Player Matchup

Nemesis
Nemesis
ADRIAN101420
Nemesis
Level 5
God Stats
3W - 1L
1,513 SR
Queue Stats
3W - 2L
1,226 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CrypTicdemon488
Cu Chulainn
Level 13
God Stats
3W - 2L
1,673 SR
Queue Stats
19W - 21L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
G1orno
Kukulkan
Level 47
God Stats
8W - 4L
1,500 SR
Queue Stats
10W - 9L
1,302 Elo+
Party 2
Heimdallr
Heimdallr
Rando4 3494
Heimdallr
Level 43
God Stats
3W - 2L
1,376 SR
Queue Stats
15W - 18L
1,314 Elo+
Party 2
Susano
Susano
THE CURVUS
Susano
Level 28
God Stats
6W - 9L
1,557 SR
Queue Stats
156W - 187L
1,460 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,345 Elo+

VS

Team Averages
Level 18
1,503 SR
1,338 Elo+
Baron Samedi
Baron Samedi
FCB-BopMachine
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Athena
Athena
Fishyy-_-Onnmee
Athena
Level 47
God Stats
6W - 6L
1,515 SR
Queue Stats
57W - 64L
1,430 Elo+
Party 1
Merlin
Merlin
Juju12345667
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Hachiman
Hachiman
Opznitro
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Smol Tokki
Danzaburou
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 9L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADRIAN101420
Nemesis
18
2 / 16 / 7
12,334
457
8,275
23,797
13,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
CrypTicdemon488
Cu Chulainn
20
20 / 2 / 4
17,098
633
25,764
22,644
26,775
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
G1orno
Kukulkan
17
9 / 10 / 7
12,884
477
19,475
19,536
8,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Rando4 3494
Heimdallr
19
5 / 9 / 13
13,847
513
16,248
21,528
11,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
THE CURVUS
Susano
20
14 / 1 / 10
16,585
614
18,406
16,598
8,209
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FCB-BopMachine
Baron Samedi
7
1 / 9 / 2
7,919
293
2,059
7,512
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 24
12,135
449
14,623
31,717
44,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
14
0 / 20 / 3
9,837
364
6,210
21,334
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Opznitro
Hachiman
19
3 / 10 / 1
12,131
449
6,174
21,051
9,021
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Smol Tokki
Danzaburou
20
28 / 9 / 5
15,593
578
35,664
28,988
13,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
72
50
Kills
37
38
Deaths
53
41
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ADRIAN101420
Nemesis
2
16
7
0.34
W
Cu Chulainn
CrypTicdemon488
Cu Chulainn
20
2
4
11
L
Baron Samedi
FCB-BopMachine
Baron Samedi
1
9
2
0.22
L
5
5
24
3.4
W
Kukulkan
G1orno
Kukulkan
9
10
7
1.25
L
Merlin
0
20
3
0.08
L
Hachiman
Opznitro
Hachiman
3
10
1
0.35
W
Heimdallr
Rando4 3494
Heimdallr
5
9
13
1.28
L
Danzaburou
Smol Tokki
Danzaburou
28
9
5
3.39
W
Susano
THE CURVUS
Susano
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,168
Damage
64,730
104,103
Taken
110,602
69,228
Mitigated
76,729
16,529
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ADRIAN101420
Nemesis
8,275
3,061
0
3,585
23,797
13,976
1,375
3,608
19,732
0
47,734
W
Cu Chulainn
CrypTicdemon488
Cu Chulainn
25,764
7,880
0
1,077
22,644
26,775
966
4,511
17,824
0
150,948
L
Baron Samedi
FCB-BopMachine
Baron Samedi
2,059
253
176
242
7,512
2,853
0
1,242
6,270
8,104
0
L
14,623
4,187
0
2,352
31,717
44,564
250
6,724
24,993
49,215
0
W
Kukulkan
G1orno
Kukulkan
19,475
2,499
236
3,340
19,536
8,762
1,310
5,657
13,349
58,882
0
L
Merlin
6,210
262
0
30
21,334
7,038
195
3,303
18,031
37,017
0
L
Hachiman
Opznitro
Hachiman
6,174
4,265
0
1,916
21,051
9,021
4,279
896
20,155
0
64,473
W
Heimdallr
Rando4 3494
Heimdallr
16,248
8,341
502
3,465
21,528
11,506
795
5,136
16,035
0
82,148
L
Danzaburou
Smol Tokki
Danzaburou
35,664
18,871
509
12,065
28,988
13,253
600
7,310
21,678
0
96,653
W
Susano
THE CURVUS
Susano
18,406
5,479
0
4,324
16,598
8,209
5,078
2,106
14,271
0
118,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,748
Gold Earned
57,615
614
Minions Killed
388
0
Camps Cleared
0
2,557,337
Distance Traveled
2,152,882
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,334
457
70
3
0
474,157
2
W
Cu Chulainn
17,098
633
171
6
0
553,874
0
L
Baron Samedi
7,919
293
19
1
0
279,265
0
L
Athena
12,135
449
59
2
0
625,505
0
W
Kukulkan
12,884
477
82
3
0
443,243
0
L
Merlin
9,837
364
66
2
0
328,022
1
L
Hachiman
12,131
449
117
4
0
431,715
1
W
Heimdallr
13,847
513
104
4
0
520,065
0
L
Danzaburou
15,593
578
127
5
0
488,375
0
W
Susano
16,585
614
187
7
0
565,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role