Player Matchup

Medusa
Medusa
DaLordEzine
Medusa
Level 29
God Stats
3W - 3L
1,777 SR
Queue Stats
255W - 286L
1,646 Elo+
Solo
Janus
Janus
JoeBidens__Kid
Janus
Level 11
God Stats
2W - 0L
1,813 SR
Queue Stats
14W - 5L
1,711 Elo+
Solo
Artio
Artio
Milko89
Artio
Level 29
God Stats
3W - 0L
1,837 SR
Queue Stats
109W - 104L
1,587 Elo+
Solo
Chaac
Chaac
Pads33
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,554 Elo+
Solo
Tyr
Tyr
Veltane
Tyr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 59L
1,606 Elo+
Solo
Team Averages
Level 24
1,686 SR
1,621 Elo+

VS

Team Averages
Level 21
1,632 SR
1,649 Elo+
Danzaburou
Danzaburou
Beto2Tap
Danzaburou
Level 29
God Stats
4W - 3L
1,508 SR
Queue Stats
15W - 20L
1,570 Elo+
Party 1
Erlang Shen
Erlang Shen
Joshtophernelia
Erlang Shen
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 39L
1,648 Elo+
Solo
Thanatos
Thanatos
Magum0
Thanatos
Level 13
God Stats
4W - 5L
1,562 SR
Queue Stats
9W - 12L
1,511 Elo+
Solo
Cthulhu
Cthulhu
SkrimpDaddyJr
Cthulhu
Level 25
God Stats
9W - 5L
1,647 SR
Queue Stats
10W - 9L
1,723 Elo+
Party 1
The Morrigan
The Morrigan
Xhycom6534
The Morrigan
Level 8
God Stats
3W - 2L
1,943 SR
Queue Stats
28W - 27L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 2 / 3
12,446
593
9,390
9,419
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 3 / 6
11,962
570
13,497
12,207
4,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Milko89
Artio
16
6 / 2 / 11
10,892
519
9,542
16,221
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Pads33
Chaac
17
8 / 2 / 10
11,555
550
16,728
25,315
30,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
19
5 / 2 / 8
11,757
560
10,097
16,738
11,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beto2Tap
Danzaburou
17
2 / 2 / 2
11,093
528
9,209
11,541
4,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Joshtophernelia
Erlang Shen
16
5 / 8 / 2
10,243
488
13,856
21,753
13,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
Magum0
Thanatos
13
1 / 8 / 3
8,413
401
3,247
14,934
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
13
1 / 4 / 4
8,205
391
8,855
18,538
11,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Xhycom6534
The Morrigan
17
2 / 6 / 3
10,205
486
14,949
13,612
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
28
Kills
11
11
Deaths
28
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beto2Tap
Danzaburou
2
2
2
1.5
W
Medusa
4
2
3
2.75
W
5
3
6
2.67
L
Erlang Shen
Joshtophernelia
Erlang Shen
5
8
2
0.75
L
Thanatos
Magum0
Thanatos
1
8
3
0.31
W
Artio
Milko89
Artio
6
2
11
5.75
W
Chaac
Pads33
Chaac
8
2
10
6.5
L
Cthulhu
1
4
4
0.75
W
Tyr
5
2
8
4.5
L
The Morrigan
Xhycom6534
The Morrigan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,254
Damage
50,116
79,900
Taken
80,378
66,803
Mitigated
39,916
31,354
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beto2Tap
Danzaburou
9,209
4,519
0
3,925
11,541
4,571
2,294
2,940
8,551
0
83,730
W
Medusa
9,390
4,045
0
850
9,419
4,218
3,892
1,090
8,329
0
94,625
W
13,497
981
772
3,729
12,207
4,485
249
5,401
6,568
109,130
0
L
Erlang Shen
Joshtophernelia
Erlang Shen
13,856
9,061
0
4,360
21,753
13,152
0
4,458
16,729
0
45,560
L
Thanatos
Magum0
Thanatos
3,247
811
0
8,598
14,934
5,451
0
2,555
12,329
0
31,972
W
Artio
Milko89
Artio
9,542
1,428
770
5,808
16,221
16,062
152
5,299
10,685
23,297
0
W
Chaac
Pads33
Chaac
16,728
4,793
0
12,751
25,315
30,643
997
4,346
20,801
620
63,678
L
Cthulhu
8,855
601
1,519
4,460
18,538
11,217
38
7,118
11,300
33,251
0
W
Tyr
10,097
2,136
0
6,674
16,738
11,395
1,097
4,568
11,948
0
93,722
L
The Morrigan
Xhycom6534
The Morrigan
14,949
3,098
0
1,904
13,612
5,525
0
6,586
6,976
79,178
2,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
48,159
647
Minions Killed
476
0
Camps Cleared
0
2,180,532
Distance Traveled
1,931,079
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,093
528
170
8
0
387,284
0
W
Medusa
12,446
593
166
8
0
384,670
5
W
Janus
11,962
570
200
10
0
454,104
5
L
Erlang Shen
10,243
488
74
4
0
344,775
3
L
Thanatos
8,413
401
60
3
0
403,153
6
W
Artio
10,892
519
29
1
0
455,755
9
W
Chaac
11,555
550
109
5
0
417,557
6
L
Cthulhu
8,205
391
36
2
0
435,348
0
W
Tyr
11,757
560
143
7
0
468,446
4
L
The Morrigan
10,205
486
136
6
0
360,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role