir
14,798
592
155
6
0
498,901
2
L
Thor
11,366
455
102
4
0
444,663
11
W
Sobek
13,005
520
19
1
0
520,916
12
L
Aphrodite
12,324
493
151
6
0
425,745
5
L
Ah Muzen Cab
12,485
499
167
7
0
431,993
0
L
Chaac
13,039
522
170
7
0
469,357
4
W
Scylla
15,423
617
191
8
0
482,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role