Player Matchup

Pele
Pele
BanditKing_317
Pele
Level 25
God Stats
11W - 12L
1,628 SR
Queue Stats
118W - 159L
1,426 Elo+
Party 1
Izanami
Izanami
SKRILLA_KING_317
Izanami
Level 23
God Stats
33W - 28L
1,523 SR
Queue Stats
301W - 306L
1,371 Elo+
Party 1
Artemis
Artemis
STA_fedemugzab
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,368 Elo+
Party 2
Hades
Hades
TheBigUglyPotato
Hades
Level 39
God Stats
0W - 4L
1,199 SR
Queue Stats
71W - 95L
1,334 Elo+
Party 2
Ares
Ares
yayiyeyo
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 2
Team Averages
Level 19
1,470 SR
1,400 Elo+

VS

Team Averages
Level 22
1,488 SR
1,322 Elo+
Rama
Rama
JagerShiester
Rama
Level 18
God Stats
3W - 3L
1,580 SR
Queue Stats
140W - 165L
1,405 Elo+
Solo
Cthulhu
Cthulhu
NasodCreationG
Cthulhu
Level 29
God Stats
25W - 22L
1,544 SR
Queue Stats
137W - 193L
1,292 Elo+
Party 3
Neith
Neith
Not_A_McCree_VA
Neith
Level 27
God Stats
42W - 53L
1,388 SR
Queue Stats
81W - 110L
1,300 Elo+
Party 3
Sun Wukong
Sun Wukong
Ryakkusu
Sun Wukong
Level 29
God Stats
18W - 21L
1,480 SR
Queue Stats
205W - 246L
1,336 Elo+
Party 3
Guan Yu
Guan Yu
The_MrPheonix
Guan Yu
Level 8
God Stats
17W - 15L
1,446 SR
Queue Stats
29W - 28L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 6
9,672
387
9,645
20,757
8,437
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

19
12 / 4 / 1
13,522
541
23,425
18,265
7,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 15 / 4
9,824
393
10,454
24,622
12,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 6
10,847
434
14,321
24,727
16,516
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
14
0 / 19 / 5
9,401
376
5,720
32,584
29,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 4 / 15
13,009
520
22,951
15,919
6,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 4 / 12
12,391
496
18,759
25,963
25,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
17 / 3 / 8
13,075
523
27,718
15,476
6,063
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Ryakkusu
Sun Wukong
11
3 / 2 / 5
9,456
378
3,562
9,326
5,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
18
12 / 2 / 11
12,423
497
18,411
22,869
27,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
107
15
Kills
56
59
Deaths
15
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
13
6
0.31
W
14
4
15
5.38
W
10
4
12
4
W
17
3
8
7
W
Sun Wukong
Ryakkusu
Sun Wukong
3
2
5
2.75
L
12
4
1
3.13
L
1
15
4
0.2
L
1
8
6
0.5
W
Guan Yu
12
2
11
8.75
L
Ares
0
19
5
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,565
Damage
91,401
120,955
Taken
89,553
73,554
Mitigated
71,149
16,630
Healing
21,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,645
1,963
0
1,280
20,757
8,437
0
7,086
13,671
131
47,446
W
22,951
19,853
0
4,209
15,919
6,242
3,965
6,240
9,679
0
57,230
W
18,759
2,085
2,001
3,722
25,963
25,913
635
3,965
21,998
60,788
0
W
27,718
20,065
558
3,722
15,476
6,063
5,905
2,442
13,034
0
86,257
W
Sun Wukong
Ryakkusu
Sun Wukong
3,562
1,685
583
2,255
9,326
5,321
171
1,891
7,435
0
17,880
L
23,425
16,518
0
3,998
18,265
7,467
0
3,724
14,416
870
76,085
L
10,454
5,864
0
2,974
24,622
12,116
1,397
2,053
22,369
263
42,642
L
14,321
785
212
7,096
24,727
16,516
2,752
1,695
22,809
76,926
0
W
Guan Yu
18,411
5,239
864
3,459
22,869
27,610
595
6,607
16,262
0
52,632
L
Ares
5,720
1,414
0
1,070
32,584
29,018
531
4,201
28,083
20,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
60,354
366
Minions Killed
382
0
Camps Cleared
0
1,820,674
Distance Traveled
2,056,462
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,672
387
59
2
0
337,757
2
W
Rama
13,009
520
76
3
0
391,636
0
W
Cthulhu
12,391
496
95
4
0
477,732
2
W
Neith
13,075
523
113
5
0
441,701
2
W
Sun Wukong
9,456
378
25
1
0
265,057
1
L
Izanami
13,522
541
105
4
0
401,927
0
L
Artemis
9,824
393
63
3
0
323,007
2
L
Hades
10,847
434
113
5
0
369,456
1
W
Guan Yu
12,423
497
73
3
0
480,336
0
L
Ares
9,401
376
26
1
0
388,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role