Player Matchup

Zhong Kui
Zhong Kui
I under take
Zhong Kui
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 140L
1,572 Elo+
Party 1
Susano
Susano
Just Some Newfy
Susano
Level 108
God Stats
23W - 17L
1,500 SR
Queue Stats
487W - 430L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
JustBalis
Jing Wei
Level 147
God Stats
0W - 2L
1,238 SR
Queue Stats
103W - 138L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
Sick At Me
Hun Batz
Level 149
God Stats
7W - 6L
1,500 SR
Queue Stats
379W - 342L
1,572 Elo+
Party 1
Fafnir
Fafnir
Velocity1300
Fafnir
Level 123
God Stats
10W - 14L
1,500 SR
Queue Stats
244W - 217L
1,234 Elo+
Party 1
Team Averages
Level 135
1,448 SR
1,491 Elo+

VS

Team Averages
Level 104
1,716 SR
1,613 Elo+
Nu Wa
Nu Wa
AnonEMister
Nu Wa
Level 83
God Stats
40W - 28L
1,686 SR
Queue Stats
330W - 334L
1,665 Elo+
Solo
Nemesis
Nemesis
HamsterScout
Nemesis
Level 88
God Stats
13W - 11L
1,646 SR
Queue Stats
428W - 387L
1,589 Elo+
Solo
Ymir
Ymir
Lewzicaa
Ymir
Level 122
God Stats
4W - 10L
1,766 SR
Queue Stats
384W - 349L
1,606 Elo+
Party 2
Apollo
Apollo
TrailaParkJesus
Apollo
Level 98
God Stats
11W - 10L
1,547 SR
Queue Stats
235W - 194L
1,586 Elo+
Party 2
Odin
Odin
rambito115
Odin
Level 127
God Stats
6W - 3L
1,936 SR
Queue Stats
552W - 479L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I under take
Zhong Kui
14
0 / 4 / 1
8,226
433
9,466
16,511
11,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 0
8,936
470
9,743
13,142
11,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
JustBalis
Jing Wei
15
0 / 3 / 0
8,380
441
5,129
13,332
4,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Sick At Me
Hun Batz
14
0 / 5 / 1
8,136
428
8,420
15,895
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
11
0 / 0 / 1
7,605
400
4,432
10,004
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,232
486
13,109
7,311
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
HamsterScout
Nemesis
17
3 / 1 / 5
9,902
521
11,323
14,237
7,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
1 / 0 / 9
9,224
485
6,947
10,604
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
3 / 0 / 3
10,325
543
9,348
12,386
5,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 2
11,216
590
10,343
12,723
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
15
15
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Nemesis
HamsterScout
Nemesis
3
1
5
5.5
L
Zhong Kui
I under take
Zhong Kui
0
4
1
0.13
L
2
3
0
0.67
L
Jing Wei
JustBalis
Jing Wei
0
3
0
0
W
Ymir
1
0
9
5.5
L
Hun Batz
Sick At Me
Hun Batz
0
5
1
0.1
W
3
0
3
4.5
L
Fafnir
0
0
1
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,190
Damage
51,070
68,884
Taken
57,261
39,663
Mitigated
35,326
25,547
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,109
3,464
0
2,419
7,311
2,465
316
2,488
4,823
63,287
0
W
Nemesis
HamsterScout
Nemesis
11,323
5,868
0
5,271
14,237
7,376
314
4,543
9,694
0
68,590
L
Zhong Kui
I under take
Zhong Kui
9,466
370
0
7,697
16,511
11,070
10
6,618
9,406
66,394
0
L
9,743
1,949
152
3,010
13,142
11,396
0
1,853
10,492
0
53,530
L
Jing Wei
JustBalis
Jing Wei
5,129
3,921
0
5,000
13,332
4,400
233
2,335
10,800
0
62,730
W
Ymir
6,947
1,493
243
3,309
10,604
8,137
0
4,187
6,417
34,211
0
L
Hun Batz
Sick At Me
Hun Batz
8,420
1,514
0
4,630
15,895
5,399
0
3,124
12,468
0
70,122
W
9,348
5,450
0
7,908
12,386
5,104
1,990
2,477
9,909
0
81,918
L
Fafnir
4,432
441
1,242
3,816
10,004
7,398
0
4,812
4,962
18,106
0
W
10,343
2,354
0
3,756
12,723
12,244
518
203
12,520
12
64,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
49,899
506
Minions Killed
551
0
Camps Cleared
0
1,825,730
Distance Traveled
1,863,175
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,232
486
117
6
0
352,597
3
W
Nemesis
9,902
521
108
6
0
419,079
0
L
Zhong Kui
8,226
433
134
7
0
319,597
4
L
Susano
8,936
470
112
6
0
362,517
0
L
Jing Wei
8,380
441
128
7
0
364,711
0
W
Ymir
9,224
485
42
2
0
350,531
6
L
Hun Batz
8,136
428
111
6
0
387,425
10
W
Apollo
10,325
543
147
8
0
365,409
2
L
Fafnir
7,605
400
21
1
0
391,480
4
W
Odin
11,216
590
137
7
0
375,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role