Player Matchup

Neith
Neith
FarStarlight
Neith
Level 70
God Stats
5W - 6L
1,285 SR
Queue Stats
130W - 138L
1,525 Elo+
Party 2
Bastet
Bastet
JaxedoxELIT3x
Bastet
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
480W - 503L
1,455 Elo+
Solo
Ymir
Ymir
Velomega
Ymir
Level 37
God Stats
1W - 0L
1,793 SR
Queue Stats
64W - 84L
1,404 Elo+
Solo
The Morrigan
The Morrigan
canuckguitarist
The Morrigan
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 205L
1,493 Elo+
Party 2
Merlin
Merlin
slampig1
Merlin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,433 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,462 Elo+

VS

Team Averages
Level 115
1,612 SR
1,470 Elo+
Sobek
Sobek
OG NIGHTMARE 4L
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,462 Elo+
Solo
Nemesis
Nemesis
Skrappy88
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
St Bernard9416
Hachiman
Level 127
God Stats
4W - 2L
1,934 SR
Queue Stats
387W - 401L
1,491 Elo+
Party 1
Tiamat
Tiamat
TheSaltyJoe
Tiamat
Level 86
God Stats
1W - 2L
1,625 SR
Queue Stats
33W - 32L
1,435 Elo+
Solo
Bellona
Bellona
jokesterbrenden
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
12,168
676
12,507
13,556
6,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 4 / 21
12,476
693
17,944
22,475
9,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
8 / 4 / 19
14,239
791
13,692
27,043
35,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
canuckguitarist
The Morrigan
19
8 / 4 / 15
12,800
711
22,771
11,528
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
slampig1
Merlin
20
6 / 2 / 19
12,835
713
22,102
8,594
4,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
9,501
528
2,551
23,375
19,929
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Skrappy88
Nemesis
18
3 / 9 / 12
11,331
630
15,935
22,882
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
18
7 / 6 / 3
11,352
631
15,642
15,104
6,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
20
5 / 5 / 9
12,376
688
22,746
22,068
29,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 9
10,222
568
12,037
16,430
10,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
57
31
Kills
17
17
Deaths
31
91
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
4
4
21
3.63
L
0
7
7
0.5
L
Nemesis
Skrappy88
Nemesis
3
9
12
1
L
Hachiman
7
6
3
1.42
L
Tiamat
5
5
9
1.9
W
Ymir
8
4
19
4.38
W
The Morrigan
canuckguitarist
The Morrigan
8
4
15
3.88
L
2
4
9
1.63
W
Merlin
slampig1
Merlin
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,016
Damage
68,911
83,196
Taken
99,859
63,302
Mitigated
80,954
40,214
Healing
39,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,507
3,914
3,068
3,604
13,556
6,991
3,912
3,901
9,173
0
29,238
W
17,944
5,201
4,153
7,395
22,475
9,888
857
4,210
17,632
0
36,342
L
2,551
74
117
6,621
23,375
19,929
0
12,076
11,299
14,027
0
L
Nemesis
Skrappy88
Nemesis
15,935
5,394
3,871
6,231
22,882
14,173
0
12,519
10,363
0
33,497
L
Hachiman
15,642
6,711
2,066
2,386
15,104
6,512
0
9,061
6,043
0
39,010
L
Tiamat
22,746
762
2,145
9,207
22,068
29,490
0
10,781
11,287
57,730
0
W
Ymir
13,692
1,078
1,600
4,428
27,043
35,762
222
8,610
17,408
21,314
0
W
The Morrigan
canuckguitarist
The Morrigan
22,771
5,256
5,319
4,458
11,528
6,207
659
3,362
7,778
36,201
5,511
L
12,037
561
2,589
4,142
16,430
10,850
0
10,326
6,104
0
22,389
W
Merlin
slampig1
Merlin
22,102
776
4,626
1,563
8,594
4,454
384
3,098
5,171
52,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,518
Gold Earned
54,782
200
Minions Killed
193
0
Camps Cleared
0
1,611,515
Distance Traveled
1,415,247
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,168
676
49
3
0
291,507
0
W
Bastet
12,476
693
38
2
0
389,355
0
L
Sobek
9,501
528
20
1
0
247,648
0
L
Nemesis
11,331
630
37
2
0
252,155
0
L
Hachiman
11,352
631
39
2
0
236,145
0
L
Tiamat
12,376
688
76
4
0
339,896
0
W
Ymir
14,239
791
19
1
0
303,772
0
W
The Morrigan
12,800
711
39
2
0
289,411
1
L
Bellona
10,222
568
21
1
0
339,403
4
W
Merlin
12,835
713
55
3
0
337,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role