Player Matchup

Guan Yu
Guan Yu
GENESIS2021
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anhur
Anhur
JROBisKING
Anhur
Level 20
God Stats
26W - 24L
1,500 SR
Queue Stats
47W - 43L
1,406 Elo+
Party 1
Ymir
Ymir
lMikeyThomasl
Ymir
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
133W - 117L
1,255 Elo+
Party 1
Fenrir
Fenrir
lmenop
Fenrir
Level 16
God Stats
2W - 1L
1,256 SR
Queue Stats
9W - 11L
1,392 Elo+
Solo
Freya
Freya
spolo48
Freya
Level 28
God Stats
1W - 1L
1,643 SR
Queue Stats
12W - 8L
1,428 Elo+
Solo
Team Averages
Level 19
1,480 SR
1,396 Elo+

VS

Team Averages
Level 15
1,496 SR
1,323 Elo+
Cu Chulainn
Cu Chulainn
CanadianCaesar
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Ghugo
Izanami
Level 27
God Stats
79W - 78L
1,454 SR
Queue Stats
158W - 197L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
Giraffe71
Baron Samedi
Level 13
God Stats
4W - 6L
1,455 SR
Queue Stats
7W - 20L
1,154 Elo+
Party 2
Thor
Thor
Toooooon
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,082 Elo+
Party 2
Jormungandr
Jormungandr
cheezieutter
Jormungandr
Level 21
God Stats
92W - 65L
1,569 SR
Queue Stats
98W - 75L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GENESIS2021
Guan Yu
20
8 / 4 / 10
14,482
557
14,114
24,478
34,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
20
11 / 2 / 8
14,039
540
23,032
19,730
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 2 / 13
11,878
457
7,917
11,179
8,515
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
lmenop
Fenrir
20
13 / 4 / 8
14,113
543
14,564
20,144
9,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
spolo48
Freya
20
14 / 3 / 6
15,289
588
22,655
25,270
12,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CanadianCaesar
Cu Chulainn
17
2 / 13 / 0
11,375
438
12,855
27,457
21,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ghugo
Izanami
18
5 / 12 / 1
12,430
478
9,710
17,243
4,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Giraffe71
Baron Samedi
16
1 / 11 / 2
10,059
387
11,168
23,050
15,773
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
17
3 / 10 / 1
11,594
446
11,920
20,270
7,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
cheezieutter
Jormungandr
18
4 / 5 / 3
12,376
476
10,508
19,765
17,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
50
Kills
15
15
Deaths
51
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CanadianCaesar
Cu Chulainn
2
13
0
0.15
W
Guan Yu
GENESIS2021
Guan Yu
8
4
10
3.25
L
Izanami
Ghugo
Izanami
5
12
1
0.46
L
Baron Samedi
Giraffe71
Baron Samedi
1
11
2
0.18
W
Anhur
11
2
8
7.5
L
Thor
3
10
1
0.35
L
Jormungandr
cheezieutter
Jormungandr
4
5
3
1.1
W
4
2
13
5.25
W
Fenrir
lmenop
Fenrir
13
4
8
4.25
W
Freya
spolo48
Freya
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,282
Damage
56,161
100,801
Taken
107,785
75,192
Mitigated
67,368
46,364
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CanadianCaesar
Cu Chulainn
12,855
4,371
0
1,384
27,457
21,717
809
2,815
24,092
10,475
57,567
W
Guan Yu
GENESIS2021
Guan Yu
14,114
2,977
2,796
10,148
24,478
34,506
1,753
4,122
19,984
0
81,452
L
Izanami
Ghugo
Izanami
9,710
5,092
0
148
17,243
4,682
4,330
4,144
13,049
0
73,024
L
Baron Samedi
Giraffe71
Baron Samedi
11,168
2,661
592
2,928
23,050
15,773
319
10,033
12,942
46,470
0
W
Anhur
23,032
12,591
0
8,354
19,730
9,944
3,631
5,723
14,007
0
108,736
L
Thor
11,920
2,816
0
2,614
20,270
7,292
205
6,986
13,234
0
63,380
L
Jormungandr
cheezieutter
Jormungandr
10,508
1,329
303
910
19,765
17,904
0
5,272
14,468
57,783
0
W
7,917
1,110
0
1,563
11,179
8,515
666
3,153
8,026
28,589
0
W
Fenrir
lmenop
Fenrir
14,564
4,729
0
6,774
20,144
9,797
2,809
4,396
15,748
0
78,448
W
Freya
spolo48
Freya
22,655
10,132
0
16,729
25,270
12,430
4,481
9,333
15,937
116,485
6,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,801
Gold Earned
57,834
592
Minions Killed
493
0
Camps Cleared
0
2,315,591
Distance Traveled
1,984,747
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,375
438
117
5
0
379,296
1
W
Guan Yu
14,482
557
125
5
0
488,001
0
L
Izanami
12,430
478
132
5
0
404,504
0
L
Baron Samedi
10,059
387
73
3
0
320,406
5
W
Anhur
14,039
540
149
6
0
422,027
0
L
Thor
11,594
446
85
3
0
428,547
0
L
Jormungandr
12,376
476
86
3
0
451,994
2
W
Ymir
11,878
457
32
1
0
470,351
1
W
Fenrir
14,113
543
116
4
0
500,917
1
W
Freya
15,289
588
170
7
0
434,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role