Player Matchup

Hercules
Hercules
B4TheChaos
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,686 Elo+
Solo
Arachne
Arachne
Root16
Arachne
Level 98
God Stats
21W - 10L
1,543 SR
Queue Stats
176W - 170L
1,562 Elo+
Party 2
Sol
Sol
bananaslugs
Sol
Level 66
God Stats
25W - 24L
1,522 SR
Queue Stats
49W - 64L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
kinopiio
Kuzenbo
Level 85
God Stats
24W - 29L
1,493 SR
Queue Stats
51W - 63L
1,356 Elo+
Party 1
Chiron
Chiron
manuelVASJ
Chiron
Level 123
God Stats
3W - 2L
1,759 SR
Queue Stats
128W - 125L
1,539 Elo+
Party 2
Team Averages
Level 92
1,563 SR
1,500 Elo+

VS

Team Averages
Level 93
1,570 SR
1,398 Elo+
Scylla
Scylla
Axech
Scylla
Level 101
God Stats
3W - 3L
1,773 SR
Queue Stats
120W - 107L
1,371 Elo+
Party 3
Xbalanque
Xbalanque
Buttwhole88
Xbalanque
Level 86
God Stats
5W - 8L
1,720 SR
Queue Stats
546W - 650L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Cochiloco04
Sylvanus
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 42L
1,398 Elo+
Party 3
King Arthur
King Arthur
Megadeth992
King Arthur
Level 125
God Stats
13W - 21L
1,444 SR
Queue Stats
380W - 445L
1,358 Elo+
Solo
Pele
Pele
svs2406
Pele
Level 66
God Stats
8W - 12L
1,414 SR
Queue Stats
157W - 151L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B4TheChaos
Hercules
16
5 / 0 / 14
9,670
537
13,968
12,390
13,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Root16
Arachne
17
10 / 1 / 5
10,436
580
13,429
15,713
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 1 / 7
10,135
563
15,763
13,485
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
kinopiio
Kuzenbo
13
1 / 2 / 6
8,107
450
5,340
9,262
7,557
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
manuelVASJ
Chiron
16
10 / 2 / 5
10,703
595
14,471
13,247
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axech
Scylla
13
1 / 7 / 1
7,731
430
7,158
12,356
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Buttwhole88
Xbalanque
13
4 / 5 / 0
8,453
470
9,445
11,996
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Cochiloco04
Sylvanus
11
0 / 5 / 4
7,546
419
6,504
15,364
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Megadeth992
King Arthur
13
0 / 7 / 1
7,510
417
7,126
22,280
13,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
svs2406
Pele
11
1 / 10 / 0
7,665
426
8,713
17,168
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
34
Kills
6
6
Deaths
34
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Axech
Scylla
1
7
1
0.21
W
Hercules
B4TheChaos
Hercules
5
0
14
12
L
Xbalanque
Buttwhole88
Xbalanque
4
5
0
0.8
L
Sylvanus
Cochiloco04
Sylvanus
0
5
4
0.4
L
King Arthur
Megadeth992
King Arthur
0
7
1
0.07
W
Arachne
Root16
Arachne
10
1
5
12.5
W
8
1
7
11.5
W
Kuzenbo
kinopiio
Kuzenbo
1
2
6
2
W
Chiron
manuelVASJ
Chiron
10
2
5
6.25
L
Pele
svs2406
Pele
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,971
Damage
38,946
64,097
Taken
79,164
38,564
Mitigated
38,268
30,542
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Axech
Scylla
7,158
947
0
2,047
12,356
4,124
0
1,149
11,132
39,322
0
W
Hercules
B4TheChaos
Hercules
13,968
6,072
0
7,907
12,390
13,574
509
2,080
9,695
0
36,725
L
Xbalanque
Buttwhole88
Xbalanque
9,445
6,424
771
3,230
11,996
4,353
385
5,978
5,968
0
42,412
L
Sylvanus
Cochiloco04
Sylvanus
6,504
1,317
1,244
3,450
15,364
11,063
105
7,685
7,629
25,786
0
L
King Arthur
Megadeth992
King Arthur
7,126
957
0
6,558
22,280
13,222
0
4,439
17,330
0
41,133
W
Arachne
Root16
Arachne
13,429
9,909
0
7,680
15,713
7,690
0
2,772
12,723
0
77,158
W
15,763
5,031
0
7,965
13,485
4,649
404
2,527
10,835
71,340
0
W
Kuzenbo
kinopiio
Kuzenbo
5,340
1,885
0
492
9,262
7,557
389
1,550
7,691
22,702
0
W
Chiron
manuelVASJ
Chiron
14,471
8,425
728
5,770
13,247
5,094
2,202
4,994
7,942
0
70,751
L
Pele
svs2406
Pele
8,713
1,364
0
3,282
17,168
5,506
0
1,852
15,241
0
43,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,051
Gold Earned
38,905
466
Minions Killed
360
0
Camps Cleared
0
1,742,156
Distance Traveled
1,457,381
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,731
430
84
5
0
305,354
2
W
Hercules
9,670
537
72
4
0
331,000
6
L
Xbalanque
8,453
470
91
5
0
236,130
1
L
Sylvanus
7,546
419
38
2
0
287,438
4
L
King Arthur
7,510
417
73
4
0
311,752
6
W
Arachne
10,436
580
117
7
0
379,600
3
W
Sol
10,135
563
126
7
0
347,751
8
W
Kuzenbo
8,107
450
35
2
0
356,444
6
W
Chiron
10,703
595
116
6
0
327,361
3
L
Pele
7,665
426
74
4
0
316,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role