Player Matchup

He Bo
He Bo
GrandmaBerg
He Bo
Level 83
God Stats
15W - 16L
1,602 SR
Queue Stats
1,324W - 1,331L
1,555 Elo+
Party 2
Artemis
Artemis
IceDragon1254
Artemis
Level 38
God Stats
36W - 27L
1,731 SR
Queue Stats
461W - 467L
1,586 Elo+
Party 2
Tiamat
Tiamat
Nergigant3
Tiamat
Level 60
God Stats
5W - 6L
1,532 SR
Queue Stats
44W - 32L
1,504 Elo+
Party 4
Khepri
Khepri
PetFroge
Khepri
Level 86
God Stats
13W - 19L
1,513 SR
Queue Stats
183W - 223L
1,485 Elo+
Party 2
Chaac
Chaac
War531
Chaac
Level 45
God Stats
6W - 5L
1,613 SR
Queue Stats
36W - 26L
1,500 Elo+
Party 4
Team Averages
Level 62
1,598 SR
1,526 Elo+

VS

Team Averages
Level 67
1,557 SR
1,508 Elo+
Eset
Eset
Desena408
Eset
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 30L
1,528 Elo+
Party 3
Izanami
Izanami
GotTekz
Izanami
Level 26
God Stats
23W - 21L
1,634 SR
Queue Stats
151W - 138L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
Huskyyy-T
Guan Yu
Level 83
God Stats
6W - 8L
1,466 SR
Queue Stats
300W - 290L
1,541 Elo+
Party 1
Fenrir
Fenrir
Logicisstupid
Fenrir
Level 143
God Stats
5W - 5L
1,698 SR
Queue Stats
178W - 182L
1,533 Elo+
Party 3
Yemoja
Yemoja
ShadowXxHUNxX
Yemoja
Level 48
God Stats
1W - 2L
1,487 SR
Queue Stats
61W - 81L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
7,869
525
4,762
6,178
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
13
2 / 0 / 2
7,379
492
9,550
4,882
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Nergigant3
Tiamat
13
2 / 3 / 2
7,672
511
6,403
7,782
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
PetFroge
Khepri
12
3 / 1 / 2
7,401
493
5,470
6,672
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
War531
Chaac
15
1 / 1 / 0
8,232
549
11,005
12,215
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 4 / 2
7,298
487
5,246
8,669
4,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GotTekz
Izanami
11
0 / 4 / 0
6,588
439
3,149
12,307
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Huskyyy-T
Guan Yu
13
1 / 1 / 0
7,381
492
7,575
13,989
13,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 2
7,593
506
6,923
10,849
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
6,485
432
3,169
8,004
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
5
5
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
2
4
2
0.75
L
Izanami
GotTekz
Izanami
0
4
0
0
W
3
0
3
4.5
L
Guan Yu
Huskyyy-T
Guan Yu
1
1
0
1
W
Artemis
2
0
2
3
L
2
2
2
1.5
W
Tiamat
Nergigant3
Tiamat
2
3
2
1
W
Khepri
PetFroge
Khepri
3
1
2
4
L
0
0
0
0
W
Chaac
War531
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
26,062
37,729
Taken
53,818
24,128
Mitigated
30,488
16,594
Healing
20,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,246
328
0
854
8,669
4,163
76
6,449
1,975
43,071
0
L
Izanami
GotTekz
Izanami
3,149
1,657
0
2,873
12,307
3,372
460
2,203
10,104
0
51,230
W
4,762
643
0
3,583
6,178
2,077
0
831
5,297
53,339
0
L
Guan Yu
Huskyyy-T
Guan Yu
7,575
1,703
52
7,406
13,989
13,838
0
439
12,725
0
40,554
W
Artemis
9,550
3,765
0
1,198
4,882
1,714
216
1,625
3,232
0
50,582
L
6,923
1,446
0
4,706
10,849
4,187
0
3,516
7,184
0
51,091
W
Tiamat
Nergigant3
Tiamat
6,403
1,156
0
1,237
7,782
5,306
81
2,764
4,834
39,624
0
W
Khepri
PetFroge
Khepri
5,470
759
0
1,949
6,672
3,494
0
2,684
3,963
18,669
0
L
3,169
423
2,001
3,088
8,004
4,928
0
3,601
4,345
17,801
0
W
Chaac
War531
Chaac
11,005
3,086
0
8,627
12,215
11,537
814
227
11,325
0
50,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
35,345
394
Minions Killed
402
0
Camps Cleared
0
1,408,749
Distance Traveled
1,335,998
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,298
487
91
6
0
255,457
8
L
Izanami
6,588
439
117
8
0
235,650
3
W
He Bo
7,869
525
96
6
0
305,225
1
L
Guan Yu
7,381
492
78
5
0
279,890
1
W
Artemis
7,379
492
83
6
0
245,075
3
L
Fenrir
7,593
506
90
6
0
309,713
2
W
Tiamat
7,672
511
97
6
0
287,125
2
W
Khepri
7,401
493
26
2
0
278,819
2
L
Yemoja
6,485
432
26
2
0
255,288
1
W
Chaac
8,232
549
92
6
0
292,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role