Player Matchup

Skadi
Skadi
C00MButters
Skadi
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,286 Elo+
Solo
Ymir
Ymir
Choozey
Ymir
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
191W - 176L
1,538 Elo+
Party 3
Sobek
Sobek
Mawsoleum
Sobek
Level 67
God Stats
13W - 8L
1,743 SR
Queue Stats
230W - 208L
1,545 Elo+
Party 1
Da Ji
Da Ji
Yeeterson69
Da Ji
Level 114
God Stats
8W - 20L
1,561 SR
Queue Stats
553W - 545L
1,575 Elo+
Party 3
Ra
Ra
fireball2994
Ra
Level 58
God Stats
19W - 25L
1,540 SR
Queue Stats
219W - 210L
1,553 Elo+
Party 1
Team Averages
Level 72
1,569 SR
1,499 Elo+

VS

Team Averages
Level 103
1,593 SR
1,601 Elo+
Medusa
Medusa
Commandair
Medusa
Level 86
God Stats
5W - 4L
1,718 SR
Queue Stats
34W - 34L
1,478 Elo+
Party 2
Thoth
Thoth
I_PeeOn_U_Drip3x
Thoth
Level 100
God Stats
35W - 42L
1,470 SR
Queue Stats
1,071W - 959L
1,541 Elo+
Solo
Izanami
Izanami
LoganB35
Izanami
Level 85
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 33L
1,930 Elo+
Party 2
Baron Samedi
Baron Samedi
biggiepenguin
Baron Samedi
Level 125
God Stats
1W - 2L
1,469 SR
Queue Stats
70W - 48L
1,588 Elo+
Party 2
Ares
Ares
storma333
Ares
Level 120
God Stats
5W - 1L
1,808 SR
Queue Stats
41W - 35L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,773
864
2,618
7,244
2,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Choozey
Ymir
14
1 / 5 / 4
9,084
1,009
8,006
14,788
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Mawsoleum
Sobek
14
0 / 3 / 5
8,987
999
8,089
20,649
22,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 1
9,137
1,015
9,798
11,878
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 6 / 5
8,226
914
8,580
14,038
5,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

184

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Commandair
Medusa
16
3 / 2 / 9
9,917
1,102
8,961
9,450
3,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 1 / 12
9,715
1,079
13,632
3,480
1,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LoganB35
Izanami
15
4 / 1 / 10
9,677
1,075
12,950
10,905
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
biggiepenguin
Baron Samedi
16
5 / 0 / 15
9,956
1,106
17,184
7,658
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
16
7 / 1 / 10
10,838
1,204
9,431
10,951
12,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
5
Kills
22
22
Deaths
5
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Ymir
Choozey
Ymir
1
5
4
0.6
W
Medusa
Commandair
Medusa
3
2
9
3.75
W
3
1
12
9
W
Izanami
LoganB35
Izanami
4
1
10
9
L
Sobek
Mawsoleum
Sobek
0
3
5
0.83
L
4
3
1
1.5
W
Baron Samedi
biggiepenguin
Baron Samedi
5
0
15
12.5
L
0
6
5
0.42
W
Ares
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
62,158
68,597
Taken
42,444
49,605
Mitigated
26,461
7,940
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,618
997
0
0
7,244
2,636
0
3,782
3,366
0
9,565
L
Ymir
Choozey
Ymir
8,006
708
0
1,265
14,788
14,263
0
8,078
6,396
21,715
0
W
Medusa
Commandair
Medusa
8,961
4,978
0
0
9,450
3,857
0
5,149
2,960
0
27,966
W
13,632
427
0
261
3,480
1,428
0
2,349
1,131
28,429
0
W
Izanami
LoganB35
Izanami
12,950
8,532
0
1,413
10,905
4,576
0
6,938
3,967
0
32,671
L
Sobek
Mawsoleum
Sobek
8,089
446
0
2,714
20,649
22,082
0
11,078
9,234
24,737
0
L
9,798
2,680
0
406
11,878
4,843
0
7,951
3,721
0
15,674
W
Baron Samedi
biggiepenguin
Baron Samedi
17,184
1,456
4,248
2,520
7,658
4,158
0
4,337
3,321
26,698
0
L
8,580
755
2,498
1,057
14,038
5,781
0
8,321
5,633
33,004
0
W
Ares
9,431
287
0
2,344
10,951
12,442
0
5,902
5,049
13,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
50,103
140
Minions Killed
166
5
Camps Cleared
6
796,184
Distance Traveled
826,322
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,773
864
15
2
0
100,117
0
L
Ymir
9,084
1,009
22
2
0
149,943
0
W
Medusa
9,917
1,102
39
4
1
141,649
1
W
Thoth
9,715
1,079
45
5
0
157,615
1
W
Izanami
9,677
1,075
37
4
4
177,827
2
L
Sobek
8,987
999
25
3
0
182,435
2
L
Da Ji
9,137
1,015
13
1
4
184,327
0
W
Baron Samedi
9,956
1,106
42
5
1
165,153
0
L
Ra
8,226
914
65
7
1
179,362
0
W
Ares
10,838
1,204
3
0
0
184,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role