Player Matchup

Ra
Ra
AlmiranteJA
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
TakboR-dee
Nemesis
Level 13
God Stats
0W - 3L
1,557 SR
Queue Stats
12W - 19L
1,168 Elo+
Solo
Odin
Odin
dynastysky
Odin
Level 22
God Stats
1W - 7L
1,201 SR
Queue Stats
18W - 18L
1,246 Elo+
Solo
Loki
Loki
powerful6Teacher
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,167 Elo+
Solo
Pele
Pele
xo_nenaa
Pele
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
21W - 29L
1,287 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,274 Elo+

VS

Team Averages
Level 20
1,475 SR
1,301 Elo+
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BagofLettuce768
Tsukuyomi
Level 13
God Stats
14W - 9L
1,376 SR
Queue Stats
32W - 27L
1,227 Elo+
Party 1
Chiron
Chiron
Big-Yikes90
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,256 Elo+
Solo
Nemesis
Nemesis
FPS Patriot
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,025 Elo+
Party 1
Ra
Ra
X Bey0nd R4ge X
Ra
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 4
9,067
453
5,001
10,943
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TakboR-dee
Nemesis
12
3 / 8 / 4
8,176
409
3,430
12,102
4,022
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 7 / 3
7,585
379
4,667
11,773
3,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 8 / 2
7,061
353
3,118
11,555
2,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
15
8 / 5 / 4
9,983
499
14,180
18,591
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 3 / 24
10,583
529
6,386
14,118
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
BagofLettuce768
Tsukuyomi
16
14 / 5 / 7
11,552
578
11,040
14,344
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
18
21 / 2 / 6
12,664
633
16,016
13,256
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
FPS Patriot
Nemesis
15
2 / 6 / 0
9,611
481
3,338
9,124
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 7 / 11
9,860
493
10,105
10,159
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
17
Kills
38
38
Deaths
23
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
24
4
L
3
10
4
0.5
W
Tsukuyomi
BagofLettuce768
Tsukuyomi
14
5
7
3.5
W
Chiron
21
2
6
12
W
Nemesis
FPS Patriot
Nemesis
2
6
0
0.33
L
Nemesis
TakboR-dee
Nemesis
3
8
4
0.63
W
1
7
11
0.93
L
2
7
3
0.5
L
1
8
2
0.25
L
Pele
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,396
Damage
46,885
64,964
Taken
61,001
18,846
Mitigated
31,951
6,695
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,386
1,016
243
2,775
14,118
12,806
946
1,931
11,937
28,167
0
L
5,001
629
205
159
10,943
3,034
78
3,501
7,354
29,440
0
W
Tsukuyomi
BagofLettuce768
Tsukuyomi
11,040
2,037
0
4,156
14,344
5,989
2,274
387
13,917
245
52,825
W
Chiron
16,016
9,916
1,197
3,853
13,256
4,922
5,085
465
12,689
0
58,609
W
Nemesis
FPS Patriot
Nemesis
3,338
2,408
0
781
9,124
4,771
2,574
0
9,124
0
37,537
L
Nemesis
TakboR-dee
Nemesis
3,430
860
171
759
12,102
4,022
0
3,103
8,919
0
17,951
W
10,105
475
708
477
10,159
3,463
1,468
1,567
8,333
52,434
0
L
4,667
676
0
336
11,773
3,948
0
4,660
6,833
0
25,203
L
3,118
1,160
0
655
11,555
2,598
0
573
10,958
0
21,868
L
Pele
14,180
5,026
0
4,410
18,591
5,244
0
4,187
14,336
0
55,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,872
Gold Earned
54,270
243
Minions Killed
384
0
Camps Cleared
0
1,649,805
Distance Traveled
1,726,017
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,583
529
12
1
0
323,088
2
L
Ra
9,067
453
64
3
0
290,229
1
W
Tsukuyomi
11,552
578
77
4
0
369,466
0
W
Chiron
12,664
633
130
7
0
336,390
1
W
Nemesis
9,611
481
76
4
0
348,961
0
L
Nemesis
8,176
409
32
2
0
322,344
0
W
Ra
9,860
493
89
4
0
348,112
0
L
Odin
7,585
379
43
2
0
318,178
1
L
Loki
7,061
353
21
1
0
359,202
0
L
Pele
9,983
499
83
4
0
359,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role