Player Matchup

Tiamat
Tiamat
Gold IV
Bruhhphomet
Tiamat
Gold IV
Level 125
God Stats
20W - 18L
1,647 SR
Queue Stats
482W - 493L
1,437 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
CheeKzzzzzz
Kumbhakarna
Bronze III
Level 68
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 2L
1,459 MMR
Party 2
Hercules
Hercules
Bronze III
ClamClapper1000
Hercules
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,367 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
tomy_273
Danzaburou
Gold IV
Level 90
God Stats
1W - 1L
1,449 SR
Queue Stats
213W - 245L
1,430 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
xXYoung_CapalotX
Tsukuyomi
Gold II
Level 143
God Stats
27W - 23L
1,557 SR
Queue Stats
751W - 783L
1,442 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,565 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,584 SR
1,424 MMR
Cu Chulainn
Cu Chulainn
Gold V
AcousticallyHigh
Cu Chulainn
Gold V
Level 81
God Stats
30W - 22L
1,513 SR
Queue Stats
326W - 315L
1,333 MMR
Party 3
Thanatos
Thanatos
Bronze III
Rollz--Royce
Thanatos
Bronze III
Level 35
God Stats
7W - 8L
1,679 SR
Queue Stats
128W - 121L
1,460 MMR
Party 3
Zeus
Zeus
Gold II
SOJAof300
Zeus
Gold II
Level 117
God Stats
15W - 12L
1,521 SR
Queue Stats
405W - 406L
1,598 MMR
Party 1
Sol
Sol
Gold IV
mathsalts
Sol
Gold IV
Level 155
God Stats
7W - 5L
1,692 SR
Queue Stats
289W - 284L
1,339 MMR
Solo
Chaac
Chaac
Gold V
trinitydeval
Chaac
Gold V
Level 87
God Stats
10W - 12L
1,516 SR
Queue Stats
64W - 74L
1,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 2 / 1
4,660
518
2,090
3,489
1,980
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Kumbhakarna
CheeKzzzzzz
Kumbhakarna
5
0 / 1 / 0
3,658
406
417
4,779
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
8
0 / 3 / 0
4,378
486
1,833
5,809
3,643
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
tomy_273
Danzaburou
7
0 / 3 / 0
4,469
497
783
5,624
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
8
1 / 1 / 1
4,669
519
1,800
4,354
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
HeimdallrJanusSetChang'eScylla

VS

Bans
ArachneKing ArthurYmirApolloAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AcousticallyHigh
Cu Chulainn
9
2 / 0 / 6
5,569
619
3,042
4,871
2,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Rollz--Royce
Thanatos
9
1 / 0 / 2
5,384
598
2,458
5,943
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
10
4 / 2 / 1
6,074
675
3,919
4,694
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 1
6,063
674
3,784
4,184
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 1
5,955
662
2,166
2,338
1,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AcousticallyHigh
Cu Chulainn
2
0
6
5
L
Tiamat
1
2
1
0.75
L
Kumbhakarna
CheeKzzzzzz
Kumbhakarna
0
1
0
0
L
Hercules
0
3
0
0
W
Thanatos
Rollz--Royce
Thanatos
1
0
2
2
W
Zeus
4
2
1
2.25
W
2
0
1
2.5
L
Danzaburou
tomy_273
Danzaburou
0
3
0
0
W
1
0
1
1.5
L
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,923
Damage
15,369
24,055
Taken
22,030
10,279
Mitigated
7,937
6,274
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AcousticallyHigh
Cu Chulainn
3,042
621
159
1,845
4,871
2,542
53
983
3,798
0
18,856
L
Tiamat
2,090
164
0
1,181
3,489
1,980
77
1,660
1,829
16,950
0
L
Kumbhakarna
CheeKzzzzzz
Kumbhakarna
417
0
0
1,144
4,779
1,741
0
1,569
3,210
3,232
0
L
Hercules
1,833
344
0
514
5,809
3,643
0
903
4,906
0
15,224
W
Thanatos
Rollz--Royce
Thanatos
2,458
768
0
7,206
5,943
1,760
0
68
5,875
0
27,506
W
Zeus
3,919
897
0
1,400
4,694
1,220
338
1,024
3,496
33,907
0
W
3,784
1,649
0
2,579
4,184
1,040
1,043
168
4,016
35,244
0
L
Danzaburou
tomy_273
Danzaburou
783
132
0
1,731
5,624
1,607
0
3,028
2,596
0
22,728
W
2,166
537
0
1,367
2,338
1,375
772
0
2,338
0
28,499
L
Tsukuyomi
1,800
312
0
1,704
4,354
1,308
0
543
3,811
0
16,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,834
Gold Earned
29,045
156
Minions Killed
309
0
Camps Cleared
0
726,733
Distance Traveled
853,141
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,569
619
37
4
0
187,460
1
L
Tiamat
4,660
518
35
4
0
133,627
1
L
Kumbhakarna
3,658
406
3
0
0
168,285
3
L
Hercules
4,378
486
27
3
0
139,924
0
W
Thanatos
5,384
598
68
8
0
186,713
1
W
Zeus
6,074
675
63
7
0
162,048
2
W
Sol
6,063
674
77
9
0
156,941
0
L
Danzaburou
4,469
497
43
5
0
147,806
0
W
Chaac
5,955
662
64
7
0
159,979
2
L
Tsukuyomi
4,669
519
48
5
0
137,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role