Player Matchup

Yemoja
Yemoja
BruinBoss14
Yemoja
Level 17
God Stats
7W - 8L
1,391 SR
Queue Stats
87W - 77L
1,228 Elo+
Party 1
Aphrodite
Aphrodite
OriginalKilla4
Aphrodite
Level 15
God Stats
2W - 9L
1,243 SR
Queue Stats
30W - 45L
1,235 Elo+
Party 2
Ymir
Ymir
opositor_siquico
Ymir
Level 9
God Stats
1W - 7L
1,248 SR
Queue Stats
15W - 31L
1,278 Elo+
Solo
Neith
Neith
riszah_101
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 45L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xCLU21x
Tsukuyomi
Level 20
God Stats
7W - 7L
1,372 SR
Queue Stats
62W - 48L
1,259 Elo+
Party 1
Team Averages
Level 13
1,351 SR
1,300 Elo+

VS

Team Averages
Level 23
1,562 SR
1,400 Elo+
Nemesis
Nemesis
Alicit
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 86L
1,331 Elo+
Solo
Ra
Ra
CL3ByNH0
Ra
Level 8
God Stats
3W - 0L
1,733 SR
Queue Stats
6W - 2L
1,693 Elo+
Solo
Cupid
Cupid
CMilly
Cupid
Level 28
God Stats
2W - 4L
1,630 SR
Queue Stats
53W - 65L
1,349 Elo+
Solo
Cerberus
Cerberus
NemoHead9137
Cerberus
Level 28
God Stats
79W - 60L
1,503 SR
Queue Stats
170W - 168L
1,368 Elo+
Solo
Neith
Neith
emilyraeann
Neith
Level 24
God Stats
51W - 52L
1,445 SR
Queue Stats
161W - 163L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 4 / 13
15,579
974
12,135
21,981
26,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
OriginalKilla4
Aphrodite
20
4 / 4 / 12
14,950
934
17,553
21,248
11,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
1 / 12 / 10
13,947
872
4,573
31,307
14,065
Neith
20
5 / 6 / 13
15,474
967
24,392
21,813
8,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
xCLU21x
Tsukuyomi
20
21 / 8 / 9
19,943
1,246
48,449
28,887
13,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alicit
Nemesis
20
2 / 10 / 14
13,957
872
5,785
19,110
7,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
0 / 5 / 15
13,777
861
9,456
15,974
6,265
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
CMilly
Cupid
20
12 / 6 / 16
17,957
1,122
39,020
22,377
9,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
NemoHead9137
Cerberus
20
10 / 2 / 20
16,806
1,050
31,299
33,250
43,984
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 8 / 13
16,862
1,054
29,432
23,330
10,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
112
31
Kills
34
34
Deaths
31
57
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alicit
Nemesis
2
10
14
0.9
L
Yemoja
0
4
13
1.63
W
0
5
15
1.5
W
Cupid
CMilly
Cupid
12
6
16
3.33
W
Cerberus
NemoHead9137
Cerberus
10
2
20
10
L
Aphrodite
OriginalKilla4
Aphrodite
4
4
12
2.5
W
10
8
13
2.06
L
1
12
10
0.5
L
Neith
5
6
13
1.92
L
Tsukuyomi
xCLU21x
Tsukuyomi
21
8
9
3.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,102
Damage
114,992
125,236
Taken
114,041
73,610
Mitigated
77,999
28,453
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alicit
Nemesis
5,785
596
462
1,399
19,110
7,724
0
5,757
13,353
0
12,823
L
Yemoja
12,135
2,401
4,323
2,285
21,981
26,073
0
6,948
15,033
36,085
0
W
9,456
845
885
144
15,974
6,265
0
4,181
11,793
26,403
0
W
Cupid
CMilly
Cupid
39,020
23,773
1,610
1,307
22,377
9,856
0
5,367
17,010
0
65,136
W
Cerberus
NemoHead9137
Cerberus
31,299
2,244
619
9,725
33,250
43,984
0
13,559
19,691
68,296
0
L
Aphrodite
OriginalKilla4
Aphrodite
17,553
236
8,915
10,912
21,248
11,716
0
6,619
14,629
47,924
0
W
29,432
15,002
0
3,844
23,330
10,170
0
5,397
17,933
0
72,796
L
4,573
344
0
0
31,307
14,065
0
12,135
19,172
14,867
0
L
Neith
24,392
12,485
0
1,907
21,813
8,434
0
9,627
12,186
0
49,626
L
Tsukuyomi
xCLU21x
Tsukuyomi
48,449
12,039
0
111
28,887
13,322
0
5,426
23,461
0
84,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,893
Gold Earned
79,359
267
Minions Killed
316
3
Camps Cleared
4
1,386,415
Distance Traveled
1,369,492
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,957
872
16
1
0
202,535
0
L
Yemoja
15,579
974
50
3
0
250,600
0
W
Ra
13,777
861
36
2
0
286,999
0
W
Cupid
17,957
1,122
56
4
1
298,319
0
W
Cerberus
16,806
1,050
100
6
1
315,689
0
L
Aphrodite
14,950
934
82
5
0
300,971
3
W
Neith
16,862
1,054
108
7
2
265,950
0
L
Ymir
13,947
872
22
1
1
225,258
0
L
Neith
15,474
967
43
3
1
242,175
0
L
Tsukuyomi
19,943
1,246
70
4
1
367,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role