Player Matchup

Ares
Ares
BlackBat1645
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Brainsons
Guan Yu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
JonJonTheDon
Rama
Level 129
God Stats
4W - 2L
1,621 SR
Queue Stats
165W - 146L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Shoe090
Baba Yaga
Level 99
God Stats
19W - 14L
1,667 SR
Queue Stats
463W - 482L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UniqueLegaci
Tsukuyomi
Level 88
God Stats
9W - 6L
1,617 SR
Queue Stats
423W - 428L
1,416 Elo+
Party 1
Team Averages
Level 98
1,581 SR
1,483 Elo+

VS

Team Averages
Level 86
1,605 SR
1,549 Elo+
Hun Batz
Hun Batz
Bamajama
Hun Batz
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 162L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
Dangleeesack
Baron Samedi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
T1 Shots
Cabrakan
Level 55
God Stats
0W - 1L
1,718 SR
Queue Stats
38W - 39L
1,571 Elo+
Party 2
Chiron
Chiron
Ugly Aim
Chiron
Level 108
God Stats
12W - 8L
1,591 SR
Queue Stats
49W - 41L
1,592 Elo+
Party 2
Achilles
Achilles
youngowl7
Achilles
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 6
6,660
476
2,693
10,133
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Brainsons
Guan Yu
15
3 / 2 / 1
8,487
606
5,049
12,223
12,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 2 / 4
7,771
555
8,450
8,963
2,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Shoe090
Baba Yaga
13
4 / 0 / 6
7,957
568
7,072
6,079
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
UniqueLegaci
Tsukuyomi
14
8 / 3 / 3
8,915
637
9,886
9,381
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bamajama
Hun Batz
13
4 / 5 / 0
7,891
564
5,299
13,127
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Dangleeesack
Baron Samedi
11
0 / 4 / 3
6,773
484
5,439
10,665
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
T1 Shots
Cabrakan
12
2 / 4 / 5
7,495
535
3,928
11,139
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Ugly Aim
Chiron
12
3 / 5 / 1
7,257
518
7,280
11,168
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
youngowl7
Achilles
12
1 / 2 / 1
7,016
501
6,803
9,620
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
20
Kills
10
10
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bamajama
Hun Batz
4
5
0
0.8
W
0
3
6
1
W
Guan Yu
Brainsons
Guan Yu
3
2
1
1.75
L
Baron Samedi
Dangleeesack
Baron Samedi
0
4
3
0.38
W
5
2
4
3.5
W
Baba Yaga
Shoe090
Baba Yaga
4
0
6
7
L
Cabrakan
T1 Shots
Cabrakan
2
4
5
1.13
L
Chiron
Ugly Aim
Chiron
3
5
1
0.7
W
Tsukuyomi
UniqueLegaci
Tsukuyomi
8
3
3
3.17
L
Achilles
youngowl7
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
28,749
46,779
Taken
55,719
27,920
Mitigated
28,617
18,993
Healing
17,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bamajama
Hun Batz
5,299
2,098
0
4,637
13,127
4,489
0
968
12,039
0
52,215
W
2,693
251
702
2,254
10,133
6,443
170
2,243
7,846
11,928
0
W
Guan Yu
Brainsons
Guan Yu
5,049
536
105
5,946
12,223
12,997
0
0
12,223
0
42,655
L
Baron Samedi
Dangleeesack
Baron Samedi
5,439
295
167
3,684
10,665
4,340
0
4,165
6,184
32,922
0
W
8,450
5,941
0
4,147
8,963
2,833
769
1,400
7,551
0
43,554
W
Baba Yaga
Shoe090
Baba Yaga
7,072
409
0
3,291
6,079
2,315
64
3,656
2,029
35,904
0
L
Cabrakan
T1 Shots
Cabrakan
3,928
630
0
1,596
11,139
9,669
198
2,344
8,710
22,819
0
L
Chiron
Ugly Aim
Chiron
7,280
3,455
906
3,537
11,168
3,339
456
1,413
9,749
0
44,371
W
Tsukuyomi
UniqueLegaci
Tsukuyomi
9,886
1,676
0
2,548
9,381
3,332
0
1,500
7,763
0
49,096
L
Achilles
youngowl7
Achilles
6,803
2,744
0
3,249
9,620
6,780
0
308
9,272
0
34,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
36,432
344
Minions Killed
341
0
Camps Cleared
0
1,339,667
Distance Traveled
1,248,271
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,891
564
104
7
0
251,061
1
W
Ares
6,660
476
17
1
0
225,437
2
W
Guan Yu
8,487
606
98
7
0
280,499
4
L
Baron Samedi
6,773
484
61
4
0
221,962
6
W
Rama
7,771
555
85
6
0
221,378
6
W
Baba Yaga
7,957
568
76
5
0
308,764
5
L
Cabrakan
7,495
535
37
3
0
260,201
0
L
Chiron
7,257
518
74
5
0
260,273
5
W
Tsukuyomi
8,915
637
68
5
0
303,589
4
L
Achilles
7,016
501
65
5
0
254,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role