Player Matchup

Vulcan
Vulcan
Blazerthief
Vulcan
Level 29
God Stats
1W - 6L
1,208 SR
Queue Stats
23W - 34L
1,311 Elo+
Solo
Vamana
Vamana
OrganzdChaos
Vamana
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
cheezieutter
Jormungandr
Level 21
God Stats
92W - 65L
1,581 SR
Queue Stats
98W - 75L
1,556 Elo+
Solo
Bastet
Bastet
lmenop
Bastet
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,430 Elo+
Solo
Artemis
Artemis
winkio
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 14
1,458 SR
1,459 Elo+

VS

Team Averages
Level 22
1,581 SR
1,356 Elo+
Ymir
Ymir
ChavoPY
Ymir
Level 26
God Stats
41W - 30L
1,648 SR
Queue Stats
420W - 431L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
DirtyDeedsD2C
Cthulhu
Level 26
God Stats
53W - 44L
1,556 SR
Queue Stats
396W - 422L
1,405 Elo+
Party 1
Cerberus
Cerberus
Giraffe71
Cerberus
Level 12
God Stats
1W - 5L
1,157 SR
Queue Stats
7W - 20L
1,082 Elo+
Solo
Freya
Freya
Quasibrodo
Freya
Level 18
God Stats
4W - 4L
1,852 SR
Queue Stats
59W - 60L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
inaat21
Hou Yi
Level 28
God Stats
5W - 3L
1,693 SR
Queue Stats
101W - 98L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
2
0 / 1 / 0
3,903
355
93
657
161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Vamana
9
2 / 3 / 2
5,346
486
3,806
5,749
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
cheezieutter
Jormungandr
10
4 / 3 / 3
5,885
535
3,377
6,557
3,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
lmenop
Bastet
11
3 / 0 / 0
6,253
568
2,935
6,254
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
winkio
Artemis
9
1 / 4 / 0
5,491
499
2,664
5,186
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ChavoPY
Ymir
11
4 / 0 / 3
6,497
591
3,283
5,406
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
8
2 / 2 / 2
5,460
496
2,452
5,385
4,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Giraffe71
Cerberus
8
0 / 5 / 0
5,119
465
1,953
7,707
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
10
1 / 2 / 1
5,825
530
1,903
5,847
2,371
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
inaat21
Hou Yi
10
4 / 2 / 1
6,235
567
4,675
5,850
1,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
11
11
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
1
0
0
W
Ymir
ChavoPY
Ymir
4
0
3
5.5
W
Cthulhu
2
2
2
1.5
W
Cerberus
Giraffe71
Cerberus
0
5
0
0
L
Vamana
2
3
2
1
W
Freya
1
2
1
0.75
L
Jormungandr
cheezieutter
Jormungandr
4
3
3
1.83
W
Hou Yi
inaat21
Hou Yi
4
2
1
2.25
L
Bastet
lmenop
Bastet
3
0
0
3
L
Artemis
winkio
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,875
Damage
14,266
24,403
Taken
30,195
9,813
Mitigated
13,539
4,629
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
93
93
0
150
657
161
0
394
263
912
0
W
Ymir
ChavoPY
Ymir
3,283
683
0
3,126
5,406
2,325
0
0
5,406
32,581
0
W
Cthulhu
2,452
227
0
552
5,385
4,163
657
0
5,385
14,771
0
W
Cerberus
Giraffe71
Cerberus
1,953
206
0
1,432
7,707
3,187
104
2,170
5,537
17,095
0
L
Vamana
3,806
2,438
0
649
5,749
2,732
0
1,262
4,487
0
17,728
W
Freya
1,903
690
0
2,321
5,847
2,371
292
93
5,754
24,370
0
L
Jormungandr
cheezieutter
Jormungandr
3,377
407
166
453
6,557
3,279
0
1,501
5,056
23,845
0
W
Hou Yi
inaat21
Hou Yi
4,675
1,986
0
2,158
5,850
1,493
692
1,207
4,643
0
27,022
L
Bastet
lmenop
Bastet
2,935
1,724
0
3,211
6,254
1,706
716
2,983
3,271
0
22,567
L
Artemis
winkio
Artemis
2,664
1,593
0
0
5,186
1,935
670
3,451
1,735
0
15,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
29,136
163
Minions Killed
220
0
Camps Cleared
0
815,893
Distance Traveled
1,004,238
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,903
355
4
0
0
31,691
0
W
Ymir
6,497
591
61
6
0
216,455
1
W
Cthulhu
5,460
496
29
3
0
157,475
3
W
Cerberus
5,119
465
26
2
0
236,507
3
L
Vamana
5,346
486
25
2
0
174,145
0
W
Freya
5,825
530
46
4
0
221,213
2
L
Jormungandr
5,885
535
43
4
0
193,348
0
W
Hou Yi
6,235
567
58
5
0
172,588
0
L
Bastet
6,253
568
53
5
0
219,324
0
L
Artemis
5,491
499
38
3
0
197,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role