Player Matchup

Achilles
Achilles
Cutepinkcanoe
Achilles
Level 8
God Stats
3W - 2L
1,784 SR
Queue Stats
9W - 5L
1,665 Elo+
Party 1
Apollo
Apollo
DBD BANISHER
Apollo
Level 59
God Stats
2W - 1L
1,822 SR
Queue Stats
9W - 9L
1,662 Elo+
Party 1
Cabrakan
Cabrakan
DannPIay
Cabrakan
Level 21
God Stats
0W - 3L
1,285 SR
Queue Stats
62W - 61L
1,592 Elo+
Solo
Tsukuyomi
Tsukuyomi
Im-Senpai-x
Tsukuyomi
Level 15
God Stats
3W - 2L
1,693 SR
Queue Stats
22W - 15L
1,657 Elo+
Party 1
Raijin
Raijin
MrScruffy121
Raijin
Level 17
God Stats
2W - 3L
1,667 SR
Queue Stats
25W - 23L
1,630 Elo+
Party 1
Team Averages
Level 24
1,650 SR
1,641 Elo+

VS

Team Averages
Level 12
1,445 SR
1,413 Elo+
Merlin
Merlin
Ale00T
Merlin
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 21L
1,249 Elo+
Solo
Amaterasu
Amaterasu
Cotton Candy191
Amaterasu
Level 18
God Stats
12W - 11L
1,483 SR
Queue Stats
301W - 251L
1,701 Elo+
Solo
Zhong Kui
Zhong Kui
Grimey_Dior
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,358 Elo+
Solo
Fenrir
Fenrir
Hectixxz
Fenrir
Level 5
God Stats
37W - 27L
1,489 SR
Queue Stats
86W - 73L
1,334 Elo+
Solo
Chiron
Chiron
Xavier209g2
Chiron
Level 26
God Stats
8W - 10L
1,252 SR
Queue Stats
105W - 123L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cutepinkcanoe
Achilles
20
7 / 9 / 22
16,979
472
24,014
32,426
28,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
20
12 / 12 / 14
18,268
507
27,102
29,101
12,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
DannPIay
Cabrakan
20
5 / 13 / 22
16,539
459
21,555
36,917
56,352
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Im-Senpai-x
Tsukuyomi
20
7 / 14 / 15
16,718
464
18,244
34,440
16,437
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
10 / 11 / 17
18,094
503
24,259
25,036
10,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ale00T
Merlin
20
12 / 7 / 21
20,790
578
31,371
19,792
8,241
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Cotton Candy191
Amaterasu
20
17 / 8 / 19
20,399
567
27,736
49,913
39,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Grimey_Dior
Zhong Kui
20
12 / 11 / 11
17,544
487
25,154
34,213
28,362
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Hectixxz
Fenrir
20
13 / 10 / 14
18,569
516
22,953
34,233
17,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
20
5 / 5 / 7
19,227
534
13,909
21,560
8,941
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
131
41
Kills
59
59
Deaths
41
90
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ale00T
Merlin
12
7
21
3.21
W
Amaterasu
Cotton Candy191
Amaterasu
17
8
19
3.31
L
Achilles
Cutepinkcanoe
Achilles
7
9
22
2
L
Apollo
12
12
14
1.58
L
Cabrakan
DannPIay
Cabrakan
5
13
22
1.23
W
Zhong Kui
Grimey_Dior
Zhong Kui
12
11
11
1.59
W
Fenrir
Hectixxz
Fenrir
13
10
14
2
L
Tsukuyomi
Im-Senpai-x
Tsukuyomi
7
14
15
1.04
L
Raijin
10
11
17
1.68
W
Chiron
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,174
Damage
121,123
157,920
Taken
159,711
123,445
Mitigated
102,376
26,938
Healing
44,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ale00T
Merlin
31,371
928
0
1,153
19,792
8,241
90
6,596
13,196
150,683
0
W
Amaterasu
Cotton Candy191
Amaterasu
27,736
12,059
0
15,602
49,913
39,771
3,894
15,245
34,668
21,284
138,168
L
Achilles
Cutepinkcanoe
Achilles
24,014
9,824
0
2,396
32,426
28,235
2,395
16,100
16,146
0
86,101
L
Apollo
27,102
14,411
486
5,945
29,101
12,135
7,147
10,043
19,010
0
93,239
L
Cabrakan
DannPIay
Cabrakan
21,555
2,804
0
5,303
36,917
56,352
434
16,185
20,265
77,615
0
W
Zhong Kui
Grimey_Dior
Zhong Kui
25,154
3,055
76
9,658
34,213
28,362
664
11,190
23,023
88,761
0
W
Fenrir
Hectixxz
Fenrir
22,953
10,817
0
9,496
34,233
17,061
1,523
10,714
23,519
0
111,178
L
Tsukuyomi
Im-Senpai-x
Tsukuyomi
18,244
5,150
0
7,521
34,440
16,437
2,007
11,464
22,780
0
118,080
L
Raijin
24,259
2,663
1,380
3,907
25,036
10,286
904
8,828
16,030
109,029
0
W
Chiron
13,909
3,941
1,298
7,495
21,560
8,941
6,542
4,777
16,752
0
152,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,598
Gold Earned
96,529
649
Minions Killed
869
0
Camps Cleared
0
2,879,165
Distance Traveled
3,035,347
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
20,790
578
185
5
0
632,892
3
W
Amaterasu
20,399
567
182
5
0
684,759
2
L
Achilles
16,979
472
96
3
0
691,939
3
L
Apollo
18,268
507
142
4
0
580,425
0
L
Cabrakan
16,539
459
96
3
0
533,100
2
W
Zhong Kui
17,544
487
131
4
0
518,869
0
W
Fenrir
18,569
516
129
4
0
555,436
3
L
Tsukuyomi
16,718
464
173
5
0
533,921
3
L
Raijin
18,094
503
142
4
0
539,780
7
W
Chiron
19,227
534
242
7
0
643,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role