Player Matchup

Vulcan
Vulcan
FourLokoGod
Vulcan
Level 149
God Stats
2W - 9L
1,408 SR
Queue Stats
357W - 335L
1,674 Elo+
Party 2
Jing Wei
Jing Wei
La0cean
Jing Wei
Level 124
God Stats
0W - 2L
1,258 SR
Queue Stats
142W - 124L
1,620 Elo+
Party 3
Ravana
Ravana
LeDrip
Ravana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 82L
1,702 Elo+
Party 2
Serqet
Serqet
N8plus8
Serqet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 125L
1,651 Elo+
Party 3
Chang'e
Chang'e
TheFishTank
Chang'e
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 273L
1,670 Elo+
Party 2
Team Averages
Level 135
1,433 SR
1,663 Elo+

VS

Team Averages
Level 110
1,595 SR
1,600 Elo+
Janus
Janus
AlimTYS
Janus
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 137L
1,646 Elo+
Solo
Apollo
Apollo
Chance1999
Apollo
Level 107
God Stats
6W - 5L
1,716 SR
Queue Stats
51W - 53L
1,612 Elo+
Solo
Sylvanus
Sylvanus
Denthatus
Sylvanus
Level 157
God Stats
13W - 7L
1,315 SR
Queue Stats
339W - 324L
1,465 Elo+
Solo
Pele
Pele
LowIQDegenerate
Pele
Level 83
God Stats
6W - 2L
1,959 SR
Queue Stats
157W - 152L
1,593 Elo+
Party 1
Fenrir
Fenrir
TinyDucklíng
Fenrir
Level 91
God Stats
2W - 4L
1,484 SR
Queue Stats
37W - 26L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 4 / 2
9,389
522
8,942
9,174
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
La0cean
Jing Wei
15
0 / 2 / 0
8,870
493
6,154
8,444
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
LeDrip
Ravana
14
2 / 4 / 2
8,738
485
7,593
11,442
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
N8plus8
Serqet
12
1 / 4 / 1
7,765
431
5,984
12,434
6,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
TheFishTank
Chang'e
17
1 / 3 / 0
9,625
535
7,432
10,398
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlimTYS
Janus
16
1 / 4 / 2
9,636
535
4,773
9,365
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Chance1999
Apollo
17
6 / 0 / 6
10,482
582
10,870
10,816
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Denthatus
Sylvanus
14
1 / 0 / 7
9,004
500
3,918
10,021
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
9 / 2 / 3
10,994
611
10,916
14,222
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 4
9,313
517
4,737
15,955
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
17
17
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
AlimTYS
Janus
1
4
2
0.5
W
Apollo
Chance1999
Apollo
6
0
6
9
W
Sylvanus
Denthatus
Sylvanus
1
0
7
4.5
L
Vulcan
3
4
2
1
L
Jing Wei
La0cean
Jing Wei
0
2
0
0
L
Ravana
LeDrip
Ravana
2
4
2
0.75
W
9
2
3
5.25
L
Serqet
N8plus8
Serqet
1
4
1
0.38
L
Chang'e
TheFishTank
Chang'e
1
3
0
0.33
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
35,214
51,892
Taken
60,379
28,054
Mitigated
27,574
15,758
Healing
26,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AlimTYS
Janus
4,773
211
0
870
9,365
3,184
384
5,296
4,044
58,196
0
W
Apollo
Chance1999
Apollo
10,870
5,923
0
4,406
10,816
3,643
23
1,601
9,215
0
89,051
W
Sylvanus
Denthatus
Sylvanus
3,918
482
2,242
6,208
10,021
7,695
279
342
9,457
22,573
0
L
Vulcan
8,942
1,854
0
1,000
9,174
3,405
0
1,928
7,028
73,694
0
L
Jing Wei
La0cean
Jing Wei
6,154
3,457
0
4,774
8,444
2,546
0
1,728
6,674
0
71,195
L
Ravana
LeDrip
Ravana
7,593
2,167
0
2,800
11,442
5,379
0
1,687
9,666
0
50,889
W
10,916
2,275
0
2,715
14,222
5,513
0
2,719
11,479
0
87,327
L
Serqet
N8plus8
Serqet
5,984
1,000
0
2,362
12,434
6,355
0
2,529
9,811
0
20,659
L
Chang'e
TheFishTank
Chang'e
7,432
700
234
4,588
10,398
10,369
254
370
10,022
63,333
0
W
4,737
1,626
0
10,422
15,955
7,539
492
5,841
9,414
0
51,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,387
Gold Earned
49,429
539
Minions Killed
547
0
Camps Cleared
0
1,765,515
Distance Traveled
1,729,561
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,636
535
131
7
0
330,449
2
W
Apollo
10,482
582
140
8
0
337,241
0
W
Sylvanus
9,004
500
39
2
0
316,506
3
L
Vulcan
9,389
522
147
8
0
348,227
3
L
Jing Wei
8,870
493
152
8
0
342,868
9
L
Ravana
8,738
485
82
5
0
365,356
3
W
Pele
10,994
611
138
8
0
395,227
3
L
Serqet
7,765
431
28
2
0
393,046
5
L
Chang'e
9,625
535
130
7
0
316,018
6
W
Fenrir
9,313
517
99
6
0
350,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role