Player Matchup

Sun Wukong
Sun Wukong
Devolah
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KingBeav360
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 85L
1,458 Elo+
Solo
Heimdallr
Heimdallr
NyxRamen
Heimdallr
Level 56
God Stats
8W - 5L
1,761 SR
Queue Stats
443W - 420L
1,510 Elo+
Solo
Jormungandr
Jormungandr
RustyDerringer
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,490 Elo+
Party 2
Ra
Ra
xdrizzitx
Ra
Level 128
God Stats
3W - 0L
1,522 SR
Queue Stats
159W - 154L
1,557 Elo+
Party 2
Team Averages
Level 104
1,557 SR
1,503 Elo+

VS

Team Averages
Level 134
1,390 SR
1,503 Elo+
Susano
Susano
Blakethekity
Susano
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,413 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DoNotBanFenrir
Kumbhakarna
Level 160
God Stats
2W - 6L
1,288 SR
Queue Stats
249W - 240L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
Reborn Tenma
Ah Puch
Level 90
God Stats
1W - 2L
1,243 SR
Queue Stats
84W - 97L
1,459 Elo+
Party 1
Yemoja
Yemoja
TSRxVIRGO
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,432 Elo+
Party 1
Achilles
Achilles
clownin3rd
Achilles
Level 148
God Stats
1W - 1L
1,419 SR
Queue Stats
20W - 8L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Devolah
Sun Wukong
20
1 / 5 / 21
14,812
592
18,029
31,820
28,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
9 / 5 / 17
15,513
621
23,521
34,791
31,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
NyxRamen
Heimdallr
20
7 / 7 / 21
15,931
637
48,350
23,585
10,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RustyDerringer
Jormungandr
20
10 / 2 / 24
17,094
684
36,215
31,153
42,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 5 / 18
16,472
659
35,375
25,156
12,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
2 / 10 / 9
12,727
509
19,689
26,329
12,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
DoNotBanFenrir
Kumbhakarna
20
8 / 4 / 11
15,879
635
25,873
57,320
75,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Reborn Tenma
Ah Puch
20
6 / 8 / 9
16,074
643
45,878
25,343
12,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
TSRxVIRGO
Yemoja
20
0 / 6 / 17
13,788
552
11,686
22,863
25,191
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
clownin3rd
Achilles
20
8 / 7 / 10
14,551
582
25,175
56,248
72,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
80
34
Kills
24
24
Deaths
35
101
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Susano
2
10
9
0.65
W
Sun Wukong
Devolah
Sun Wukong
1
5
21
2.3
L
Kumbhakarna
DoNotBanFenrir
Kumbhakarna
8
4
11
3.38
W
Fenrir
9
5
17
3.5
W
Heimdallr
NyxRamen
Heimdallr
7
7
21
2.5
L
Ah Puch
Reborn Tenma
Ah Puch
6
8
9
1.31
W
Jormungandr
RustyDerringer
Jormungandr
10
2
24
11
L
Yemoja
TSRxVIRGO
Yemoja
0
6
17
1.42
L
Achilles
clownin3rd
Achilles
8
7
10
1.86
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,490
Damage
128,301
146,505
Taken
188,103
125,447
Mitigated
198,374
74,090
Healing
79,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
19,689
1,206
563
1,993
26,329
12,461
0
7,709
18,620
0
34,196
W
Sun Wukong
Devolah
Sun Wukong
18,029
2,853
5,103
6,913
31,820
28,518
537
17,870
13,950
356
44,391
L
Kumbhakarna
DoNotBanFenrir
Kumbhakarna
25,873
2,708
868
21,237
57,320
75,695
0
21,202
36,118
59,361
0
W
Fenrir
23,521
6,492
3,979
6,993
34,791
31,742
98
22,879
11,912
0
27,943
W
Heimdallr
NyxRamen
Heimdallr
48,350
16,314
3,162
2,265
23,585
10,730
504
14,117
9,468
0
76,227
L
Ah Puch
Reborn Tenma
Ah Puch
45,878
2,003
1,666
4,317
25,343
12,195
491
10,956
14,387
97,017
0
W
Jormungandr
RustyDerringer
Jormungandr
36,215
8,606
6,397
5,162
31,153
42,322
1,504
17,139
14,014
58,862
0
L
Yemoja
TSRxVIRGO
Yemoja
11,686
3,109
20,914
6,378
22,863
25,191
359
10,176
12,687
28,592
0
L
Achilles
clownin3rd
Achilles
25,175
8,432
324
20,894
56,248
72,832
60
21,745
34,503
0
42,693
W
35,375
4,263
25,088
9,028
25,156
12,135
2,414
11,432
13,724
92,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,822
Gold Earned
73,019
302
Minions Killed
253
0
Camps Cleared
0
2,242,365
Distance Traveled
2,149,044
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,727
509
32
1
0
443,997
1
W
Sun Wukong
14,812
592
45
2
0
426,555
0
L
Kumbhakarna
15,879
635
53
2
0
490,828
0
W
Fenrir
15,513
621
3
0
0
503,840
3
W
Heimdallr
15,931
637
61
2
0
417,245
0
L
Ah Puch
16,074
643
115
5
0
376,939
1
W
Jormungandr
17,094
684
64
3
0
460,857
8
L
Yemoja
13,788
552
29
1
0
364,003
0
L
Achilles
14,551
582
24
1
0
473,277
1
W
Ra
16,472
659
129
5
0
433,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role