Player Matchup

Aphrodite
Aphrodite
Alejo1-9-8-2
Aphrodite
Level 10
God Stats
5W - 3L
1,511 SR
Queue Stats
33W - 41L
1,221 Elo+
Party 1
Ymir
Ymir
ChiCubs78
Ymir
Level 5
God Stats
8W - 11L
1,692 SR
Queue Stats
20W - 27L
1,267 Elo+
Party 2
Nemesis
Nemesis
Crisheight
Nemesis
Level 8
God Stats
6W - 15L
1,304 SR
Queue Stats
32W - 43L
1,221 Elo+
Party 1
Bakasura
Bakasura
ShAdOwVeNoM9318
Bakasura
Level 13
God Stats
18W - 16L
1,569 SR
Queue Stats
60W - 66L
1,245 Elo+
Party 2
Scylla
Scylla
mercifuldudez
Scylla
Level 12
God Stats
10W - 6L
1,458 SR
Queue Stats
20W - 27L
1,246 Elo+
Solo
Team Averages
Level 10
1,507 SR
1,240 Elo+

VS

Team Averages
Level 23
1,458 SR
1,350 Elo+
Zeus
Zeus
 
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Akashi_DKN
Sun Wukong
Level 30
God Stats
1W - 0L
1,411 SR
Queue Stats
20W - 24L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Biglamp86
Ah Puch
Level 26
God Stats
3W - 1L
1,598 SR
Queue Stats
38W - 47L
1,222 Elo+
Solo
Izanami
Izanami
Deathstrokinit0
Izanami
Level 28
God Stats
8W - 12L
1,279 SR
Queue Stats
10W - 14L
1,259 Elo+
Solo
Bastet
Bastet
ya_boy_baked92
Bastet
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
20W - 38L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alejo1-9-8-2
Aphrodite
20
4 / 6 / 13
14,144
1,010
9,839
17,666
16,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
18
0 / 12 / 9
11,567
826
3,141
21,224
21,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Crisheight
Nemesis
20
8 / 10 / 12
15,669
1,119
16,073
28,003
16,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
20
7 / 8 / 9
14,550
1,039
15,460
27,787
20,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 8 / 12
13,891
992
23,161
19,155
7,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 1 / 3
10,618
758
626
703
178
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Akashi_DKN
Sun Wukong
20
14 / 4 / 17
15,664
1,119
27,976
25,917
25,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Biglamp86
Ah Puch
20
7 / 6 / 27
15,005
1,072
25,567
14,951
6,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
18 / 3 / 20
17,936
1,281
34,917
13,184
4,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 9 / 24
13,699
979
12,180
18,702
7,190
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
135
23
Kills
44
44
Deaths
23
55
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
3
2.5
W
Sun Wukong
Akashi_DKN
Sun Wukong
14
4
17
5.63
L
Aphrodite
Alejo1-9-8-2
Aphrodite
4
6
13
1.75
W
Ah Puch
Biglamp86
Ah Puch
7
6
27
3.42
L
Ymir
0
12
9
0.38
L
Nemesis
Crisheight
Nemesis
8
10
12
1.4
W
18
3
20
9.33
L
Bakasura
7
8
9
1.44
L
4
8
12
1.25
W
4
9
24
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,674
Damage
101,266
113,835
Taken
73,457
82,599
Mitigated
44,055
15,379
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
626
159
0
0
703
178
0
304
349
1,829
0
W
Sun Wukong
Akashi_DKN
Sun Wukong
27,976
6,722
1,291
4,183
25,917
25,641
0
10,710
12,803
0
49,200
L
Aphrodite
Alejo1-9-8-2
Aphrodite
9,839
2,518
2,397
5,985
17,666
16,395
0
5,601
12,065
36,372
0
W
Ah Puch
Biglamp86
Ah Puch
25,567
3,034
512
959
14,951
6,147
0
6,383
8,377
46,278
0
L
Ymir
3,141
762
0
0
21,224
21,598
0
2,944
18,280
11,021
0
L
Nemesis
Crisheight
Nemesis
16,073
7,693
0
2,662
28,003
16,458
0
5,781
22,222
657
47,167
W
34,917
26,067
0
1,170
13,184
4,899
0
8,995
4,020
0
90,921
L
Bakasura
15,460
11,236
0
4,335
27,787
20,790
0
6,065
21,722
0
37,184
L
23,161
2,888
0
0
19,155
7,358
0
5,802
13,353
62,106
0
W
12,180
4,999
528
1,636
18,702
7,190
0
10,364
8,158
0
22,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,821
Gold Earned
72,922
317
Minions Killed
263
9
Camps Cleared
7
1,120,943
Distance Traveled
885,724
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,618
758
3
0
2
21,511
0
W
Sun Wukong
15,664
1,119
48
3
1
244,151
0
L
Aphrodite
14,144
1,010
68
5
2
204,675
1
W
Ah Puch
15,005
1,072
47
3
1
183,484
0
L
Ymir
11,567
826
18
1
0
198,238
3
L
Nemesis
15,669
1,119
58
4
0
260,782
0
W
Izanami
17,936
1,281
140
10
3
224,125
0
L
Bakasura
14,550
1,039
60
4
7
232,328
2
L
Scylla
13,891
992
113
8
0
224,920
1
W
Bastet
13,699
979
25
2
0
212,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role