Player Matchup

Hercules
Hercules
Alrah
Hercules
Level 95
God Stats
1W - 1L
1,525 SR
Queue Stats
65W - 62L
1,544 Elo+
Party 1
Chronos
Chronos
DontPanicBro
Chronos
Level 79
God Stats
0W - 2L
1,496 SR
Queue Stats
150W - 144L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
Esco11211
Zhong Kui
Level 93
God Stats
40W - 28L
1,241 SR
Queue Stats
280W - 206L
1,611 Elo+
Party 1
Mulan
Mulan
RynEgg
Mulan
Level 117
God Stats
1W - 4L
1,451 SR
Queue Stats
102W - 95L
1,533 Elo+
Party 2
Fenrir
Fenrir
SirCoochiie
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,442 SR
1,546 Elo+

VS

Team Averages
Level 88
1,461 SR
1,570 Elo+
King Arthur
King Arthur
BEASTizzle
King Arthur
Level 100
God Stats
53W - 51L
1,572 SR
Queue Stats
140W - 121L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
BobScharffan01
Zhong Kui
Level 115
God Stats
17W - 12L
1,637 SR
Queue Stats
146W - 138L
1,554 Elo+
Solo
Thor
Thor
FleMxyz
Thor
Level 124
God Stats
2W - 4L
1,339 SR
Queue Stats
227W - 190L
1,578 Elo+
Party 3
Ymir
Ymir
Thesequan
Ymir
Level 37
God Stats
53W - 47L
1,618 SR
Queue Stats
53W - 47L
1,569 Elo+
Party 3
Xbalanque
Xbalanque
treyycoyy
Xbalanque
Level 62
God Stats
4W - 12L
1,137 SR
Queue Stats
212W - 203L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alrah
Hercules
16
2 / 2 / 0
9,521
476
12,015
25,285
18,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
DontPanicBro
Chronos
18
3 / 6 / 3
10,387
519
6,364
14,455
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Esco11211
Zhong Kui
16
5 / 4 / 4
10,034
502
13,471
16,722
11,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
RynEgg
Mulan
14
1 / 5 / 6
8,588
429
6,999
13,200
10,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
13
2 / 3 / 7
8,670
434
6,660
15,728
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEASTizzle
King Arthur
18
4 / 2 / 5
11,413
571
19,359
20,023
17,333
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
BobScharffan01
Zhong Kui
19
5 / 0 / 4
12,103
605
16,632
10,188
7,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
FleMxyz
Thor
15
2 / 4 / 5
9,618
481
7,723
15,363
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
6 / 4 / 9
10,359
518
9,206
14,248
12,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
treyycoyy
Xbalanque
18
3 / 3 / 3
11,313
566
13,194
13,038
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
13
Kills
20
20
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alrah
Hercules
2
2
0
1
W
King Arthur
BEASTizzle
King Arthur
4
2
5
3.25
W
Zhong Kui
BobScharffan01
Zhong Kui
5
0
4
7
L
Chronos
DontPanicBro
Chronos
3
6
3
0.75
L
Zhong Kui
Esco11211
Zhong Kui
5
4
4
1.75
W
Thor
FleMxyz
Thor
2
4
5
1.13
L
Mulan
RynEgg
Mulan
1
5
6
0.8
L
Fenrir
2
3
7
1.83
W
Ymir
6
4
9
2.63
W
Xbalanque
treyycoyy
Xbalanque
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
66,114
85,390
Taken
72,860
55,967
Mitigated
48,376
27,019
Healing
23,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alrah
Hercules
12,015
1,852
0
11,260
25,285
18,071
316
6,802
18,107
7,533
51,300
W
King Arthur
BEASTizzle
King Arthur
19,359
2,665
336
4,390
20,023
17,333
0
4,333
15,087
0
80,280
W
Zhong Kui
BobScharffan01
Zhong Kui
16,632
2,510
0
6,753
10,188
7,507
612
3,300
6,838
90,965
0
L
Chronos
DontPanicBro
Chronos
6,364
1,924
0
2,860
14,455
5,013
0
2,447
11,992
72,331
0
L
Zhong Kui
Esco11211
Zhong Kui
13,471
1,653
0
6,033
16,722
11,665
0
6,495
9,867
71,288
0
W
Thor
FleMxyz
Thor
7,723
1,403
0
4,276
15,363
5,703
0
4,444
10,919
0
63,523
L
Mulan
RynEgg
Mulan
6,999
1,452
0
2,013
13,200
10,225
0
4,318
8,617
0
53,640
L
Fenrir
6,660
931
0
4,853
15,728
10,993
0
4,968
10,606
0
26,604
W
Ymir
9,206
758
0
3,211
14,248
12,904
290
5,154
9,006
39,409
0
W
Xbalanque
treyycoyy
Xbalanque
13,194
7,062
0
4,994
13,038
4,929
1,938
3,986
9,027
0
97,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
54,806
525
Minions Killed
639
0
Camps Cleared
0
1,879,191
Distance Traveled
1,923,565
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,521
476
125
6
0
331,689
2
W
King Arthur
11,413
571
147
7
0
370,518
0
W
Zhong Kui
12,103
605
179
9
0
398,661
2
L
Chronos
10,387
519
133
7
0
380,824
3
L
Zhong Kui
10,034
502
143
7
0
361,447
7
W
Thor
9,618
481
114
6
0
387,582
3
L
Mulan
8,588
429
91
5
0
386,789
4
L
Fenrir
8,670
434
33
2
0
418,442
3
W
Ymir
10,359
518
52
3
0
411,019
2
W
Xbalanque
11,313
566
147
7
0
355,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role