Player Matchup

Nemesis
Nemesis
EvenArgonaut
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Kukulkan
Kukulkan
FlayedPeePee77
Kukulkan
Level 20
God Stats
3W - 1L
1,872 SR
Queue Stats
10W - 18L
1,358 Elo+
Party 1
Izanami
Izanami
GoGettaFS
Izanami
Level 16
God Stats
4W - 2L
1,662 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 1
Artio
Artio
TheWillz
Artio
Level 27
God Stats
2W - 3L
1,455 SR
Queue Stats
9W - 16L
1,368 Elo+
Party 1
Erlang Shen
Erlang Shen
Trogder
Erlang Shen
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,377 Elo+
Party 1
Team Averages
Level 23
1,598 SR
1,367 Elo+

VS

Team Averages
Level 34
1,613 SR
1,643 Elo+
Guan Yu
Guan Yu
Aurapherious
Guan Yu
Level 26
God Stats
5W - 5L
1,792 SR
Queue Stats
13W - 9L
1,718 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlinkRuneOP
Ah Muzen Cab
Level 96
God Stats
1W - 0L
1,568 SR
Queue Stats
103W - 84L
1,581 Elo+
Party 2
Nemesis
Nemesis
Fugalrix
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,857 Elo+
Party 2
Raijin
Raijin
Ghostrider9019
Raijin
Level 4
God Stats
2W - 1L
1,731 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
lime69
Sylvanus
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
95W - 72L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EvenArgonaut
Nemesis
20
15 / 7 / 9
15,480
573
19,732
23,838
8,808
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
17
7 / 11 / 10
11,791
437
16,663
17,689
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
GoGettaFS
Izanami
18
4 / 11 / 7
11,995
444
10,460
18,253
5,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
TheWillz
Artio
19
6 / 13 / 16
12,906
478
16,035
33,241
17,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Trogder
Erlang Shen
20
5 / 9 / 10
13,146
487
18,874
28,295
20,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aurapherious
Guan Yu
20
11 / 5 / 11
15,739
583
18,682
23,391
25,616
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
BlinkRuneOP
Ah Muzen Cab
20
29 / 5 / 8
18,752
695
49,517
29,956
13,673
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Fugalrix
Nemesis
19
3 / 10 / 8
13,533
501
12,771
25,961
14,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 11 / 11
13,826
512
8,417
19,235
8,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
lime69
Sylvanus
19
6 / 7 / 30
15,418
571
11,679
25,668
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
37
Kills
51
51
Deaths
38
52
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aurapherious
Guan Yu
11
5
11
3.3
W
Ah Muzen Cab
BlinkRuneOP
Ah Muzen Cab
29
5
8
6.6
L
Nemesis
EvenArgonaut
Nemesis
15
7
9
2.79
L
Kukulkan
7
11
10
1.09
W
Nemesis
Fugalrix
Nemesis
3
10
8
0.7
W
2
11
11
0.68
L
Izanami
GoGettaFS
Izanami
4
11
7
0.68
L
Artio
TheWillz
Artio
6
13
16
1.08
L
Erlang Shen
Trogder
Erlang Shen
5
9
10
1.11
W
Sylvanus
lime69
Sylvanus
6
7
30
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,764
Damage
101,066
121,316
Taken
124,211
58,599
Mitigated
86,509
23,105
Healing
38,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aurapherious
Guan Yu
18,682
3,365
759
7,768
23,391
25,616
515
2,314
20,953
0
69,680
W
Ah Muzen Cab
BlinkRuneOP
Ah Muzen Cab
49,517
29,115
0
12,516
29,956
13,673
5,132
6,775
23,061
0
189,218
L
Nemesis
EvenArgonaut
Nemesis
19,732
9,456
0
6,022
23,838
8,808
0
4,471
19,035
0
70,451
L
Kukulkan
16,663
2,451
0
0
17,689
6,471
0
3,552
14,112
42,047
0
W
Nemesis
Fugalrix
Nemesis
12,771
6,568
0
6,845
25,961
14,982
0
6,044
19,727
0
106,859
W
8,417
1,691
90
849
19,235
8,798
1,221
8,706
10,013
59,400
0
L
Izanami
GoGettaFS
Izanami
10,460
6,896
0
1,047
18,253
5,557
690
1,833
16,301
0
60,824
L
Artio
TheWillz
Artio
16,035
2,967
2,533
7,964
33,241
17,757
533
5,824
27,078
43,861
0
L
Erlang Shen
Trogder
Erlang Shen
18,874
10,901
0
5,539
28,295
20,006
2,083
4,416
23,429
0
65,668
W
Sylvanus
lime69
Sylvanus
11,679
2,361
2,904
6,766
25,668
23,440
769
8,745
16,643
31,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,318
Gold Earned
77,268
471
Minions Killed
580
0
Camps Cleared
0
2,240,779
Distance Traveled
2,306,011
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,739
583
132
5
0
473,562
1
W
Ah Muzen Cab
18,752
695
167
6
0
497,272
9
L
Nemesis
15,480
573
111
4
0
447,350
0
L
Kukulkan
11,791
437
82
3
0
456,646
0
W
Nemesis
13,533
501
140
5
0
521,701
1
W
Raijin
13,826
512
95
4
0
357,349
1
L
Izanami
11,995
444
124
5
0
431,644
6
L
Artio
12,906
478
51
2
0
454,624
2
L
Erlang Shen
13,146
487
103
4
0
450,515
1
W
Sylvanus
15,418
571
46
2
0
456,127
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role