Player Matchup

Cthulhu
Cthulhu
BelongingBoseck
Cthulhu
Level 29
God Stats
12W - 8L
1,501 SR
Queue Stats
294W - 293L
1,355 Elo+
Solo
Scylla
Scylla
IkarusLit
Scylla
Level 17
God Stats
0W - 2L
1,189 SR
Queue Stats
10W - 17L
1,242 Elo+
Party 1
Ao Kuang
Ao Kuang
ParadoxViz
Ao Kuang
Level 16
God Stats
33W - 35L
1,436 SR
Queue Stats
41W - 45L
1,361 Elo+
Solo
King Arthur
King Arthur
Percible
King Arthur
Level 18
God Stats
3W - 5L
1,436 SR
Queue Stats
19W - 19L
1,341 Elo+
Party 1
Neith
Neith
bootytickler0
Neith
Level 18
God Stats
28W - 45L
1,411 SR
Queue Stats
63W - 103L
1,281 Elo+
Solo
Team Averages
Level 20
1,395 SR
1,316 Elo+

VS

Team Averages
Level 40
1,419 SR
1,320 Elo+
Artemis
Artemis
DamnWookiee
Artemis
Level 28
God Stats
24W - 16L
1,567 SR
Queue Stats
57W - 70L
1,370 Elo+
Solo
Hercules
Hercules
Hectiic_Pyro
Hercules
Level 126
God Stats
2W - 1L
1,265 SR
Queue Stats
8W - 14L
1,109 Elo+
Party 2
Ymir
Ymir
Sputnik23
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Loki
Loki
rincls
Loki
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 68L
1,310 Elo+
Solo
Janus
Janus
zayzayboy16
Janus
Level 17
God Stats
2W - 3L
1,265 SR
Queue Stats
26W - 29L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,791
445
6,200
9,011
5,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
IkarusLit
Scylla
9
2 / 4 / 2
6,095
469
3,280
6,184
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
ParadoxViz
Ao Kuang
10
0 / 4 / 0
5,994
461
2,360
8,618
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Percible
King Arthur
8
4 / 4 / 0
5,936
457
4,838
12,476
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 5 / 1
6,588
507
4,236
9,298
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DamnWookiee
Artemis
10
3 / 4 / 4
6,735
518
9,059
7,311
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Hectiic_Pyro
Hercules
13
4 / 0 / 1
7,559
581
5,165
6,579
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
3 / 1 / 5
7,102
546
3,310
6,281
3,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
rincls
Loki
12
8 / 2 / 3
7,625
587
6,848
8,135
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 5 / 3
6,574
506
4,833
6,804
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
10
Kills
19
21
Deaths
12
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Artemis
DamnWookiee
Artemis
3
4
4
1.25
W
Hercules
Hectiic_Pyro
Hercules
4
0
1
4.5
L
Scylla
IkarusLit
Scylla
2
4
2
0.75
L
Ao Kuang
ParadoxViz
Ao Kuang
0
4
0
0
L
King Arthur
Percible
King Arthur
4
4
0
1
W
Ymir
3
1
5
5.5
L
3
5
1
0.7
W
Loki
rincls
Loki
8
2
3
4.75
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,914
Damage
29,215
45,587
Taken
35,110
20,273
Mitigated
14,885
6,418
Healing
6,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,200
680
0
715
9,011
5,633
64
1,860
7,113
23,868
0
W
Artemis
DamnWookiee
Artemis
9,059
5,920
0
1,010
7,311
2,335
462
1,971
5,165
0
34,244
W
Hercules
Hectiic_Pyro
Hercules
5,165
1,298
0
2,516
6,579
4,393
0
2,627
3,851
0
34,243
L
Scylla
IkarusLit
Scylla
3,280
553
0
13
6,184
1,593
54
2,081
3,805
22,746
0
L
Ao Kuang
ParadoxViz
Ao Kuang
2,360
793
0
2,734
8,618
2,741
1,272
0
8,443
26,074
0
L
King Arthur
Percible
King Arthur
4,838
1,382
0
1,278
12,476
7,572
21
2,498
9,744
0
12,639
W
Ymir
3,310
1,126
0
584
6,281
3,731
310
2,202
3,726
15,146
0
L
4,236
1,696
0
1,678
9,298
2,734
245
1,182
8,116
0
29,515
W
Loki
rincls
Loki
6,848
1,899
0
2,476
8,135
2,627
58
1,721
6,316
0
35,796
W
4,833
250
0
0
6,804
1,799
0
2,784
3,827
32,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
35,595
206
Minions Killed
267
0
Camps Cleared
0
1,153,705
Distance Traveled
1,216,055
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,791
445
31
2
0
244,748
0
W
Artemis
6,735
518
51
4
0
225,733
4
W
Hercules
7,559
581
69
5
0
223,714
2
L
Scylla
6,095
469
50
4
0
194,402
0
L
Ao Kuang
5,994
461
65
5
0
219,881
4
L
King Arthur
5,936
457
17
1
0
287,786
1
W
Ymir
7,102
546
22
2
0
233,453
0
L
Neith
6,588
507
43
3
0
206,888
0
W
Loki
7,625
587
67
5
0
289,772
3
W
Janus
6,574
506
58
4
0
243,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role