Player Matchup

Fenrir
Fenrir
IanNaut357
Fenrir
Level 93
God Stats
5W - 2L
1,500 SR
Queue Stats
300W - 276L
1,561 Elo+
Party 4
Hades
Hades
SOH_SEADOG
Hades
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 31L
1,554 Elo+
Party 3
Khepri
Khepri
WSNumbrz
Khepri
Level 29
God Stats
8W - 6L
1,205 SR
Queue Stats
255W - 205L
1,463 Elo+
Party 4
Danzaburou
Danzaburou
ZAPyCharzard
Danzaburou
Level 64
God Stats
2W - 0L
1,669 SR
Queue Stats
8W - 6L
1,516 Elo+
Party 3
Freya
Freya
burntkornbread
Freya
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,427 Elo+
Party 3
Team Averages
Level 51
1,475 SR
1,504 Elo+

VS

Team Averages
Level 62
1,590 SR
1,385 Elo+
Izanami
Izanami
Adaalljm
Izanami
Level 30
God Stats
1W - 1L
1,697 SR
Queue Stats
51W - 55L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
AvoChaos
Aphrodite
Level 68
God Stats
6W - 5L
1,647 SR
Queue Stats
24W - 35L
1,374 Elo+
Party 1
Fenrir
Fenrir
HyperRex Ghost
Fenrir
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,423 Elo+
Party 2
Bellona
Bellona
Jordino781
Bellona
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
XPikaPower747X
Kukulkan
Level 27
God Stats
6W - 6L
1,606 SR
Queue Stats
10W - 23L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IanNaut357
Fenrir
16
6 / 2 / 1
9,424
554
7,841
12,097
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
17
5 / 2 / 2
10,704
630
10,593
12,667
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
WSNumbrz
Khepri
13
2 / 0 / 5
8,958
527
5,474
9,268
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ZAPyCharzard
Danzaburou
13
2 / 2 / 4
8,597
506
13,578
9,448
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 1
7,966
469
2,057
9,166
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adaalljm
Izanami
12
0 / 3 / 1
6,828
402
5,982
11,718
5,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
AvoChaos
Aphrodite
11
0 / 3 / 1
7,099
418
6,133
16,503
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 5 / 5
8,049
473
8,626
13,348
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Jordino781
Bellona
12
1 / 4 / 4
7,349
432
5,919
10,466
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
15
5 / 2 / 1
9,255
544
5,896
5,918
2,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
17
Kills
9
10
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Adaalljm
Izanami
0
3
1
0.17
L
Aphrodite
AvoChaos
Aphrodite
0
3
1
0.17
L
3
5
5
1.1
W
Fenrir
IanNaut357
Fenrir
6
2
1
3.25
L
Bellona
Jordino781
Bellona
1
4
4
0.75
W
Hades
5
2
2
3
W
Khepri
WSNumbrz
Khepri
2
0
5
4.5
L
Kukulkan
5
2
1
2.75
W
Danzaburou
ZAPyCharzard
Danzaburou
2
2
4
2
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,543
Damage
32,556
52,646
Taken
57,953
30,681
Mitigated
29,890
20,511
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Adaalljm
Izanami
5,982
2,628
0
3,648
11,718
5,297
16
1,858
9,860
0
37,680
L
Aphrodite
AvoChaos
Aphrodite
6,133
1,312
4,136
8,756
16,503
8,676
0
3,247
13,256
35,901
0
L
8,626
2,207
0
4,000
13,348
5,380
0
3,301
10,047
0
47,081
W
Fenrir
IanNaut357
Fenrir
7,841
2,464
0
4,747
12,097
5,745
1,408
808
11,264
0
58,833
L
Bellona
Jordino781
Bellona
5,919
1,218
219
963
10,466
8,051
0
6,964
3,502
0
32,325
W
Hades
10,593
1,065
84
7,270
12,667
7,153
1,868
2,547
10,120
64,427
0
W
Khepri
WSNumbrz
Khepri
5,474
929
0
1,842
9,268
10,769
333
2,789
6,163
21,077
0
L
Kukulkan
5,896
360
439
720
5,918
2,486
0
2,754
3,164
53,981
0
W
Danzaburou
ZAPyCharzard
Danzaburou
13,578
5,570
0
2,745
9,448
3,900
1,115
3,588
5,610
0
53,915
W
2,057
445
147
3,676
9,166
3,114
1,341
2,297
6,844
22,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,649
Gold Earned
38,580
421
Minions Killed
391
0
Camps Cleared
0
1,520,170
Distance Traveled
1,536,288
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,828
402
72
4
0
244,020
2
L
Aphrodite
7,099
418
69
4
0
290,250
5
L
Fenrir
8,049
473
82
5
0
344,125
2
W
Fenrir
9,424
554
105
6
0
316,063
0
L
Bellona
7,349
432
58
3
0
318,780
0
W
Hades
10,704
630
148
9
0
292,382
4
W
Khepri
8,958
527
32
2
0
324,821
3
L
Kukulkan
9,255
544
110
6
0
339,113
1
W
Danzaburou
8,597
506
87
5
0
289,180
2
W
Freya
7,966
469
49
3
0
297,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role