Player Matchup

Nemesis
Nemesis
Amarok666
Nemesis
Level 108
God Stats
13W - 8L
1,724 SR
Queue Stats
290W - 302L
1,419 Elo+
Party 1
Xbalanque
Xbalanque
DankClay
Xbalanque
Level 28
God Stats
29W - 30L
1,434 SR
Queue Stats
196W - 193L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
GrizzlykingV2
Zhong Kui
Level 26
God Stats
0W - 2L
1,340 SR
Queue Stats
82W - 97L
1,415 Elo+
Party 1
Cerberus
Cerberus
NuggahJim
Cerberus
Level 75
God Stats
48W - 38L
1,510 SR
Queue Stats
295W - 296L
1,434 Elo+
Party 1
Amaterasu
Amaterasu
tonytwodoonger
Amaterasu
Level 27
God Stats
73W - 62L
1,518 SR
Queue Stats
532W - 550L
1,467 Elo+
Party 1
Team Averages
Level 53
1,505 SR
1,431 Elo+

VS

Team Averages
Level 68
1,585 SR
1,469 Elo+
Thanatos
Thanatos
CBunk95
Thanatos
Level 81
God Stats
5W - 8L
1,476 SR
Queue Stats
387W - 363L
1,493 Elo+
Party 2
Ares
Ares
DaIvMeister
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,454 Elo+
Party 2
Ra
Ra
GarrisonB1997
Ra
Level 120
God Stats
6W - 5L
1,623 SR
Queue Stats
475W - 452L
1,502 Elo+
Party 2
Izanami
Izanami
Gligggsss
Izanami
Level 27
God Stats
13W - 17L
1,497 SR
Queue Stats
61W - 68L
1,455 Elo+
Party 3
Erlang Shen
Erlang Shen
Mvrfortune
Erlang Shen
Level 106
God Stats
7W - 3L
1,829 SR
Queue Stats
211W - 210L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amarok666
Nemesis
20
5 / 4 / 9
12,194
488
15,404
24,344
12,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
DankClay
Xbalanque
17
3 / 10 / 6
11,260
450
12,180
21,009
8,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
GrizzlykingV2
Zhong Kui
18
6 / 14 / 5
11,565
463
13,642
29,291
16,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NuggahJim
Cerberus
16
0 / 6 / 10
10,505
420
9,976
29,875
35,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
tonytwodoonger
Amaterasu
19
3 / 6 / 8
11,615
465
14,308
28,790
23,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CBunk95
Thanatos
19
2 / 7 / 19
13,389
536
10,754
23,893
9,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 4 / 18
13,207
528
14,983
24,537
28,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
13 / 6 / 16
14,451
578
43,989
21,465
10,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Gligggsss
Izanami
19
9 / 1 / 11
13,523
541
14,529
16,316
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Mvrfortune
Erlang Shen
20
10 / 0 / 13
15,038
602
21,453
27,030
22,779
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
117
17
Kills
40
40
Deaths
18
38
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amarok666
Nemesis
5
4
9
2.38
W
Thanatos
CBunk95
Thanatos
2
7
19
1.64
W
6
4
18
3.75
L
Xbalanque
DankClay
Xbalanque
3
10
6
0.6
W
13
6
16
3.5
W
Izanami
Gligggsss
Izanami
9
1
11
14.5
L
Zhong Kui
GrizzlykingV2
Zhong Kui
6
14
5
0.61
W
Erlang Shen
Mvrfortune
Erlang Shen
10
0
13
16.5
L
Cerberus
NuggahJim
Cerberus
0
6
10
0.83
L
Amaterasu
tonytwodoonger
Amaterasu
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,510
Damage
105,708
133,309
Taken
113,241
96,656
Mitigated
78,572
28,649
Healing
54,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amarok666
Nemesis
15,404
6,443
0
3,831
24,344
12,850
1,566
9,933
14,411
0
90,721
W
Thanatos
CBunk95
Thanatos
10,754
2,612
0
14,753
23,893
9,538
1,049
3,363
19,613
0
76,181
W
14,983
1,022
0
1,960
24,537
28,054
1,461
6,522
18,015
34,350
0
L
Xbalanque
DankClay
Xbalanque
12,180
5,256
0
6,011
21,009
8,539
735
5,425
15,584
0
67,747
W
43,989
3,870
7,341
7,719
21,465
10,884
3,663
8,819
12,646
116,205
0
W
Izanami
Gligggsss
Izanami
14,529
8,572
0
7,636
16,316
7,317
4,165
3,255
13,061
0
107,096
L
Zhong Kui
GrizzlykingV2
Zhong Kui
13,642
1,369
0
4,423
29,291
16,408
550
14,562
14,729
51,235
0
W
Erlang Shen
Mvrfortune
Erlang Shen
21,453
13,731
0
14,981
27,030
22,779
2,798
2,222
24,808
0
110,445
L
Cerberus
NuggahJim
Cerberus
9,976
735
0
5,168
29,875
35,571
522
15,657
14,218
52,897
0
L
Amaterasu
tonytwodoonger
Amaterasu
14,308
4,329
0
9,216
28,790
23,288
476
13,395
15,395
575
67,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,139
Gold Earned
69,608
526
Minions Killed
562
0
Camps Cleared
0
2,260,339
Distance Traveled
2,326,124
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,194
488
131
5
0
517,296
6
W
Thanatos
13,389
536
118
5
0
465,457
6
W
Ares
13,207
528
40
2
0
483,914
1
L
Xbalanque
11,260
450
100
4
0
415,100
2
W
Ra
14,451
578
136
5
0
462,475
4
W
Izanami
13,523
541
116
5
0
428,118
4
L
Zhong Kui
11,565
463
68
3
0
400,004
5
W
Erlang Shen
15,038
602
152
6
0
486,160
2
L
Cerberus
10,505
420
97
4
0
421,611
3
L
Amaterasu
11,615
465
130
5
0
506,328
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role