Player Matchup

Cabrakan
Cabrakan
JENGLE
Cabrakan
Level 23
God Stats
22W - 21L
1,313 SR
Queue Stats
83W - 89L
1,373 Elo+
Solo
Mulan
Mulan
MomonKun666
Mulan
Level 18
God Stats
4W - 7L
1,340 SR
Queue Stats
16W - 24L
1,362 Elo+
Solo
Ullr
Ullr
ROS_PeReZ
Ullr
Level 5
God Stats
2W - 3L
1,200 SR
Queue Stats
5W - 8L
1,292 Elo+
Solo
Fenrir
Fenrir
kaiking173
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,590 Elo+
Party 1
Merlin
Merlin
sabersofinfinity
Merlin
Level 15
God Stats
2W - 3L
1,392 SR
Queue Stats
16W - 22L
1,340 Elo+
Party 1
Team Averages
Level 13
1,349 SR
1,391 Elo+

VS

Team Averages
Level 17
1,525 SR
1,445 Elo+
Nemesis
Nemesis
Black Yoda 809
Nemesis
Level 26
God Stats
19W - 8L
1,612 SR
Queue Stats
225W - 206L
1,384 Elo+
Solo
Scylla
Scylla
Das Conch
Scylla
Level 28
God Stats
29W - 33L
1,512 SR
Queue Stats
110W - 117L
1,427 Elo+
Solo
Neith
Neith
M8deUpGEM
Neith
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
MattTheGrandpa
Yemoja
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 128L
1,413 Elo+
Solo
Chaac
Chaac
Tr0l de Cueva
Chaac
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JENGLE
Cabrakan
15
2 / 11 / 3
9,602
960
20,238
23,267
17,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
4 / 10 / 1
10,640
1,064
6,842
20,378
23,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
15
1 / 11 / 3
8,872
887
7,454
19,014
8,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
kaiking173
Fenrir
14
0 / 17 / 3
8,485
849
10,943
23,265
12,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 11 / 7
9,285
929
9,217
19,830
8,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
43 / 1 / 15
15,019
1,502
46,101
13,596
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Das Conch
Scylla
18
5 / 2 / 27
11,725
1,173
12,170
9,275
3,714
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
M8deUpGEM
Neith
18
3 / 1 / 31
10,359
1,036
12,008
6,216
2,572
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 1 / 29
10,843
1,084
6,103
10,730
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
8 / 2 / 33
11,706
1,171
19,000
19,344
14,862
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
195
7
Kills
60
60
Deaths
7
17
Assists
135
Player
Kills
Deaths
Assists
KDA
W
43
1
15
50.5
W
Scylla
Das Conch
Scylla
5
2
27
9.25
L
Cabrakan
JENGLE
Cabrakan
2
11
3
0.32
W
Neith
M8deUpGEM
Neith
3
1
31
18.5
W
1
1
29
15.5
L
4
10
1
0.45
L
Ullr
1
11
3
0.23
W
8
2
33
12.25
L
Fenrir
kaiking173
Fenrir
0
17
3
0.09
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
95,382
105,754
Taken
59,161
71,044
Mitigated
38,117
7,197
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,101
37,191
0
2,360
13,596
6,683
0
6,975
6,621
0
54,467
W
Scylla
Das Conch
Scylla
12,170
2,173
581
1,586
9,275
3,714
0
4,283
4,992
27,920
0
L
Cabrakan
JENGLE
Cabrakan
20,238
2,651
0
1,827
23,267
17,799
0
5,318
17,949
30,714
0
W
Neith
M8deUpGEM
Neith
12,008
7,717
530
757
6,216
2,572
0
4,179
2,037
0
22,946
W
6,103
2,012
4,612
734
10,730
10,286
0
5,831
4,899
9,345
0
L
6,842
1,617
0
505
20,378
23,249
0
4,088
16,290
0
34,451
L
Ullr
7,454
5,513
0
598
19,014
8,642
0
1,610
17,404
0
17,711
W
19,000
7,579
0
3,949
19,344
14,862
0
8,187
11,157
0
32,944
L
Fenrir
kaiking173
Fenrir
10,943
2,433
0
285
23,265
12,712
0
4,482
18,783
0
22,873
L
9,217
1,424
719
3,263
19,830
8,642
0
2,775
17,055
39,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
59,652
166
Minions Killed
128
6
Camps Cleared
1
748,523
Distance Traveled
861,092
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,019
1,502
17
2
0
232,303
0
W
Scylla
11,725
1,173
43
4
0
168,200
2
L
Cabrakan
9,602
960
32
3
2
153,400
0
W
Neith
10,359
1,036
27
3
0
139,114
0
W
Yemoja
10,843
1,084
9
1
0
140,787
0
L
Mulan
10,640
1,064
55
6
0
151,996
0
L
Ullr
8,872
887
11
1
1
143,383
0
W
Chaac
11,706
1,171
32
3
1
180,688
0
L
Fenrir
8,485
849
20
2
2
167,752
0
L
Merlin
9,285
929
48
5
1
131,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role