Player Matchup

Set
Set
Devoureer
Set
Level 22
God Stats
19W - 29L
1,326 SR
Queue Stats
127W - 171L
1,342 Elo+
Party 2
Bakasura
Bakasura
Eldest9819
Bakasura
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Thanatos
Thanatos
Jmander1928
Thanatos
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 41L
1,516 Elo+
Party 3
Cabrakan
Cabrakan
TheDusky
Cabrakan
Level 16
God Stats
2W - 14L
1,223 SR
Queue Stats
59W - 87L
1,240 Elo+
Party 2
Ao Kuang
Ao Kuang
zChild-4
Ao Kuang
Level 23
God Stats
23W - 19L
1,479 SR
Queue Stats
32W - 48L
1,352 Elo+
Party 2
Team Averages
Level 24
1,406 SR
1,390 Elo+

VS

Team Averages
Level 23
1,505 SR
1,337 Elo+
Chaac
Chaac
Bleb Tanto
Chaac
Level 15
God Stats
12W - 9L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 4
Thoth
Thoth
OG TWINPOWER
Thoth
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 29L
1,135 Elo+
Party 4
Loki
Loki
RXKING10mg
Loki
Level 20
God Stats
7W - 2L
1,500 SR
Queue Stats
270W - 275L
1,360 Elo+
Party 1
Hachiman
Hachiman
crankypants618
Hachiman
Level 29
God Stats
9W - 1L
1,500 SR
Queue Stats
210W - 212L
1,396 Elo+
Party 1
Cerberus
Cerberus
iDrinkXylene
Cerberus
Level 25
God Stats
7W - 8L
1,523 SR
Queue Stats
7W - 15L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 5
11,738
534
16,946
14,796
10,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Eldest9819
Bakasura
13
1 / 9 / 4
8,471
385
6,047
14,387
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Jmander1928
Thanatos
11
0 / 10 / 6
7,592
345
1,717
9,404
4,291
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
TheDusky
Cabrakan
16
2 / 4 / 4
10,078
458
1,993
11,632
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
zChild-4
Ao Kuang
17
10 / 6 / 5
11,143
507
12,991
19,221
7,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
1 / 4 / 0
11,137
506
8,763
15,752
15,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 11
10,195
463
6,455
4,269
3,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
10 / 8 / 8
11,123
506
11,901
14,096
4,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
17
9 / 4 / 7
11,308
514
14,649
11,873
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
iDrinkXylene
Cerberus
15
7 / 2 / 8
10,977
499
6,636
17,073
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
19
Kills
31
31
Deaths
20
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
4
0
0.25
L
6
2
5
4.25
L
Bakasura
Eldest9819
Bakasura
1
9
4
0.33
L
Thanatos
Jmander1928
Thanatos
0
10
6
0.3
W
4
2
11
4.75
W
10
8
8
1.75
L
Cabrakan
TheDusky
Cabrakan
2
4
4
1
W
Hachiman
9
4
7
3.13
W
Cerberus
iDrinkXylene
Cerberus
7
2
8
5.5
L
Ao Kuang
zChild-4
Ao Kuang
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,694
Damage
48,404
69,440
Taken
63,063
42,148
Mitigated
38,842
14,484
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,763
2,256
0
3,608
15,752
15,135
843
3,955
11,797
0
62,821
L
16,946
7,468
558
2,474
14,796
10,956
836
961
13,835
0
84,275
L
Bakasura
Eldest9819
Bakasura
6,047
3,571
0
3,616
14,387
5,627
1,200
4,753
9,634
0
34,922
L
Thanatos
Jmander1928
Thanatos
1,717
374
0
2,177
9,404
4,291
206
1,769
7,635
190
15,798
W
6,455
1,493
0
1,181
4,269
3,617
1,065
798
3,471
39,251
0
W
11,901
4,301
127
1,332
14,096
4,630
16
3,987
9,828
0
49,975
L
Cabrakan
TheDusky
Cabrakan
1,993
506
0
968
11,632
13,907
848
917
10,715
31,966
0
W
Hachiman
14,649
10,143
0
2,497
11,873
3,895
738
3,035
8,838
0
59,967
W
Cerberus
iDrinkXylene
Cerberus
6,636
686
0
4,117
17,073
11,565
0
3,240
12,969
44,527
0
L
Ao Kuang
zChild-4
Ao Kuang
12,991
5,548
462
4,229
19,221
7,367
0
4,691
14,530
40,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
54,740
352
Minions Killed
426
0
Camps Cleared
0
1,817,727
Distance Traveled
1,762,879
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,137
506
111
5
0
365,245
5
L
Set
11,738
534
125
6
0
439,609
0
L
Bakasura
8,471
385
69
3
0
303,143
0
L
Thanatos
7,592
345
29
1
0
276,345
1
W
Thoth
10,195
463
74
3
0
292,417
2
W
Loki
11,123
506
72
3
0
393,018
1
L
Cabrakan
10,078
458
63
3
0
421,974
0
W
Hachiman
11,308
514
100
5
0
373,327
0
W
Cerberus
10,977
499
69
3
0
338,872
1
L
Ao Kuang
11,143
507
66
3
0
376,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role